Nope it was a discussion on their recent playtime at a press event where they got to try it out, most likely the American version of the one NL went to.
From what I understand amiibo essentially are apprentices to you. They learn from what you do meaning if you have a habit of doing an up throw than an up air they will start doing that. Also because of this they are only as good as you are, it is likely that the level 50 Mario that they faced off against was trained by someone who wasn't very good meaning the amiibo wasn't either. Their level is really just a way to track how much work has been put into them and also it seems level paces out their learning so you have time to make thing sink in so they know how to actually use your tactics.
I would say GameXplain's amiibo experience is a good representation of how they will work so I'd give that a look over.
I was actually talking about xenoblade chronicles X, you know the new one for the wii u. I was being partly sarcastic but it was directed at them not the first xenoblade.
Um, perhaps I'm thick but why do they need 1 million a month? To surpass PS4 sales? I don't think that is going to happen, however, in terms of maintaining relevance all they have to do is sell a decent number of systems monthly that is near the numbers of their competitors.
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Re: Preview: Using amiibo with Super Smash Bros. for Wii U
@rjejr
NP, let me know if you continue to have question, I've done a lot of research on amiibos
Re: Preview: Using amiibo with Super Smash Bros. for Wii U
@rjejr
Nope it was a discussion on their recent playtime at a press event where they got to try it out, most likely the American version of the one NL went to.
https://www.youtube.com/watch?v=MYRB3Injbaw&list=UUfAPTv1LgeEWevG8X_6PUOQ
Somewhere in that video iirc
ProJared also has one that has similar thoughts that would be easier to look up.
Re: Preview: Using amiibo with Super Smash Bros. for Wii U
@rjejr
From what I understand amiibo essentially are apprentices to you. They learn from what you do meaning if you have a habit of doing an up throw than an up air they will start doing that. Also because of this they are only as good as you are, it is likely that the level 50 Mario that they faced off against was trained by someone who wasn't very good meaning the amiibo wasn't either. Their level is really just a way to track how much work has been put into them and also it seems level paces out their learning so you have time to make thing sink in so they know how to actually use your tactics.
I would say GameXplain's amiibo experience is a good representation of how they will work so I'd give that a look over.
Re: We'd Be Cheating Fans By Bringing Assassin's Creed Unity To Wii U, Says Ubisoft
@Dipper723
I was actually talking about xenoblade chronicles X, you know the new one for the wii u. I was being partly sarcastic but it was directed at them not the first xenoblade.
Re: We'd Be Cheating Fans By Bringing Assassin's Creed Unity To Wii U, Says Ubisoft
Looks at how big Xenoblade Chronicles X world is
Yeah sure, it is the technical limitations of the Wii U not them.
Re: Video: The 10 Best Zelda Games As Selected By You
I agree with how this turned out. I might rate WW a bit higher though since that was my first ever Zelda, but that is just me.
Re: Mario Kart 8 Secures Place as Top-Selling SKU in NPD June Sales, With Hardware Boost for Wii U
@jrob23
Um, perhaps I'm thick but why do they need 1 million a month? To surpass PS4 sales? I don't think that is going to happen, however, in terms of maintaining relevance all they have to do is sell a decent number of systems monthly that is near the numbers of their competitors.
Re: Mario Kart 8 Secures Place as Top-Selling SKU in NPD June Sales, With Hardware Boost for Wii U
@jrob23
I think Nintendo is hoping for a train effect with Mario Kart 8. As each game comes out weekly sales pick up a bit overall.