Good excuse Nintendo... Don't let them fool you. The real reason is that they do not want switch to get hacked, or at least not during its early days.
Browsers nowadays have to support a huge amount of languages (html, css, javascript), file formats, etc... And browsers suppose a big attack surface. Usually modern browsers are based on webkit or gecko, which are open source engines. For file format parser such as for png, jpeg, h264, etc... console makers also tend to use open source libraries. This means that any bug found on the pc version of such software, should be portable to the consoles.
If you take a look to modern consoles, you will find out that most of them have had at least one browser exploit, 3ds, wiiu, ps4 (at least two different bugs). The only exception is xbox one, which I guess uses a heavy modified version of edge which is closed source.
Comments 1
Re: Nintendo Switch Lacks A Web Browser Because It's A "Dedicated Video Game Platform"
Good excuse Nintendo... Don't let them fool you. The real reason is that they do not want switch to get hacked, or at least not during its early days.
Browsers nowadays have to support a huge amount of languages (html, css, javascript), file formats, etc... And browsers suppose a big attack surface. Usually modern browsers are based on webkit or gecko, which are open source engines. For file format parser such as for png, jpeg, h264, etc... console makers also tend to use open source libraries. This means that any bug found on the pc version of such software, should be portable to the consoles.
If you take a look to modern consoles, you will find out that most of them have had at least one browser exploit, 3ds, wiiu, ps4 (at least two different bugs). The only exception is xbox one, which I guess uses a heavy modified version of edge which is closed source.