@Teksetter I've played it with my in-laws in Japan, and even though I needed to heavily lean on their translation of what was going on, it was a very good time. It's not a train simulator - rather, it's more like a cross between Mario Party and Monopoly. However, you can screw over your opponents in delightfully devious ways, so it makes for a rip-roaringly hilarious party game.
I can kind of see why it hasn't been translated for the global market - it leans heavily on local knowledge and the things each region in Japan is famous for. It's difficult to localise for that reason, I think. However, the gameplay is solid, and IMO is a lot more fun than Mario Party and Monopoly. If you're learning Japanese, then I'd definitely recommend trying to import it. You can probably fill in the gaps of your language knowledge by pointing Google Translate at the TV screen and seeing what the text roughly means.
Dang, I know that reviews are subjective to the reviewer's experience (and that's totally fine), but here it makes the reviewer seem like a misanthrope. Remember that you're not reviewing a AAA title with a lot of money and resources behind it, but rather a one-person effort.
If anyone is wondering whether it's a good game, I can't speak for any bugs in the Switch version, but the PC version is a lot of fun. If you like the idea of a first person metroidvania with Portal-esque puzzles, then you're gonna have a good time.
This makes sense - it's the only console I've ever owned. Before now, I've been exclusively PC. If it's seduced me over, then stands to reason that it's had a similar effect on a lot of other people.
Comments 3
Re: Konami's Mario And Animal Crossing Killer 'Momotaro Dentetsu' Surpasses 3.5 Million Sales
@Teksetter I've played it with my in-laws in Japan, and even though I needed to heavily lean on their translation of what was going on, it was a very good time. It's not a train simulator - rather, it's more like a cross between Mario Party and Monopoly. However, you can screw over your opponents in delightfully devious ways, so it makes for a rip-roaringly hilarious party game.
I can kind of see why it hasn't been translated for the global market - it leans heavily on local knowledge and the things each region in Japan is famous for. It's difficult to localise for that reason, I think. However, the gameplay is solid, and IMO is a lot more fun than Mario Party and Monopoly. If you're learning Japanese, then I'd definitely recommend trying to import it. You can probably fill in the gaps of your language knowledge by pointing Google Translate at the TV screen and seeing what the text roughly means.
Re: Review: Supraland - A Playful Platformer With Squandered Potential
Dang, I know that reviews are subjective to the reviewer's experience (and that's totally fine), but here it makes the reviewer seem like a misanthrope. Remember that you're not reviewing a AAA title with a lot of money and resources behind it, but rather a one-person effort.
If anyone is wondering whether it's a good game, I can't speak for any bugs in the Switch version, but the PC version is a lot of fun. If you like the idea of a first person metroidvania with Portal-esque puzzles, then you're gonna have a good time.
Re: Nintendo Switch Ends 2017 On A High With 2.5 Million Units Sold In Japan Alone
This makes sense - it's the only console I've ever owned. Before now, I've been exclusively PC. If it's seduced me over, then stands to reason that it's had a similar effect on a lot of other people.