Follow-up from my last comment. There appears to be some kind of mix-up with the launch patch; the software menu on the Home screen says the game is 1.3.0 and will say "you are using the latest version of this software" if you attempt to update via internet. However, the in-game start screen still says 1.1.0, so I have a feeling that the 1.3.0 patch just hasn't been applied properly.
Just played 1 hour of the Switch version and...yeah, those performance hitches are pretty hard to ignore, which is a damn shame because the game is really good.
I'm not even a huge stickler for fps and stuff like that either; I'm perfectly content with 30fps games. Hell, I even enjoyed Pokemon Violet despite it's very obvious graphical shortcomings. I just feel like the frame hitches in this game crossed a line for me.
Edit: I should note that I am playing 1.3.0, which is the latest version with the launch patch, so...uh, yeah...
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Re: Review: Cassette Beasts - An Inventive Monster Battler That's Far More Zelda Than Pokémon
Follow-up from my last comment. There appears to be some kind of mix-up with the launch patch; the software menu on the Home screen says the game is 1.3.0 and will say "you are using the latest version of this software" if you attempt to update via internet. However, the in-game start screen still says 1.1.0, so I have a feeling that the 1.3.0 patch just hasn't been applied properly.
Re: Review: Cassette Beasts - An Inventive Monster Battler That's Far More Zelda Than Pokémon
Just played 1 hour of the Switch version and...yeah, those performance hitches are pretty hard to ignore, which is a damn shame because the game is really good.
I'm not even a huge stickler for fps and stuff like that either; I'm perfectly content with 30fps games. Hell, I even enjoyed Pokemon Violet despite it's very obvious graphical shortcomings. I just feel like the frame hitches in this game crossed a line for me.
Edit: I should note that I am playing 1.3.0, which is the latest version with the launch patch, so...uh, yeah...