Comments 6

Re: Bubble Bobble Plus!

Spocker

posting here aswell:

It's a bit "buggy", they've changed the range when you pop the bubbles, without compensating the levels, so you can get stuck in narrow spaces, like on level 99, and plenty others. The bubbles pop as soon as you touch them, so it's impossible to blow any in spaces that are 2 "squares" wide. One other bug is that you no longer can blow bubbles through narrow spaces, one square high, also unbalancing some of the levels.

Re: Review: Bubble Bobble Plus! (WiiWare)

Spocker

It's a bit "buggy", they've changed the range when you pop the bubbles, without compensating the levels, so you can get stuck in narrow spaces, like on level 99, and plenty others. The bubbles pop as soon as you touch them, so it's impossible to blow any in spaces that are 2 "squares" wide. One other bug is that you no longer can blow bubbles through narrow spaces, one square high, also unbalancing some of the levels.

Re: European WiiWare Lineup Revealed

Spocker

According to the swedish Nintendo site new games will be added every second friday.

So I'm guessing that 20:th is the first batch, then 30:th, with the next one after that at the 13:th of june

Re: Sin and Punishment

Spocker

Was this one of the few games to use the "lefty grip" on the 64 controller?
The video seems to suggest that, atleast I cant think of any other way to both aim and run on the same time. Left hand on D-pad for controlling, with L as jump. Right hand on analog stick, with Z as fire.