'and is subsequently transformed into a demon-human hybrid when Satan himself forces him to eat a worm'
Correction: it's Lucifer, not Satan.
Satan and Lucifer are considered separate entities in the MegaTen universe, with completely different goals and convictions.
Also, while I agree it sucks that the music remains compressed, chances are that ATLUS simply couldn't update it due to having lost the source files of the music tracks. After all, game preservation in the 2000s wasn't exactly the best and they haven't shown any signs of still having access to those old files. The OST release lacks the multiple solos of the battle themes (which is why they couldn't just slap it on top of the game (that and it lacks some of the in-game tracks)) so the signs mostly point to this theory.
@SwitchVogel I disagree about your sentiment with IV. I'm personally going through it myself right now and it's constantly bombarding me with bigger and smaller grievances that add up to the experience not feeling nearly as fun and polished as with the PS2-era MegaTens. Nocturne was my first non-Persona MegaTen and had a great time with it from start to finish, whereas with IV, I feel I'm really forcing myself to keep going through some parts of the game.
So basically, if you didn't like IV, give Nocturne a shot anyway. Maybe your issue were less MegaTen and more associated with that game in particular.
I get this list is Nintendo-only, but it's weird not to have the PS1-2 X games on the list, considering how major and iconic parts of the series they are. Either way, Zero games are there and that's all that truly matters. All of them are phenomenal, with Z3 in particular being a masterclass of action platformer design.
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Re: Review: Shin Megami Tensei III Nocturne HD Remaster - The Best Version Of An Ageing Classic
'and is subsequently transformed into a demon-human hybrid when Satan himself forces him to eat a worm'
Correction: it's Lucifer, not Satan.
Satan and Lucifer are considered separate entities in the MegaTen universe, with completely different goals and convictions.
Also, while I agree it sucks that the music remains compressed, chances are that ATLUS simply couldn't update it due to having lost the source files of the music tracks. After all, game preservation in the 2000s wasn't exactly the best and they haven't shown any signs of still having access to those old files. The OST release lacks the multiple solos of the battle themes (which is why they couldn't just slap it on top of the game (that and it lacks some of the in-game tracks)) so the signs mostly point to this theory.
@SwitchVogel I disagree about your sentiment with IV. I'm personally going through it myself right now and it's constantly bombarding me with bigger and smaller grievances that add up to the experience not feeling nearly as fun and polished as with the PS2-era MegaTens. Nocturne was my first non-Persona MegaTen and had a great time with it from start to finish, whereas with IV, I feel I'm really forcing myself to keep going through some parts of the game.
So basically, if you didn't like IV, give Nocturne a shot anyway. Maybe your issue were less MegaTen and more associated with that game in particular.
Re: Poll: What's The Best Mega Man Game?
I get this list is Nintendo-only, but it's weird not to have the PS1-2 X games on the list, considering how major and iconic parts of the series they are.
Either way, Zero games are there and that's all that truly matters. All of them are phenomenal, with Z3 in particular being a masterclass of action platformer design.