Comments 9

Re: The Legend of Zelda: Ocarina of Time Speedrun World Record Holder Improves His Time

Shoxir

@EarthboundBenjy

I'm not gonna pretend like I know all the categories of possible runs, I'm just a spectator. But it's just a lot more impressive to me when I see someone set a record legitimately as opposed to using these methods. And it seems unfair that the only way you can be widely recognized as a record holder is if you use these glitches. I'm not saying they don't exist, but they're instead considered less important than the glitch users, as less people watch them since they're normally longer and they're not always as intricate. I've never seen someone actually be recognized for holding a glitchless record (unless it's in a game devoid of glitches). And if it's fun for people, great. If you want to do these runs, more power to you, I can't deny that this was an impressive display and it was fascinating to watch. But I just think that when glitches come into play, world records for a game should be nullified, or at least put in a different category. I'm not trying to come off as pretentious or anything, I just believe the spotlight should be shared. Instead of calling it Any %, it should be Any % w/ Glitches. Disagree with me, object to my views, whatever. Just think about it from another angle.

@CB85

I do remember that actually, the guy who got it in the dual run, but he did use glitches to get to some of the stars faster (going through walls and whatnot). Again, it was cool to watch, but I just don't feel it should be considered a world record overall, and instead be put in a "glitch" category.

Re: The Legend of Zelda: Ocarina of Time Speedrun World Record Holder Improves His Time

Shoxir

There should be 2 categories for classifying speedruns: Glitchless, and well.... yeah. I dunno, it just feels dirty to call yourself a "world record holder" in a game when you exploit the programming to achieve that time. It's like running a marathon and then after the first mile you decide to just get in your car and drive to the finish line. Congratulations, you're the first one to make it to the end! Nobody can tell you that you didn't cross the finish line, but you kinda missed the entire purpose of the marathon and ultimately you're just going to look like a jerk to everyone who tried to finish naturally. You see, when you get in that car, it shouldn't be considered a foot race anymore - It's now a drag race. So I say congratulations to this guy for having the fastest car. Don't get me wrong, I think it's awesome that he achieved that time even with glitches, just as long as he doesn't consider himself the winner of the foot race.

And I do understand that glitchless speedruns exist, but let's be honest... When was the last time you saw an article written when one of those times was beaten?

Re: You'd Better Get a Bigger Micro-SDHC Card for Xenoblade Chronicles 3D

Shoxir

A lot of people are seriously downplaying this. This is one of, if not THE biggest 3DS games in terms of file size. Most Vita games don't even reach 3.6 gigs, even on the more powerful hardware. Uncharted Golden Abyss, which pushed the Vita to its limits and is still the most visually impressive game for the system, was about 3.3 GB. And meanwhile everyone is just like, "Meh, I was expecting at least twice as much." Honestly, this is a huge game. Sure, the title of the article is sort of exaggerating a bit, but IT'S A BIG GAME nonetheless.

Re: Loot Crate amiibo Details and Pricing are Confirmed

Shoxir

Ouch.... Sorry, don't think I'd even buy it if it was $50 cheaper, I just don't feel like shoveling out that much money for a lot of figures that I don't think I'd use too much. On top of that, you'd have to pay the $60 so you can buy smash bros to actually use all of these figures. Though I suppose if you have the money and you want to collect all the amiibos, then this would work perfectly.