@Olmectron Piracy STILL is going to kill the devs because of the Unity Runtime Launcher. Every time a game is booted up, pirated or not; it still counts... Unity can track those.
@Ultrasmiles The ending was supposed to do 2 things: Close off Monika's love for the player and give it a bit like how Portal had its credits, which if you look into interviews, that's actually the inspiration behind that section. It all stemmed from Dan Salvato's love-hate relationship with anime, which if you receive the good ending, there is a letter from Dan stating some reasons on why he created the game. Not all VNs need to be like Tokyo School Life or such and this deserved the praise it got because of how deceptive it was.
Looking into it, 1.5 and 2.5 could work natively due to them being PS3 games and those exact versions were ported to Xbox One. 2.8 and 3 are running on Unreal Engine 4 and could be downgraded because of the ability to make an existing project downgraded to a previous version of Unreal Engine with the click of a couple of buttons. Even then, the Switch can run Unreal Engine 5, confirmed by Epic Games themself. Square Enix has no excuses.
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Re: Balatro Removed From European Nintendo eShops Due To Ratings Switch
Ah yes, due to gambling.
Must we bring up Clubhouse Games: 51 Worldwide Classics?
What, they refuse to change it because it's Nintendo developed?
It's rated 12+ in Europe
(Welcome to America where it's rated E for simulated gambling.)
Re: Unity To Charge Developers A Fee Each Time A Game Is Installed Next Year
@Olmectron I know it can be cracked, but if a rom that someone chooses isn't; the devs are screwed.
Re: Unity To Charge Developers A Fee Each Time A Game Is Installed Next Year
@Olmectron Piracy STILL is going to kill the devs because of the Unity Runtime Launcher. Every time a game is booted up, pirated or not; it still counts... Unity can track those.
Re: Review: Doki Doki Literature Club Plus! - A Cute And Absolutely Horrifying Dating Sim
@Ultrasmiles The ending was supposed to do 2 things: Close off Monika's love for the player and give it a bit like how Portal had its credits, which if you look into interviews, that's actually the inspiration behind that section. It all stemmed from Dan Salvato's love-hate relationship with anime, which if you receive the good ending, there is a letter from Dan stating some reasons on why he created the game. Not all VNs need to be like Tokyo School Life or such and this deserved the praise it got because of how deceptive it was.
Re: Wish Kingdom Hearts Was Native On Switch? A True Port Is Still "Undecided"
Looking into it, 1.5 and 2.5 could work natively due to them being PS3 games and those exact versions were ported to Xbox One. 2.8 and 3 are running on Unreal Engine 4 and could be downgraded because of the ability to make an existing project downgraded to a previous version of Unreal Engine with the click of a couple of buttons. Even then, the Switch can run Unreal Engine 5, confirmed by Epic Games themself. Square Enix has no excuses.
Trust me, I did my research before I commented.