Comments 4

Re: Diablo III: Eternal Collection Launches 2nd November On Switch, File Size Also Revealed

Noobioh

The reason the filesize is that small is most likely because they used assets from the PS3/Xbox 360 version and since the game already is a bit cartoony to begin with, upping the resolution/polycount on some assets and the general resolution of the game itself would already make it look good enough, anyhow, im excited! Could never get into the pc version with the point n click controls