I love the Switch 2, but not for its screen. Size, resolution and refresh rate are great, but for me it’s the colour calibration. It’s too saturated and unnatural, and on my first days playing, everything just looked constantly “off.” I occasionally get that feeling still, six months later, which is not awesome for an otherwise-premium device. I’m used to Apple-level colour accuracy from my other devices. Even OG Switch had a better colour profile, by far. It’s a bit nitpicky, but still a shame.
It would be nice for the next run of buyers to get something better than the current Switch 2 screen. I haven’t experienced motion blurring or ghosting though, so that’s something!
Even if only for Majora’s Mask 3D, yes please 🙏 I know it’s sacrilege, but I just can’t enjoy OOT or MM in their N64 form (emulated on NSO or otherwise). My eyes are very sensitive to frame rate, and both are a slide show. Plus, sans nostalgia, those graphics just aren’t nice anymore. 3DS versions were more like how we remember them looking. Please oh please Nintendo!
Heck no. For me, the whole point of playing again on Switch 2 will be for a fresh and hopefully-slightly-modernised version of one of the greatest games of all time. I don't want my judgment to be too affected by a recent play-through of the original or 3DS version.
My personal hope is that it's a mostly faithful remake but with some seasoning sprinkled all around to fill the world a little more (de-barrenizing Hyrule Field is a good example), and with a rich orchestral version of the original score. That will naturally mean that it feels a bit stiff and linear compared to BOTW/TOTK, but that's the nature of OOT. If they just "let us climb everything," it would be a totally different kind of game.
This might even mean that it's not as objectively fun as BOTW/TOTK (once you taste that freedom, it's hard to go back), but I want a proper OOT experience, and that inherently means a linear story with many legacy gameplay elements.
So long as it's not like a lazy fan mod up-rezzing of the game (which it won't be), and has a beautiful and consistent art style which honours the tone and feel of OOT, and has an orchestral score, I'll be there with bells on come launch day, even if it's only a ~8/10 on Metacritic. I'm gonna guess that it ends up being a 8.5-ish game on Metacritic, held back from hall-of-fame reception by its need to stick within some legacy conventions.
It'll also be interesting to hear how young gamers enjoy it, if their only experience of Zelda has been BOTW/TOTK. What a time for them to be growing up… if I take off my nostalgia glasses, I think the Switch-era Zelda games would be the absolute best games to grow up with.
Super keen to see how Nintendo handles this one 👌 I'm confident that it will be a lovingly crafted homage to the original, and a beautiful experience all over again.
For those saying things like "2D Metroid > 3D Metroid" as if it's an objective fact, that is of course a matter of personal taste. For my money, the original Metroid Prime easily has the edge over Super Metroid, if for no other reason than the fact that it was a triumphant 3D interpretation of the existing – and beloved – Metroid formula… which is an extraordinarily difficult thing to achieve.
It deserves praise for the same reasons that Ocarina of Time (Zelda's transition to 3D) or BOTW (Zelda's transition to open world) do. I would also argue that MP was an extraordinarily more complex game to develop when compared with SM, and the fact that it comes together as such a cohesive whole, with such a perfectly consistent tone (both in its visuals and audio) and such gripping gameplay from start to end… PERSONALLY, even though the 16-bit days were my primary childhood gaming era, this all adds up to mean that SM can't touch MP. It's a masterful execution of an artistic vision, and it scratches every Metroid itch, but in three dimensions instead of two. A miracle of game design, beaten only by BOTW as my favourite game of all time.
@Edwicket Couldn’t agree more. So far this game seems criminally underrated, even if the aggregate is still a solid score. And I’m playing on OG Switch! Hunters was so visually horrible I couldn’t even play past the first half hour. Moving from MP1 was just too rough. Can’t believe this game is scoring lower.
Well this is tough. I haven’t pulled the trigger on a Switch 2 yet, but want to play this in all its visual glory. The atmospherics in MP games have always been 10/10, and the visual quality here would really enhance that.
In terms of the game itself and its overall reception online… these drawbacks (unnecessary/annoying occasional companions and a barren connecting overworld) are ones I can live with. It sounds like the vast majority of a player’s time is spent in the luxurious biomes themselves, and that they live up to the stellar heritage. I feel like the general scores are a result of too long a wait, and too many fixed expectations and assumptions about what a MP game “should” be. It’s very reminiscent of the release of Halo 4, 5 and Infinite. All great (if imperfect) games buried under the weight of their predecessors.
I’ve got a lot of well-earned faith in Retro to get MP4 right. They’re one of the true artisans of game design. Not worried in the slightest, and glad they’ve taken their time.
Nostalgia be damned. For my money, both 3-D and 2D Mario have only gotten better over time. If we move from playing Wonder to World, can we really call the latter a better game? The creativity and beauty of Wonder is miles ahead, even if I grew up in the SNES age. I’d personally say the same of Super Mario 64. Galaxy 1+2 and Odyssey are superior games in almost every conceivable way. ALL these are great, no mistake, but the series only keeps improving.
Maybe I'm just a sucker, but I'm not half as bothered about this price point as you all. Two of the greatest games of all time, lightly remastered for Switch and Switch 2, with a little new content, at a 2-for-1 price compared to a new release (in Australia, the pricing seems a little gentler at $90 digital). This is not really comparable with the re-release on Wii U because that wasn't an updated version of each game. I'm super excited to finally finish Super Mario Galaxy 2 without the blurry jaggies of old! I was too easily distracted by new releases when this game first came out, and never got through it.
I suspect you will all be much less miserable if you simply accept that Nintendo are arguably the best game developers in the world, and they're in a position to charge whatever price people will pay, because their games are so good. There's a reason Breath of the Wild and Tears of the Kingdom are still pegged at full price. They're basically perfect, so people will pay it.
My personal experience has been that if I avoid the Black Friday sale syndrome of stockpiling more games than I can actually play, and I focus on deeply enjoying only the very best ones, I can afford to pay what Nintendo is asking, and I have a better time in the end anyway because I’m not spread across half a dozen games at any given time. Just my opinion, of course.
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Re: Rumour: Nintendo Might Be Updating The Switch 2's LCD Panel
I love the Switch 2, but not for its screen. Size, resolution and refresh rate are great, but for me it’s the colour calibration. It’s too saturated and unnatural, and on my first days playing, everything just looked constantly “off.” I occasionally get that feeling still, six months later, which is not awesome for an otherwise-premium device. I’m used to Apple-level colour accuracy from my other devices. Even OG Switch had a better colour profile, by far. It’s a bit nitpicky, but still a shame.
It would be nice for the next run of buyers to get something better than the current Switch 2 screen. I haven’t experienced motion blurring or ghosting though, so that’s something!
Re: Nintendo Refuses To Answer Whether DS Or 3DS Games Are Coming To Switch 2
Even if only for Majora’s Mask 3D, yes please 🙏 I know it’s sacrilege, but I just can’t enjoy OOT or MM in their N64 form (emulated on NSO or otherwise). My eyes are very sensitive to frame rate, and both are a slide show. Plus, sans nostalgia, those graphics just aren’t nice anymore. 3DS versions were more like how we remember them looking. Please oh please Nintendo!
Re: Poll: Will You Be Replaying Zelda: Ocarina Of Time Before The Remake Arrives?
Heck no. For me, the whole point of playing again on Switch 2 will be for a fresh and hopefully-slightly-modernised version of one of the greatest games of all time. I don't want my judgment to be too affected by a recent play-through of the original or 3DS version.
My personal hope is that it's a mostly faithful remake but with some seasoning sprinkled all around to fill the world a little more (de-barrenizing Hyrule Field is a good example), and with a rich orchestral version of the original score. That will naturally mean that it feels a bit stiff and linear compared to BOTW/TOTK, but that's the nature of OOT. If they just "let us climb everything," it would be a totally different kind of game.
This might even mean that it's not as objectively fun as BOTW/TOTK (once you taste that freedom, it's hard to go back), but I want a proper OOT experience, and that inherently means a linear story with many legacy gameplay elements.
So long as it's not like a lazy fan mod up-rezzing of the game (which it won't be), and has a beautiful and consistent art style which honours the tone and feel of OOT, and has an orchestral score, I'll be there with bells on come launch day, even if it's only a ~8/10 on Metacritic. I'm gonna guess that it ends up being a 8.5-ish game on Metacritic, held back from hall-of-fame reception by its need to stick within some legacy conventions.
It'll also be interesting to hear how young gamers enjoy it, if their only experience of Zelda has been BOTW/TOTK. What a time for them to be growing up… if I take off my nostalgia glasses, I think the Switch-era Zelda games would be the absolute best games to grow up with.
Super keen to see how Nintendo handles this one 👌 I'm confident that it will be a lovingly crafted homage to the original, and a beautiful experience all over again.
Re: Best Metroid Games Of All Time
For those saying things like "2D Metroid > 3D Metroid" as if it's an objective fact, that is of course a matter of personal taste. For my money, the original Metroid Prime easily has the edge over Super Metroid, if for no other reason than the fact that it was a triumphant 3D interpretation of the existing – and beloved – Metroid formula… which is an extraordinarily difficult thing to achieve.
It deserves praise for the same reasons that Ocarina of Time (Zelda's transition to 3D) or BOTW (Zelda's transition to open world) do. I would also argue that MP was an extraordinarily more complex game to develop when compared with SM, and the fact that it comes together as such a cohesive whole, with such a perfectly consistent tone (both in its visuals and audio) and such gripping gameplay from start to end… PERSONALLY, even though the 16-bit days were my primary childhood gaming era, this all adds up to mean that SM can't touch MP. It's a masterful execution of an artistic vision, and it scratches every Metroid itch, but in three dimensions instead of two. A miracle of game design, beaten only by BOTW as my favourite game of all time.
Re: Metacritic Shares Updated List Of "Every Metroid Game, Ranked"
@Edwicket Couldn’t agree more. So far this game seems criminally underrated, even if the aggregate is still a solid score. And I’m playing on OG Switch!
Hunters was so visually horrible I couldn’t even play past the first half hour. Moving from MP1 was just too rough. Can’t believe this game is scoring lower.
Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form
Well this is tough. I haven’t pulled the trigger on a Switch 2 yet, but want to play this in all its visual glory. The atmospherics in MP games have always been 10/10, and the visual quality here would really enhance that.
In terms of the game itself and its overall reception online… these drawbacks (unnecessary/annoying occasional companions and a barren connecting overworld) are ones I can live with. It sounds like the vast majority of a player’s time is spent in the luxurious biomes themselves, and that they live up to the stellar heritage. I feel like the general scores are a result of too long a wait, and too many fixed expectations and assumptions about what a MP game “should” be. It’s very reminiscent of the release of Halo 4, 5 and Infinite. All great (if imperfect) games buried under the weight of their predecessors.
Re: Opinion: Metroid Prime 4 Reminds Me Of Gears 5, And It's Making Me Nervous
I’ve got a lot of well-earned faith in Retro to get MP4 right. They’re one of the true artisans of game design. Not worried in the slightest, and glad they’ve taken their time.
Re: Review: Hollow Knight: Silksong - Nintendo Switch 2 Edition - Woven To Brutal Perfection
Another perfectly polished gauntlet of self-flagellation. Not for me, but have fun all!
Re: Best Super Mario Games Of All Time
Nostalgia be damned. For my money, both 3-D and 2D Mario have only gotten better over time. If we move from playing Wonder to World, can we really call the latter a better game? The creativity and beauty of Wonder is miles ahead, even if I grew up in the SNES age. I’d personally say the same of Super Mario 64. Galaxy 1+2 and Odyssey are superior games in almost every conceivable way. ALL these are great, no mistake, but the series only keeps improving.
Re: Poll: So, Will You Be Getting Super Mario Galaxy + Super Mario Galaxy 2 For Switch?
Maybe I'm just a sucker, but I'm not half as bothered about this price point as you all. Two of the greatest games of all time, lightly remastered for Switch and Switch 2, with a little new content, at a 2-for-1 price compared to a new release (in Australia, the pricing seems a little gentler at $90 digital). This is not really comparable with the re-release on Wii U because that wasn't an updated version of each game. I'm super excited to finally finish Super Mario Galaxy 2 without the blurry jaggies of old! I was too easily distracted by new releases when this game first came out, and never got through it.
I suspect you will all be much less miserable if you simply accept that Nintendo are arguably the best game developers in the world, and they're in a position to charge whatever price people will pay, because their games are so good. There's a reason Breath of the Wild and Tears of the Kingdom are still pegged at full price. They're basically perfect, so people will pay it.
My personal experience has been that if I avoid the Black Friday sale syndrome of stockpiling more games than I can actually play, and I focus on deeply enjoying only the very best ones, I can afford to pay what Nintendo is asking, and I have a better time in the end anyway because I’m not spread across half a dozen games at any given time.
Just my opinion, of course.