Game value decreases on a daily basis. We don't have new consoles every 3 or 4 years any more that aren't backwards compatible, every game that's come out for the last 10-15 years is still available to buy and play today on modern hardware and the more choice there is, the less value a single game has. It is not the job of the consumer to prop up an industry that simply has too much supply.
1) This is a patent infringement accusation, not copyright. That means it has nothing to do with the designs or intellectual property.
2) Nintendo and TPC have a vast, broad and vague array of patents they could theoretically use against any studio they wanted. Palworld was only singled out because of its (still legally distinct) similarities.
3) Nintendo are banking on PocketPair giving into their demands, which would work out much cheaper than dragging the case out in court for years to come. Even if Nintendo lost, the legal fees incurred by PocketPair would end up worse than if they capitulate. Unfortunately, the legal system is all about who has the deepest pockets.
They want Palworld gone, or at the very least they want a slice of that pie. They have no legal basis to do this, so have resorted to patent trolling.
Comments 2
Re: "I Can't Afford To Give It Away For Free" - Silksong's Low Price Is Causing Devs To Re-Evaluate Their Own Games
Game value decreases on a daily basis. We don't have new consoles every 3 or 4 years any more that aren't backwards compatible, every game that's come out for the last 10-15 years is still available to buy and play today on modern hardware and the more choice there is, the less value a single game has.
It is not the job of the consumer to prop up an industry that simply has too much supply.
Re: Nintendo And Pokémon File Lawsuit Against Palworld Developer Pocketpair
Just to clarify a lot of misconceptions here...
1) This is a patent infringement accusation, not copyright. That means it has nothing to do with the designs or intellectual property.
2) Nintendo and TPC have a vast, broad and vague array of patents they could theoretically use against any studio they wanted. Palworld was only singled out because of its (still legally distinct) similarities.
3) Nintendo are banking on PocketPair giving into their demands, which would work out much cheaper than dragging the case out in court for years to come. Even if Nintendo lost, the legal fees incurred by PocketPair would end up worse than if they capitulate. Unfortunately, the legal system is all about who has the deepest pockets.
They want Palworld gone, or at the very least they want a slice of that pie. They have no legal basis to do this, so have resorted to patent trolling.