Comments 111

Re: Switch Hackers Add Controller Pak Support To The N64's Online Library

LuigiBlood

@Clyde_Radcliffe The problem is that Nintendo also implemented a pretty advanced hacking system in the emulator and clearly have taken the time to reverse engineer games with some advanced stuff to the point that I find it 100% possible to do automatic pak switching through that system.

So, no, it's not impossible, and they clearly could have taken that time to implement this.

Re: Switch Hackers Add Controller Pak Support To The N64's Online Library

LuigiBlood

As far as I can tell when I looked, Controller Pak emulation existed since Wii U Virtual Console, but they simply never used it for some reason.
There's also a bit of Transfer Pak but don't get too excited, it's pretty much nothing.

There was also 64DD emulation code dating since the Wii U too, but it was unfinished and unplayable and this code was finally removed in the Banjo update (1.2.0).

Re: There's A $5,000 Reward For Anyone Who Can Find These 'Lost' F-Zero Tracks

LuigiBlood

It is a lottery even before we even get to see if the data is corrupted or not because just even finding it on a Memory Pack you still have to dump it to find out since BS F-Zero Grand Prix 2 is a soundlink game and is therefore invisible in menus.

Satellaview preservation has been this way for a while: Buy a bunch of Memory Packs and hope it has something interesting in it even if the seller says it's empty (which it may not be because you cannot trust menus).