I already own a Wii U and I'm planning to get a PS4. Never really felt the need to own an XBox but I must admit there's some pretty interesting exclusives this gen.
@Melkac: Are you trying to say that the ponytail + midriff is stereotypic? I don't agree but let's say you're right isn't it better that it's "typical" japanese art instead of being typical american / anime knock off art? We have to appreciate the original character design, features like the ponytail and midriff is part of what makes japanese art unique as a whole. I hope you understand what I mean I find it quite hard to put into words (English is not my native language, but you probably guessed that.)
@ollietaro: Trying to appeal to an audience that wouldn't play a MegaMan game in the first place is pointless. MegaMan fans (or gamers that are into platformers in general) would buy this game, ponytail or not. (Granted it's well received.)
Left: Unique and interesting. Right: Generic and boring... Okay it's somewhat minor details and I might be exaggurating a bit, but personally I think this is the worst idea ever. There's a reason we love japanese art like anime and manga in the west, you know. Obviously it doesn't affect gameplay so you can argue that this isn't a major issue, but I still think it is, especially if other companies get the same idea. Trying to appeal to a broader audience doesn't make sense, because the people they're trying to appeal to still won't care for anything other than their Call of Duties. If in doubt ask Square Enix.
No way. One reason why Nintendo is so popular is their colorful and charming characters. These mobile companies have the most over-the-top-cartoonish, yet boring, generic, and most of the time flat out UGLY artstyles. I know that art doesn't make a game, but for me it's almost as important as gameplay.
Wow. O-O The anime trailer blew my mind. The art style is actually nice. I thought Pokémon anime would forever be about Ash and his stupid Pikachu. I'd actually watch this show!
I kinda wish Super Training was for IVs instead of EVs though, so we could get perfect Pokémon without having to hack the RNG. (I am against RNG manipulation)
I really like the new Mega addition and I can't wait to try out MegaBlaziken (as if Speed Boost Torchic isn't overpowered enough as it is.)
Comments 11
Re: Talking Point: The Wii U May be Best as One of Two Consoles, Just Like Wii
I already own a Wii U and I'm planning to get a PS4. Never really felt the need to own an XBox but I must admit there's some pretty interesting exclusives this gen.
Re: Yokai Watch Western Release Targeting Next Year, With Toys Also Planned
Can't wait. Day one for me!
Re: Somebody At Ubisoft Really Doesn't Like Mario Kart 8's Mercedes-Benz DLC
Not sure I like WATCH_DOGS, kinda breaks the hype >_>
Re: E3 2014: Code Name: S.T.E.A.M., A Brand New IP, Unveiled for 3DS
At first I was sceptic because I didn't dig the art style. But after seeing gameplay I'm actually excited for this.
Re: Subtle Character Design Changes Spotted for North American Version of Azure Striker Gunvolt
@Melkac: Are you trying to say that the ponytail + midriff is stereotypic? I don't agree but let's say you're right isn't it better that it's "typical" japanese art instead of being typical american / anime knock off art? We have to appreciate the original character design, features like the ponytail and midriff is part of what makes japanese art unique as a whole. I hope you understand what I mean I find it quite hard to put into words (English is not my native language, but you probably guessed that.)
Re: Subtle Character Design Changes Spotted for North American Version of Azure Striker Gunvolt
@ollietaro: Trying to appeal to an audience that wouldn't play a MegaMan game in the first place is pointless. MegaMan fans (or gamers that are into platformers in general) would buy this game, ponytail or not. (Granted it's well received.)
Re: Subtle Character Design Changes Spotted for North American Version of Azure Striker Gunvolt
Left: Unique and interesting. Right: Generic and boring... Okay it's somewhat minor details and I might be exaggurating a bit, but personally I think this is the worst idea ever. There's a reason we love japanese art like anime and manga in the west, you know. Obviously it doesn't affect gameplay so you can argue that this isn't a major issue, but I still think it is, especially if other companies get the same idea. Trying to appeal to a broader audience doesn't make sense, because the people they're trying to appeal to still won't care for anything other than their Call of Duties. If in doubt ask Square Enix.
Re: Clash Of Clans Creator Supercell Doesn't Want To Compete With Nintendo
No way. One reason why Nintendo is so popular is their colorful and charming characters.
These mobile companies have the most over-the-top-cartoonish, yet boring, generic, and most of the time flat out UGLY artstyles.
I know that art doesn't make a game, but for me it's almost as important as gameplay.
Re: Nintendo Direct: Watch The Pokémon Direct Broadcast Live
backwards compatibility means RNG hacked Pokémon. boo
Re: Pokémon: The Origin Anime Announced, Mystery Clip Also Sparks Wii U Game Rumours
Wow. O-O The anime trailer blew my mind. The art style is actually nice. I thought Pokémon anime would forever be about Ash and his stupid Pikachu. I'd actually watch this show!
Re: Pokémon X & Y "Mega Evolution" Details Fleshed Out, Distribution Event Confirmed
Can't wait!
I kinda wish Super Training was for IVs instead of EVs though, so we could get perfect Pokémon without having to hack the RNG. (I am against RNG manipulation)
I really like the new Mega addition and I can't wait to try out MegaBlaziken (as if Speed Boost Torchic isn't overpowered enough as it is.)