Comments 6

Re: Review: Factotum (Wii U eShop)

JoelCouture

@NauticalCrimes I settled on the 6 since the green screen and pacing did drive me crazy over time, and were consistent problems just about my entire playthrough. Also, on the Nintendo Life scoring scale, a 6 is still a Not Bad and above Average (5). I felt the game was fun, but that those issues marred it so much of the time that I wasn't prepared to call it a Good (7).

And I agree on the scoring problem with game coverage. We're so used to seeing high scores that it's thrown off the numerical scale. A 5 should still be a solid game, even if it's unremarkable, but most of us look at it like it's a trash score. Really, until you get sub 3, it should be a decent, if buggy/imperfect, game, but that's just not how things have been done on some sites.

I do hope people look past the number, though. It's a good game that I enjoyed, even if aspects bugged me.

Re: Review: KEYTARI: 8-bit Music Maker (Wii U eShop)

JoelCouture

@shani You could argue that Nintendo is to blame for that, but Famous Gamous would have known that when they created this game for the Wii U. Which still makes it something the developer thought was fine, but limits what you can do with the game.