@Damo I can ask, can't promise anything though. If you PM me the details of what you were thinking (length, text vs. Phone, etc) I'll definitely run it by him.
I don't normally comment, but I do have a special relationship to this console. My father created it. Nintendo, like any other gaming company at the time, was looking for a partner to design the hardware, and decided to partner up with one of the biggest producers of graphics focused supercomputers : Silicon Graphics (SGI for short), which built the computers that Jurassic Park was created on. So my dad, Jim Foran, was put in charge of "project reality". I got to visit the office during development, and I'm one of the few people that got to see the "Ultra Nintendo" logo (the project name before they decided on N64). I also got to see alpha versions of pilot wings 64 that the engineers were using for hardware testing.
One of the things he's most proud of on that project is that every single N64 was produced simultaneously in the first batch, tens of thousands of "buns in the oven" as he called them, with no way to check for defects and no test runs. And despite all of this, every N64 passed, first time, no recalls and no defects. Considering the debacle that was the Xbox 360 launch years later, that flawless launch with no error checking became much more impressive to me.
You can find pictures of my dad shaking hands with Shigeru Miyamoto over the N64 at... I want to say E3? And there was an interview with him in next Gen magazine at the time of launch.
I got my N64 a couple of weeks early because of this, though I didn't have any friends at the time so I didn't really have anyone to share that fact with.
I hope you liked that little bit of history, I haven't gotten to share that much.
Comments 2
Re: Video: Here's What It Felt Like To Get Hold Of Super Mario 64 Early, 20 Years Ago
@Damo I can ask, can't promise anything though. If you PM me the details of what you were thinking (length, text vs. Phone, etc) I'll definitely run it by him.
Re: Video: Here's What It Felt Like To Get Hold Of Super Mario 64 Early, 20 Years Ago
I don't normally comment, but I do have a special relationship to this console. My father created it. Nintendo, like any other gaming company at the time, was looking for a partner to design the hardware, and decided to partner up with one of the biggest producers of graphics focused supercomputers : Silicon Graphics (SGI for short), which built the computers that Jurassic Park was created on. So my dad, Jim Foran, was put in charge of "project reality". I got to visit the office during development, and I'm one of the few people that got to see the "Ultra Nintendo" logo (the project name before they decided on N64). I also got to see alpha versions of pilot wings 64 that the engineers were using for hardware testing.
One of the things he's most proud of on that project is that every single N64 was produced simultaneously in the first batch, tens of thousands of "buns in the oven" as he called them, with no way to check for defects and no test runs. And despite all of this, every N64 passed, first time, no recalls and no defects. Considering the debacle that was the Xbox 360 launch years later, that flawless launch with no error checking became much more impressive to me.
You can find pictures of my dad shaking hands with Shigeru Miyamoto over the N64 at... I want to say E3? And there was an interview with him in next Gen magazine at the time of launch.
I got my N64 a couple of weeks early because of this, though I didn't have any friends at the time so I didn't really have anyone to share that fact with.
I hope you liked that little bit of history, I haven't gotten to share that much.