Comments 160

Re: Game Freak Director Discusses Evolution of Pokémon Designs

Gibb

"For example, When designing Pokémon, and not just from a graphic design perspective, there must be a reason for why it looks the way it does and you have to think about why it might live in the Pokémon world"

Explain that 5k IQ Alakazam to me please. I adore mainline Pokémon games, but the lore man... Gotta love it.

Re: Guide: Splatoon 2 - Adding, Removing and Picking Abilities

Gibb

I'm completely hooked to the game and am neglecting all my other precious Switch games over this. Nice to see a guide here, but tbh it's mostly information that you can just find in the options menu of the game anyway. I was hoping to find some numbers concerning the effects of abilities (i.e. how many % of ink you save per main / side ability you use) and diminishing returns.

As a splattershot user I find run speed to be one of the best abilities if you plan on moving while shooting - i'm not sure how you can not find this particularly useful.

Happy splatting!