This game is more unoriginal than you thought. As far as I can see, little to no original work has gone into this.
In case you're not familiar with Unity development: Devs are able to buy "asset packs" which are premade models and textures created by artists which devs can buy and put into their game. In theory the devs are supposed to modify the stuff in these packs to create an original model/texture/whatever off the "template" they bought.
Lately however, Steam has been rife with games that are literally just the base asset pack. THIS game uses multiple asset packs.
DO NOT support this game. It's artistically bankrupt and frankly an insult to gaming as a whole. This is a soulless product with zero passion or creativity. People need to learn that simply throwing a few premade assets together IS NOT good enough.
Comments 1
Re: Once Bitten, Twice Dead Coming to Wii U
This game is more unoriginal than you thought. As far as I can see, little to no original work has gone into this.
In case you're not familiar with Unity development: Devs are able to buy "asset packs" which are premade models and textures created by artists which devs can buy and put into their game. In theory the devs are supposed to modify the stuff in these packs to create an original model/texture/whatever off the "template" they bought.
Lately however, Steam has been rife with games that are literally just the base asset pack. THIS game uses multiple asset packs.
The base game appears to be the now-infamous UnitZ pack:
https://www.assetstore.unity3d.com/en/#!/content/26912
The characters and models in the game come from a series of asset packs:
http://forum.unity3d.com/threads/50-off-sale-simple-town-military-people-zombies-cars-building-and-more.297597/
DO NOT support this game. It's artistically bankrupt and frankly an insult to gaming as a whole. This is a soulless product with zero passion or creativity. People need to learn that simply throwing a few premade assets together IS NOT good enough.