@Fizza It felt so natural too. And if it was dark, you could use a hand held blacklight for a lot of bars. I tried playing an emulated version and it's super awkward to toggle the sunlight sensor with a button. Some puzzles required you to quickly cover and uncover the light and it was so much easier to just move the GBA away from it.
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Re: Random: Hideo Kojima Highlights The 21st Anniversary Of 'Boktai' On GBA
@Fizza It felt so natural too. And if it was dark, you could use a hand held blacklight for a lot of bars. I tried playing an emulated version and it's super awkward to toggle the sunlight sensor with a button. Some puzzles required you to quickly cover and uncover the light and it was so much easier to just move the GBA away from it.