@JohnnyMind It will definitely affect workers, of course. The buyout by the Saudi fund (which was made possible by letting the Trump clan profit from the deal, BTW) also involves EA taking up a $20 billion debt, which is unprecedented in the video games industry. To absorb that debt, EA will drastically reduce costs. That means closing studios (BioWare is probably the first name on the list, once the next Mass Effect game is out) and firing as many people as possible that they can replace with generative AI. Many artists are already complaining that they get offered miserable fees to correct AI generated content instead of regular, decently paid work, and the language of the announcement in this article suggests exactly that.
As we say, when you think EA couldn't get any lower, it keeps digging.
@ShadLink Red/Blue had front and back sprites + unique sounds for each of the 151 Pokémon + a complex and relatively extensive soundtrack. Yellow could play Pikachu's voice clips with technology that could not use registered sounds (the voice clips were actually composed from scratch using the sound chip). And as you said Gold/Silver had a whole second map + Gen 1 crammed into the game thanks to Iwata's compression algorithm. I'm not saying they had no downsides but those were very ambitious games on the tech side, but then, that was almost 30 years ago.
@Bats1234 Pokémon Red/Blue, Yellow, and Gold/Silver were technical marvels for their time. And even if I'm not familiar with the later entries I reckon they had quite advanced systems (seasons/weather in B/W I think?).
Many blame Game Freak for the poor graphics and technique of recent Pokémon games but the Beast of Reincarnation trailer clearly shows that the problem lies elsewhere.
It's puzzling. With that lack of polish compared to their capabilities, it really feels like they're disinvested and make Pokémon on order, like companies that make licensed shovelware to make ends meet.
A quick Google search says that she's an alt timeline (and gender swapped) version of Johnny Cage so, of course she looks like a man. I'm pretty sure she's not designed to be attractive and that nobody's pressuring you into saying she is.
Comments 6
Re: EA Is Diving Headfirst Into Generative AI With New Partnership
@JohnnyMind It will definitely affect workers, of course. The buyout by the Saudi fund (which was made possible by letting the Trump clan profit from the deal, BTW) also involves EA taking up a $20 billion debt, which is unprecedented in the video games industry. To absorb that debt, EA will drastically reduce costs. That means closing studios (BioWare is probably the first name on the list, once the next Mass Effect game is out) and firing as many people as possible that they can replace with generative AI. Many artists are already complaining that they get offered miserable fees to correct AI generated content instead of regular, decently paid work, and the language of the announcement in this article suggests exactly that.
As we say, when you think EA couldn't get any lower, it keeps digging.
Re: Preview: Pokémon Legends: Z-A's Combat Shines Brightly, But Its Visuals Are Still Dull
@Bats1234 To be clear, which GB/GBC games do you consider better than Pokémon on the tech side, then?
Re: Preview: Pokémon Legends: Z-A's Combat Shines Brightly, But Its Visuals Are Still Dull
@ShadLink Red/Blue had front and back sprites + unique sounds for each of the 151 Pokémon + a complex and relatively extensive soundtrack. Yellow could play Pikachu's voice clips with technology that could not use registered sounds (the voice clips were actually composed from scratch using the sound chip). And as you said Gold/Silver had a whole second map + Gen 1 crammed into the game thanks to Iwata's compression algorithm. I'm not saying they had no downsides but those were very ambitious games on the tech side, but then, that was almost 30 years ago.
Re: Preview: Pokémon Legends: Z-A's Combat Shines Brightly, But Its Visuals Are Still Dull
@Bats1234 Pokémon Red/Blue, Yellow, and Gold/Silver were technical marvels for their time. And even if I'm not familiar with the later entries I reckon they had quite advanced systems (seasons/weather in B/W I think?).
Many blame Game Freak for the poor graphics and technique of recent Pokémon games but the Beast of Reincarnation trailer clearly shows that the problem lies elsewhere.
It's puzzling. With that lack of polish compared to their capabilities, it really feels like they're disinvested and make Pokémon on order, like companies that make licensed shovelware to make ends meet.
Re: Mortal Kombat 1's New Update Adds The Kameo Fighter Janet Cage
@mereel @AlexanderDaniels
A quick Google search says that she's an alt timeline (and gender swapped) version of Johnny Cage so, of course she looks like a man. I'm pretty sure she's not designed to be attractive and that nobody's pressuring you into saying she is.
Re: Shin Megami Tensei V: Vengeance Confirmed For Switch, Adds New Chapter & Storyline
I'll pass on that one...
I own the original and DLC and can't upgrade to Vengeance, what's the point of buying all that again just for some content I can watch on youtube?