Comments 52

Re: Soapbox: Breath Of The Wild Is Amazing, But Is It The 3D Zelda That Enthusiasts Expected?

Eigotaku

Some great points, well made. especially about the shrines/ dungeons. I would have liked location based themed shrines- to me they were mostly devoid of any identity. There were some great physics based puzzles, but especially the 'test of strength' ones became stale. Also, (if this makes sense) the ganon incarnations were lacking real personality- it would have been cool if it were the other way round- the Devine beasts were dormant, going inside and solving the puzzle awoke them, THEN the battle set pieces. They were more fun to me. I missed bosses like twinrova or phantom ganon that relied on an individual strategy to take down. I still enjoyed the game immensely and am excited to see if the DLC or even a sequel (using the same engine a la majoras mask) happens.

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