Comments 15

Re: Mini Review: Dungeons Of Dreadrock - A Neat Puzzle-Crawler With Zelda: Minish Cap Style

DoctorFunfrock

@SwitchVogel
here's my view (and my recent learnings) as a dev:
on mobile NO ONE will pay up front for an unknown indie game. and hardly anyone one will pay 5$ (that's the price of an apple arcade flatrate).
so i published on mobile first and cheap to build an audience and get some coverage in the first place. then i published on steam for 3$ but what do i get? mostly wishlists because no one is willing to pay "the full price" for anything it seems, no matter what it's worth. for switch i learned: set the price higher and as I said it is already set up to have a 50% discount at launch.
my focus is not the money, I want people to play the game. but obviously people prefer to buy stuff that has a non-minimal regular price tag and is discounted. so i'll give them that.

i hope you can understand my struggles to get visible. thanks for the review, it surely helps.

ps: there are a lot of (even game breaking) fixes on switch that are not on mobile. the touch controls are the main criticism on mobile and it's so much better on switch. streaming from phone to TV is imho a terrible experience in general (but maybe that's just my hardware setup).