D_Cybercherries

D_Cybercherries

Developers of HYPERCHARGE: Unboxed

Comments 56

Re: Feature: HYPERCHARGE: Unboxed Developer On Raiding The Toy Box To Fill Switch's FPS Gap

D_Cybercherries

@tgchan Hi! I think it depends on your perception of success. In terms of numbers, (player base) we won't lie; they are of course very low. But concerning the quality of the game, and our commitment to listening to feedback since its launch on and throughout Early Access, we believe it's a huge success.

We are not the type of developers to rush out something. We love interacting with our community and enjoy building the game with them. Early Access has allowed us to do just exactly that. Once we leave Early Access, we will focus much more on marketing the game and pushing it out to a wider range of players. I hope this information helps.

^Joe

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