@tgchan Hi! I think it depends on your perception of success. In terms of numbers, (player base) we won't lie; they are of course very low. But concerning the quality of the game, and our commitment to listening to feedback since its launch on and throughout Early Access, we believe it's a huge success.
We are not the type of developers to rush out something. We love interacting with our community and enjoy building the game with them. Early Access has allowed us to do just exactly that. Once we leave Early Access, we will focus much more on marketing the game and pushing it out to a wider range of players. I hope this information helps.
@Kalmaro Thanks for checking out our game! It means a lot. Whilst we're in Early Access, the player base on Steam is low, but that's because we are much more committed in making sure it is super polished, rather than rushing it out to a bigger audience for the sake of it. We take on-board all feedback and are building the game with our fans.
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Re: Feature: HYPERCHARGE: Unboxed Developer On Raiding The Toy Box To Fill Switch's FPS Gap
@The-Chosen-one Thank you for the kind words!
^Joe
Re: Feature: HYPERCHARGE: Unboxed Developer On Raiding The Toy Box To Fill Switch's FPS Gap
@BenAV Haha, my bad!
Re: Feature: HYPERCHARGE: Unboxed Developer On Raiding The Toy Box To Fill Switch's FPS Gap
@tgchan Hi! I think it depends on your perception of success. In terms of numbers, (player base) we won't lie; they are of course very low. But concerning the quality of the game, and our commitment to listening to feedback since its launch on and throughout Early Access, we believe it's a huge success.
We are not the type of developers to rush out something. We love interacting with our community and enjoy building the game with them. Early Access has allowed us to do just exactly that. Once we leave Early Access, we will focus much more on marketing the game and pushing it out to a wider range of players. I hope this information helps.
^Joe
Re: Feature: HYPERCHARGE: Unboxed Developer On Raiding The Toy Box To Fill Switch's FPS Gap
Thank you Nintendo Life for the opportunity. It means a great deal to us.
Re: Feature: HYPERCHARGE: Unboxed Developer On Raiding The Toy Box To Fill Switch's FPS Gap
@Kalmaro Thanks for checking out our game! It means a lot. Whilst we're in Early Access, the player base on Steam is low, but that's because we are much more committed in making sure it is super polished, rather than rushing it out to a bigger audience for the sake of it. We take on-board all feedback and are building the game with our fans.
^Joe
Re: Feature: HYPERCHARGE: Unboxed Developer On Raiding The Toy Box To Fill Switch's FPS Gap
@BenAV Hi there! We're the developers of Hypercharge: Unboxed. The game already has Gyro support. Any other questions please let me know.
^Joe