Comments 25

Re: Rumour: A Hidden VR Settings Menu Appears To Have Been Found On Switch

BlueformFactor

@gauthieryannick The technology will take off well before plugging in our brains. Non-gaming uses don't really have to care about motion sickness. And it's non-gaming uses are what will make it a billion+ user market. Motion sickness is only really relevant in gaming, and most people can get past it anyway even at this early stage.

There are also games that don't cause sickness due to having no movement systems or using teleportation, or there are games that heavily reduce sickness using new forms of movement or comfort options. It's not as big of an issue as you'd think

VR will combine with AR in the next couple of decades to form one XR headset (or glasses), and it will replace the smartphone and be a practical necessity. Therefore, VR will be a bigger seller than every console ever made put together.

Re: Rumour: A Hidden VR Settings Menu Appears To Have Been Found On Switch

BlueformFactor

@Razer If you actually did any proper research instead of Googling random articles that aren't relevant, you would see that Microsoft, Facebook, HTC, Lenovo, Valve, Sony and others have said they are still committed to VR and that this will be a long process but they will continue to invest in it.

Here's articles for you since you love them so much. Except this time, here's facts and not opinions.

https://uploadvr.com/google-clay-bavor-vr-ar-long-term/

https://www.designnews.com/design-hardware-software/microsoft-says-mixed-reality-future-not-vr-and-ar/148821410256869

https://www.androidheadlines.com/2018/02/htcs-vr-ar-focus-strengthens-with-vive-reality-strategy-mwc-2018.html

https://www.gadgetmatch.com/lenovo-gaming-vr-ar-big-part-future/

https://www.engadget.com/2018/01/10/vr-ar-future-of-entertainment/

https://moneyinc.com/facebook-invest-3-billion-virtual-reality/

"Brah the entire internet agrees with me" Right. The internet that hasn't tried VR. I've never seen, out of thousands of people who have used VR, a single person that believes it is fad. It is universally always considered a part of the future by everyone who tries it to a reasonable extent (meaning high-end VR with good quality games and enough time to take it all in)

You're a joke, and several people have called you out, and are probably laughing at you and your incompetence.

"One google search will show you who knows what their talking about... I can back up everything i say with sales numbers and actual articles to prove my point." I'm waiting. Please post away. But people can see this is a losing battle for you, and I have all the facts, all the knowledge, and all the expertise.

Re: Rumour: A Hidden VR Settings Menu Appears To Have Been Found On Switch

BlueformFactor

@Razer Succesful VR game, on what level? Sales? Sure, nothing has sold millions of copies. But no game sold millions of copies in the 1st generation of console gaming either.

But VR has proven itself many times over in it's additive quality to gaming. Many existing genres, such as FPS, Horror, Racing, Stealth, Multiplayer games, Platformers, 3rd person - all of these can be significantly or overwhelmingly improved with VR, as has been proven with the library in the last 2 years. Then you can add on top of that, all of the new genres VR can and will provide.

Games like Lone Echo / Echo VR are unlike anything ever seen before in gaming. Completely new types of experiences. And I can list many highly rated VR games, so it's not like these are lowly attempts.

Your coming at this from the wrong angle. This is gen 1. The early days. Stop expecting instant success when no technology has ever had success without several generations of refinement.

As it turns out, many companies are working on their 2nd gen headsets (with massive breakthroughs and jumps in tech), and investment is getting higher in hardware and software. VR will be fine.

I also noticed that you previously thought VR was the future and not a fad. Why the sudden change? Be patient and see that the tech will evolve drastically in the next few years.

Re: Rumour: A Hidden VR Settings Menu Appears To Have Been Found On Switch

BlueformFactor

@Razer Also 2 million units for a gen 1 product is decent. You do realize that your understanding of technology is completely non-existent, right? You cannot compare a 1st gen headset to a 8th / 9th gen console. Compare it to the Magnavox Oddsey which sold around 400k lifetime units. Now you can see why VR is doing okay and certainly not dying.

All technology takes time to gain mass traction. PCs took 15 years, consoles and smartphones took 10 years. It will take off in the 2020s.

As for Switch being a fad, I meant that more in my inner circle. It was to prove a point against you calling VR a fad because the people in your own inner circle aren't using it as much. I was proving how pointless that comparison was, because it's the reverse in my situation.

Re: Rumour: A Hidden VR Settings Menu Appears To Have Been Found On Switch

BlueformFactor

@Razer Maybe you should've got an education instead of dropping out. If you had, maybe you would know stop treating everything you read on the internet as fact. Do you also agree with articles that say the earth is flat?

Each article you posted shows lots of missing information, and an overall lack of understanding on the topic. They are completely irrelevant. VR is not dead. It's clear you want it to die, because you're scared of change, unable to afford it, or just plain ignorant.

Re: Rumour: A Hidden VR Settings Menu Appears To Have Been Found On Switch

BlueformFactor

@Heavyarms55 You've clearly never even used VR to any decent extent then.

The core of Switch is it's hybrid nature which doesn't add anything to a game itself.

VR adds massively to gaming by either completely changing how gaming works for the better, or by improving existing genres. It's no secret that most VR ports are the definitive version. On the flip side, many Switch ports cannot be considered the best.

Skyrim is best in VR. Thumper is best in VR. RE7 is best in VR. See where this is going? All of those are inferior on Switch, as much as I like the console.

You just repeat the same crap over and over in VR articles, about how it's a gimmick and trash. You make yourself look like one bitter, hateable individual each time you do this.

Re: Mario Kart VR Will Launch In The UK This Summer

BlueformFactor

@retro_player_22 Lucky's Tale is a bad example (and a launch game)

Go try Moss, that game is universally loved. It proves that all of Nintendo's 3rd person games are objectively going to be better in VR.

Overall you don't have any proper experience with VR as you've only played some demos. It's the same as writing the Switch off because you only played 1-2 Switch.

Re: Mario Kart VR Will Launch In The UK This Summer

BlueformFactor

@N8tiveT3ch

That's being extremely narrow minded. You said you've never tried modern VR before, then say it's a gimmick? And also compare it to having a screen in front of your eyes?

If you haven't tried VR, you definitely cannot say it's a gimmick without coming off as a really judgemental and biased person.

Re: Random: Nintendo Switch Is Getting Its Own VR-Style Headset, But There's A Catch

BlueformFactor

@Heavyarms55 Lol at anyone who thinks this. There's only one type of person that says this type of nonsense, and it's someone who has never tried VR, at least nothing worthwhile. it is VR whether you agree or not, since it makes you believe you are somewhere else.

VR headsets over time will replace thousands of dollars worth of equipment by simulating better experiences than the equipment and that's before including everything VR does uniquely.

Re: Random: Nintendo Switch Is Getting Its Own VR-Style Headset, But There's A Catch

BlueformFactor

@JayJ What makes it a marketing gimmick? Sure for devices that only do this like the one in the article, but in VR, the idea of virtual screens is very ideal since they are more convenient, infinitely reproducible, shareable to friends across the world, resizable, reshapable, built-in better than IMAX 3D.

It turns out that there is very little reason to have physical displays around once you have a comfortable AR / VR headset hybrid in a small form factor.

There are so many benefits to virtual screens that they will be seen as hugely beneficial and definitely not marketing gimmicks. When the 2nd gen headsets release in 1-2 years, they will be capable of representing virtual screens around the 1080p range, so good enough for the average person.