@Arcsol I play Cyberpunk on a AMD 5800x CPU and a RTX 4070 Super. The Switch 2 shows FPS drops in the exact places my PC does. With Phantom Liberty being significantly more CPU bound. I lose performance on a 16 thread CPU that’s clocked 4.5 GHz. I completely believe there analysis for several reasons. The Switch 2 is currently in a honeymoon phase. I’m sure it’s the greatest console ever released to many right now. It runs pretty damn well compared to what Xbox One and PS4 owners got and still have to this day. Most reviews and gameplay I’ve seen aren’t showing phantom liberty gameplay. It’s far more heavy to run than the base game. Also the Switch 2 has VRR which is a godsend for fluctuating FPS I’ve clocked 800 hours on Cyberpunk on PC alone. There performance charts line up with pretty much every other platform. So no. I don’t think there’s a conspiracy between DF and other publications. I think right now people are just impressed it runs. Same thing happened When GTA released for the PSP in 2005. Nobody cared about the FPS.
@JS_Comics Switch has 25.6GB/s to the whole of RAM. The PS2's GPU had 48GB/s of bandwidth to a separate pool of eDRAM while running the games at a much lower resolution.
Effects designed specifically for the PS2 aren't necessarily going to work well on the Switch, even if it is considerably more powerful in general. I know the PS2 is old, but these games were designed with its unique hardware in mind. The PS2 was also a fill-rate monster.
The PS3 and 360 often dropped frames, but most people didn't notice. This code has been taken from PS2 to PS3 to Switch. Now factor in it probably didn't have the biggest budget and and team, it released on 6 SKU's as well as PC and it's infinite variables, kinda makes sense. I also believe this is a port of the Nvidia Shield version.
@Serpenterror do you often push your views onto people. They should remove it. What are you chatting. I use my iPhone for emulation. Now as someone else commented on it being a new thing. In the traditional sense of downloading an app. It’s a very new thing. Remains very high in top the charts for iOS too. You as a consumer should have the ability to install what you want on YOUR device. You paid for it. I will always emulate and as emulators mature. It will always be the superior experience than original hardware most of the time. Finally having GTA VCS, LCS and Super Street Fighter II Turbo Revival all running better than on original hardware. They don’t want my money, I’ll sail the high seas to acquire it and I can do all that comfortably on one device with zero issue thanks to the App Store rule change. Plus I can send some money to the developers.
PS Most people played Mother 3 thanks to emulation.
@jco83 respectfully, your view is your view. Mine does differ though. I highly doubt that my opinion and that is all it is, will sway you. But…. If I spend money on something. I can do what I want with that item. If I want to copy my cartridge, then play it at 4k with an unlocked frame rate. I will. I will play on my preferred platform (PC), with a controller of my choice. using Pokémon as an example, on 3DS, I get one save. Ridiculous. Nintendo and any other company that place archaic restrictions, will always be bypassed. Now unlike some. I actually own a 3DS. I also own the games I emulate (although not all) but if Nintendo don’t sell it. Download it I will. I ain’t giving my money to some reseller.
@Flashlink99 they fixed neither. In fact they introduced more bugs. However people far more intelligent than I in coding have looked at the patch. They believe the update is a code change ready for a large update in the future. Stuff like the file archives changing etc…. Would explain the .5 in the version number. Have a good day pal.
@SalvorHardin You say it like it’s child’s play. Well documented, developers would of had access to developer manuals and Nintendo back in the day. The real case is somebody used there free time to reverse engineer and recompile into assembly language. Used intense levels of optimisation to get the first two levels running on a console on par with a SNES. Now they wish to port the rest of the game by redoing all the textures and audio so that it is capable of fitting into a 32MB cart. But yeah. Not that impressive for something in somebodies free time. I’m guessing you didn’t watch the video as it’s “clickbait”
A very good article. Something I’ve been thinking about for a long time. I generally dislike how gamers treat the creators of their favourite past times. I love playing guitar I don’t complain on twitter that a Fender Stratocaster has had the same basic shape for the past 60 or so years. Still needs a talented luthier to put together lol As for valid criticism that’s a different thing all together. Unfortunately that’s not what people do in the echo chamber.
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Re: Talking Point: What's The Best Firework Sequence In A Video Game?
It’s Death Stranding 2. Easily.
Re: Video: Digital Foundry Delivers Its Cyberpunk 2077 Tech Review On Switch 2
@Arcsol I play Cyberpunk on a AMD 5800x CPU and a RTX 4070 Super. The Switch 2 shows FPS drops in the exact places my PC does. With Phantom Liberty being significantly more CPU bound. I lose performance on a 16 thread CPU that’s clocked 4.5 GHz. I completely believe there analysis for several reasons. The Switch 2 is currently in a honeymoon phase. I’m sure it’s the greatest console ever released to many right now. It runs pretty damn well compared to what Xbox One and PS4 owners got and still have to this day. Most reviews and gameplay I’ve seen aren’t showing phantom liberty gameplay. It’s far more heavy to run than the base game. Also the Switch 2 has VRR which is a godsend for fluctuating FPS I’ve clocked 800 hours on Cyberpunk on PC alone. There performance charts line up with pretty much every other platform. So no. I don’t think there’s a conspiracy between DF and other publications. I think right now people are just impressed it runs. Same thing happened When GTA released for the PSP in 2005. Nobody cared about the FPS.
Re: Video: Digital Foundry's Technical Analysis Of Metal Gear Solid: Master Collection 2.0 Update
@JS_Comics Switch has 25.6GB/s to the whole of RAM. The PS2's GPU had 48GB/s of bandwidth to a separate pool of eDRAM while running the games at a much lower resolution.
Effects designed specifically for the PS2 aren't necessarily going to work well on the Switch, even if it is considerably more powerful in general. I know the PS2 is old, but these games were designed with its unique hardware in mind. The PS2 was also a fill-rate monster.
The PS3 and 360 often dropped frames, but most people didn't notice. This code has been taken from PS2 to PS3 to Switch. Now factor in it probably didn't have the biggest budget and and team, it released on 6 SKU's as well as PC and it's infinite variables, kinda makes sense. I also believe this is a port of the Nvidia Shield version.
Re: Random: Nintendo Emulator 'Delta' Changes Its Logo After Heat From Adobe
@Serpenterror do you often push your views onto people. They should remove it. What are you chatting. I use my iPhone for emulation. Now as someone else commented on it being a new thing. In the traditional sense of downloading an app. It’s a very new thing. Remains very high in top the charts for iOS too. You as a consumer should have the ability to install what you want on YOUR device. You paid for it. I will always emulate and as emulators mature. It will always be the superior experience than original hardware most of the time. Finally having GTA VCS, LCS and Super Street Fighter II Turbo Revival all running better than on original hardware. They don’t want my money, I’ll sail the high seas to acquire it and I can do all that comfortably on one device with zero issue thanks to the App Store rule change. Plus I can send some money to the developers.
PS Most people played Mother 3 thanks to emulation.
Re: 3DS Emulator Citra Is Coming To Meta Quest Next Week
@jco83 respectfully, your view is your view. Mine does differ though. I highly doubt that my opinion and that is all it is, will sway you. But…. If I spend money on something. I can do what I want with that item. If I want to copy my cartridge, then play it at 4k with an unlocked frame rate. I will. I will play on my preferred platform (PC), with a controller of my choice. using Pokémon as an example, on 3DS, I get one save. Ridiculous. Nintendo and any other company that place archaic restrictions, will always be bypassed. Now unlike some. I actually own a 3DS. I also own the games I emulate (although not all) but if Nintendo don’t sell it. Download it I will. I ain’t giving my money to some reseller.
Re: 3DS Emulator Citra Is Coming To Meta Quest Next Week
@jco83 If buying isn’t owning. Then piracy isn’t stealing.
Re: Grand Theft Auto Trilogy's Latest Nintendo Switch Update Is Now Available
@Flashlink99 they fixed neither. In fact they introduced more bugs. However people far more intelligent than I in coding have looked at the patch. They believe the update is a code change ready for a large update in the future. Stuff like the file archives changing etc…. Would explain the .5 in the version number. Have a good day pal.
Re: Microsoft Is Buying Activision, According To New Report
Bloody hell. Can I have a tenner?
Re: Video: MVG Takes A Closer Look At Tomb Raider's "Impossible Port" For GBA
@SalvorHardin You say it like it’s child’s play. Well documented, developers would of had access to developer manuals and Nintendo back in the day. The real case is somebody used there free time to reverse engineer and recompile into assembly language. Used intense levels of optimisation to get the first two levels running on a console on par with a SNES. Now they wish to port the rest of the game by redoing all the textures and audio so that it is capable of fitting into a 32MB cart. But yeah. Not that impressive for something in somebodies free time. I’m guessing you didn’t watch the video as it’s “clickbait”
Re: Soapbox: Can We Please Retire The Phrase 'Lazy Devs' Already?
A very good article. Something I’ve been thinking about for a long time. I generally dislike how gamers treat the creators of their favourite past times. I love playing guitar I don’t complain on twitter that a Fender Stratocaster has had the same basic shape for the past 60 or so years. Still needs a talented luthier to put together lol As for valid criticism that’s a different thing all together. Unfortunately that’s not what people do in the echo chamber.