Tag: Shigeru Miyamoto - Page 3
News Miyamoto Gives a Surprising Insight Into What He Looks For In New Game Designers
Fancy your chances?
Have you ever fancied yourself as the next upcoming star in Nintendo's illustrious team of game developers? Even for those who actually possess any kind of skills in that area (so not us, then), making it into one of the largest companies in the industry would be an incredibly difficult task. Information has now emerged from Mr...
News Shigeru Miyamoto is Now 65 Years Young
Still leading the younger generations at Nintendo
On 16th November Shigeru Miyamoto turned 65 years old, a landmark that in some countries represents retirement age. The legendary game designer doesn't seem to be going anywhere, however, as he now leads the next generation of Nintendo creators as the company's Creative Fellow. In his younger years...
News This Is The Most Touching Miiverse Tribute Of Them All
"Thank you"
The time that we wished would never come has now arrived, Miiverse is officially now no longer a thing. Back in August Nintendo notified customers that the plug would be pulled on the 8th November, and so it came to pass. Miiverse users were encouraged to submit a final doodle in October, which would be used to create a giant...
Video '90s Interview With Miyamoto Reveals What He Thinks Makes His Games So Special
"My brain is filled with a children's mind"
Few things bring as much joy to crusty old retro gamers than watching interviews, trailers and associated footage from "the good old days" of video gaming, which makes this clip from an Australian current affairs programme - entitled "A Current Affair", rather fittingly - required viewing. In the short...
News Davide Soliani And Grant Kirkhope Recall The Awkwardness Of Their First Miyamoto Meetings
"I was on my knees and I looked up to see Miyamoto staring down at me"
Mario + Rabbids Kingdom Battle is a rather odd pairing, but the team behind the game are pureblood Nintendo fans, and what we've seen of the game so far gives us much reason to be optimistic. For Ubisoft Milan creative director and a lifelong Nintendo fanboy Davide...
News Miyamoto Was Worried How Players Would React To Mario Odyssey's New Donk City
Legendary designer not keen on revisiting past Mario games, though
Super Mario Odyssey must surely rank as one of the most anticipated video games of 2017, and like Super Mario World, Super Mario 64 and Super Mario Galaxy before it, looks set to offer some compelling new gameplay ideas - including New Donk City, a realistic, city-like environment...
News Ubisoft Boss Yves Guillemot Responds To Mario + Rabbids: Kingdom Battle Leaks
"I want to reassure you we are not part of that"
Ubisoft's E3 press conference has gone down as one of the best in recent memory, even if the big reveal - Mario + Rabbids: Kingdom Battle - wasn't really that much of a surprise. During the conference, Ubisoft boss Yves Guillemot was joined on stage by someone who didn't make him look tiny...
Random Miyamoto Was Once Quite Interested In PSP Game Boy Emulation
"Did you make this?"
While we're a Nintendo site first and foremost, here at Nintendo Life we do occasionally embrace formats produced by other companies - and back in the days of the Nintendo DS, we admit we also dabbled in the world of PlayStation Portable ownership. Sony's handheld was a massive success, despite the incredible dominance of the...
News Shigeru Miyamoto Spent A Lot Of Time Climbing Trees In Zelda: Breath Of The Wild
"He just kept climbing trees. Up and down"
The Legend of Zelda: Breath of the Wild is easily one of the most ambitious games Nintendo has ever created, affording the player an incredible degree of freedom within a massive game world. However, getting to this level of scope and scale wasn't an easy process, and director Hidemaro Fujibayashi has been...
News Shigeru Miyamoto on Satoru Iwata's Switch Legacy and Nintendo's Creative Ethos
Has also been making a cat hammock in his spare time
When Satoru Iwata sadly passed away on 11th July 2015, it was clear that the 'NX' - as it was then called - would be a representation of his vision; it had been announced earlier that year, undoubtedly with the core design and principles in place. It's known now as the Switch, of course, and it's...
News Nintendo's Dev Teams Rival Western Counterparts In Terms Of Skill, Claims Miyamoto
They've "mastered state-of-the-art technologies" like Unreal engine
There's been a running argument over the past decade that the Japanese development industry has fallen behind that of the west, with studios in the Far East struggling to make the best use of the latest game engines and software technology. While it's true that the balance of power...
News I Don't Always Agree With Shigeru Miyamoto On The Essence Of Zelda, Admits Eiji Aonuma
"We're not always on the same page"
The Legend of Zelda producer Eiji Aonuma has admitted that he doesn't always see eye to eye with series creator Shigeru Miyamoto when it comes to defining the "essence" of the franchise. Speaking to GameKult, Aonuma explained that there was much debate over Breath of the Wild, but the two have "eventually" agreed...
Video How Shigeru Miyamoto Designs a Game
Philosophy from the Main Man
After being in the video game industry for nearly 40 years, Shigeru Miyamoto knows a thing or two about how to design a game. The creator of such iconic franchises such as Super Mario, The Legend of Zelda and Metroid took time out from his busy schedule to explain his thesis and why after all this time why he still likes...
News Shigeru Miyamoto Neatly Sums Up What Made The Late Satoru Iwata So Special
"He'd always be positive, always try to make the impossible happen"
When Nintendo president Satoru Iwata passed away in 2015, it came as a massive shock not just to Nintendo fans, but to the industry as a whole. Iwata had guided the company through one of its most successful periods, and - had his life not been tragically cut short - would no doubt...
A classic in every way
It's been over twenty years now since the release of The Legend of Zelda: A Link to the Past, but it's interesting to look back at the state of the Zelda series around the time of its release. In many ways, A Link to the Past was the first true sequel to the original Legend of Zelda, after Zelda II: The Adventure of Link went...
News Miyamoto On Working With Apple, Living With Mario And Why He's Not Retiring Any Time Soon
"I kinda of look at it as if I'm running a talent agency"
Super Mario Run launches on iOS this week, an event which not so long ago would have been totally inconceivable to the average Nintendo fan. Nintendo's slow but steady embrace of mobile has certainly generated column inches in the gaming world, and to push the release the legendary Shigeru...
News Shigeru Miyamoto Thinks Nintendo Should Have Made Minecraft
"We had some designs that were very similar"
Minecraft is unquestionably one of the most popular video games in the world right now, especially with young children. A vast toybox full of cool tricks and a strong online element, the game has found its way on to practically every viable system, including the Wii U. The success of Minecraft hasn't...
Random Shigeru Miyamoto's Samurai Mario Shirt Gets Excitable Speculation Up and Running
Could be a delicious tease... or just a cool t-shirt
Most people have seen one or more of the Nintendo Switch / Reggie / Miyamoto videos from The Tonight Show Starring Jimmy Fallon. The live debut of the system was a highlight, as was the sight of Miyamoto-san and Bill Trinen in the audience. The whole thing was a bit of a GIF gift, too: Some...
Video You Really Need To See Miyamoto Jamming The Super Mario Theme With The Roots
We demand a world tour
As you'll no doubt already know, Nintendo of America president Reggie Fils-Aime appeared on The Tonight Show last night to demo Super Mario Run and the forthcoming Nintendo Switch console to an understandably over-excited Jimmy Fallon. Mario creator Shigeru Miyamoto was also in attendance, and at one point joined the house...
News Super Mario Run Could Influence The Future Of The Series, Claims Shigeru Miyamoto
"We'll have to look at what it is these new fans want from a Mario game"
Super Mario Run launches next week and is perhaps Nintendo's most significant play in the smartphone arena yet, placing the world-famous mascot in an entirely new style of game. The potential audience for this title is mind-boggling when you take into account the sheer size of...
News Shigeru Miyamoto Will Be Showing Off Super Mario Run At NY Apple Store Next Week
He'll be chatting to Katie Linendoll, too
Apple has confirmed that Shigeru Miyamoto will be visiting its SoHo, New York store to demo the forthcoming Super Mario Run smartphone game on Thursday, December 8th. Miyamoto will appear at 6:00PM alongside tech expert and TV personality Katie Linendoll, and is expected to "share the importance of fun and...
News Shigeru Miyamoto is Now 64 Years Old
Super Miyamoto 64
One of Shigeru Miyamoto's most revolutionary and influential games was Super Mario 64, on which he was the lead director. It took the franchise he'd co-created, and which came to embody the identity of Nintendo, and completely changed the game. 3D gaming, at that point, was a fantastical thing, and no title kickstarted the 64-bit...
News Doubt Is Thrown On The Exact Story Behind The Creation Of Donkey Kong
Did Miyamoto have to compete with his co-workers?
Donkey Kong is arguably one of the most important games in Nintendo's history. Prior to its release the firm was struggling for attention with coin-op rivals like Taito and Namco, and it is often stated that it was a 'make or break' release for the Japanese company after a string of costly failures...
Random Mario Is Younger Than His Mighty Moustache Suggests
Miyamoto says he's in his mid 20s
Here's a fun fact for a Friday morning. Mario is apparently in his mid 20s, more precisely just "24 or 25" years old according to none other than Shigeru Miyamoto in a newly unearthed Japanese interview from 2005. According to the interview, although Mario has evolved in lots of ways over the years since his...
Video Take A Rare Look Behind The Scenes At Nintendo's Hit Factory, Circa 1990
Starring a youthful Shigeru Miyamoto
These days, Nintendo employees like Shigeru Miyamoto and Takashi Tezuka are well known with gamers, but back in the days before the internet came along and enriched/ruined everything, these individuals were largely mysterious to the average player. That's what makes this 1990 visit to Nintendo's Kyoto HQ so...
Retro Freshly Translated Interview with Miyamoto Delves into the Development of Super Mario 64
The game that started it all
Super Mario 64 was a remarkably innovative game for its day, and still holds up pretty well even by today's standards. At the time, nobody had any idea how to craft a solid platformer in three dimensions, which makes it all the more impressive that this first attempt turned out like it did. Now, a recently translated...
Random Shigeru Miyamoto Highlights the Pleasure of Eating a Burger While Playing Super Mario Run
Watch out for dribbling sauce, though
When Nintendo posted a short video of Shigeru Miyamoto talking about Super Mario Run at the start of the week, we resisted. The hugely likeable and respected game creator is repeating lines from the Apple conference reveal, and it's silly - it's not news. Well, who cares, it's quirky. If you don't like seeing...
News Nintendo Is Interested In Bringing amiibo Support To Smartphones
"We might have an opportunity to use that"
Nintendo could extend the reach of its amiibo range by making the NFC toys compatible with smartphones, Shigeru Miyamoto has hinted. Speaking to IGN after appearing on stage at the recent Apple conference - where he announced Super Mario Run - Miyamoto said: There's nothing we can announce today but It's...
News Shigeru Miyamoto Provides Assurances on Pikmin 4 Development
Working its way back up the priority list
If Pikmin 3 taught us anything, it's that the series - evidently a personal favourite of its creator Shigeru Miyamoto - will be given the time it needs in development. At various points the third entry in the series was rumoured for Wii and then 3DS, before emerging in HD splendour for Wii U. It was with...
News Shigeru Miyamoto and Bill Trinen Explain Some of the Key Principles That Define Nintendo Games
Tegotae, or the 'feel' of controls, is just one example
While Nintendo as a company and platform holder naturally has its ups and downs, many agree that its core, big-name games deliver a distinct level of quality and refinement. From the precision platforming in Mario games to the structure and design of Zelda titles, to recent examples such as...
Random Miyamoto "Flattered" By Super Mario Tribute In Mickey Mouse Cartoon
"We finally got a cameo together"
Back in 2013, Disney published a new Mickey Mouse cartoon entitled Tokyo Go, which shows the famous rodent running into some bother when he accidentally boards the wrong Japanese bullet train. The animated short is typically slick and amusing, but stands out for its use of iconic sound effects. Not only does it...
News Shigeru Miyamoto Thinks You Should Give Star Fox Zero Another Try
Pretty please?
Star Fox Zero is a great game - we gave it 8 out of 10 - but it possibly didn't make the impact that Nintendo had hoped for. Following a disappointing delay which robbed the Wii U of its biggest festive hit, the game met with a mixed reaction online, with many citing the awkward controls and short length as reasons for their
News Shigeru Miyamoto Sets Criteria to Turn Nintendo's Virtual Reality Research Into a Product
Affordability and comfort of play are priorities
As expected Nintendo has hosted its annual general meeting for shareholders, consisting of a presentation that largely reflects the (previously released) annual financial results for the last year and then a Q & A session. Nintendo typically avoids major announcements in this meeting as it's not...
News Zelda: Breath Of The Wild Needs To Sell 2 Million Copies To Make A Profit
Resources created during development could speed up other titles
The Legend of Zelda: Breath of the Wild needs to sell 2 million copies worldwide to recoup its development costs and turn a profit, according to Shigeru Miyamoto. Speaking at a recent investors meeting - which has been superbly translated bit-by-bit by Twitter user Cheesemeister3k -...
"That's why we can't share anything at this point"
While many expected Nintendo to show the Nintendo NX at E3 some time ago, it clearly wasn't ready to be unveiled right now, so it made sense to double down on the upcoming NX launch title (and Wii U swansong) The Legend of Zelda: Breath of the Wild instead. Of course that isn't going to stop the...
E3 2016 New Kind Of Mario Game Is Coming, Says Shigeru Miyamoto
"Maybe next E3 we'll be able to share something"
Shigeru Miyamoto has hinted that a "new kind" of Super Mario title is on its way, and could even be shown off at next year's E3. Speaking to IGN, the legendary designer said: We're always challenging ourselves to create something new, so hopefully you'll see a new kind of Mario in about a year or...
Extra incentive
Back in May we reported on a special Star Fox Zero competition being run by Nintendo UK to find the nation's best players. Getting a total score of over 3000 bags you a certificate, while the grand prize includes a Star Fox Zero canvas print, Fox amiibo, Falco amiibo, Star Fox Zero Collector's Edition Prima Strategy Guide and Star...
News Nintendo Publishes Part Two of the Miyamoto and Hayashi Star Fox Zero Interview
It's been twenty years since Miyamoto last directed a game
About a week ago, we shared part of an interview that was conducted by Nintendo Dream with Yugo Hayashi and Shigeru Miyamoto, who led development of Star Fox Zero. Part one dealt with the inspiration behind many of the game's mechanics, along with a discussion of the highly divisive control...
News Shigeru Miyamoto and Yugo Hayashi Discuss Star Fox Zero's Development
"It's a really simple control system"
One of the rather quirky, yet deeply appreciated, projects by the late Satoru Iwata was that of Iwata Asks interviews. These interviews often gathered together several members of the development team for a major or upcoming game, and Iwata would question them on what development was like, where inspiration came...
News Star Fox Zero's Arcade Mode Is Aimed At "Advanced Users", Claims Shigeru Miyamoto
Gaming veteran "confident" that the game has legs
Star Fox Zero will be with us later this week, and producer Shigeru Miyamoto has let slip that the game contains a bonus "route-focused" Arcade Mode to test advanced players. He also revealed that the development team had plans to allow players to make wider use of the game's garage of vehicles, but...
Video Shigeru Miyamoto Reflects on His Days Working on Pokémon
Nintendo Minute also shows off Star Fox Zero co-op play
Pokémon is now well into its 20th Anniversary celebrations, in what should be another big year of releases and events for fans. The Pokémon Company has been promoting the landmark with the #Pokemon20 hashtag and a series of videos, with various game makers and celebrities talking about their...
Video Shigeru Miyamoto Accentuates His Awesomeness With an amiibo 'Impersonation'
We love you Miyamoto-san
Shigeru Miyamoto is awesome. We're pretty sure anyone that's played his games, seen him in E3 / Nintendo Direct presentations or simply read his interviews will agree. A master of the gaming industry and, lest we forget, one of the three most senior figures within the whole of Nintendo. He may be a senior executive, but...
News Future Of Project Giant Robot Is Still Up In The Air, Says Miyamoto
"Unfortunately we haven't yet decided to turn that into a full game"
When Nintendo lifted the lid on Star Fox Zero, it also showed off two titles which were intended to leverage the unique nature of the Wii U's GamePad controller. Project Guard has since become Star Fox Guard and will launch alongside Star Fox Zero in April, but the other title -...
News Star Fox Zero Will Include An Invincible Mode For Inexperienced Players
Other modes for those "looking for an even harder challenge", too
Shigeru Miyamoto has given an interview with Time about the forthcoming Star Fox Zero, and has revealed that an "invincible" mode will be included for those who find the challenge a little too daunting. While this might sound like dumbing-down, the legendary designer reveals that...
News Shigeru Miyamoto on the Development of Yoshi's Island
An oldie, but a goodie
Super Mario World 2: Yoshi's Island was definitely something of a gamble for Nintendo when it launched back in the days of the SNES. The Super Mario series was only four (technically five) games long, and instead of making a safe sequel to the popular Super Mario World, a game was made starring his dinosaur companion, Yoshi...
Video Shigeru Miyamoto's Star Fox Zero YouTube Blitz Has Landed
Lots of talk of an evolving project, utilising the GamePad and more
During the most recent Nintendo Direct broadcast Shigeru Miyamoto appeared on our screens to present Star Fox Zero and Star Fox Guard, confirming their dual release in April. It was a pleasing affirmation that the title has been finished as planned, and we don't have long to wait...
News Back In 1990, Miyamoto's Desire Was To Make Video Games Parents Wanted Their Kids To Play
"Ah, good! My child is old enough to play video games now!"
Video games are often unfairly blamed for society's ills, with critics claiming they make players violent or antisocial. While some might assume such claims are a recent thing, a newly-translated interview with the team behind Super Mario World reveals that such unwarranted criticism has...
News Today Was Shigeru Miyamoto's 63rd Birthday
Video games are bad for you? That's what they said about rock 'n' roll!
Shigeru Miyamoto is a developer who could certainly be referred to as the "Walt Disney of Gaming". The man is responsible for the likes of franchises such as Donkey Kong, Super Mario, and The Legend of Zelda, and he holds considerable influence over the development of countless...
News 1993 Kirby's Adventure Interview Reveals Cut Content, Alternative Names And Why Kirby Is Pink
"Normally a character like Kirby would have been yellow"
Kirby is now a firmly-established member in Nintendo's vast catalogue of intellectual properties, but back in 1993 he was very much a newcomer looking to prove himself - as this fascinating interview from the period attests. Freshly translated by Shumplations.com, the feature originally...
News Fresh Project H.A.M.M.E.R. Details Reveal Shigeru Miyamoto's Role In The Game's Downfall
Legendary designer took issue with game's costly CGI spend
Not so long ago we covered the tortured production of the Wii title Project H.A.M.M.E.R., a waggle-heavy action title in development by Nintendo Software Technology, Nintendo's famed North American studio. Revealed early in the life of the Wii, the game would never see the light of day and,...

















































