Note: Since the publication of this review, the publisher changed its plans to make Disney Dreamlight Valley free-to-play. Also, myriad updates and patches have been added to the game which may have altered and modified the gameplay experience from the one detailed below.
Imagine waking up and seeing Mickey Mouse pottering around in his garden, while Scrooge McDuck opened up shop, and WALL-E the timid robot searched for flowers to help make someone smile that day. It’s the stuff of dreams for anyone with any level of attachment to Disney properties, and it's what you get to experience every day in Disney Dreamlight Valley.
Dreamlight Valley could easily be a cynical play on nostalgia, letting you build a miniature Disney theme park village, sprinkling some shallow life-sim elements, and leaving it at that. Instead, it’s a surprisingly character-driven experience that’s heavy on customization, with some thoughtful commentary on growing up and a (mostly) relaxing loop that wants you to have as much fun as possible. It’s just a shame it runs so poorly on the Switch.
Disney Dreamlight Valley opens with a twist on the formula Harvest Moon helped establish. You, tired of the mundane and empty stresses of daily life, long to return to the one place you were happy as a child, where it felt like anything was possible and the future was bright. Unlike the life sims it draws inspiration from, Dreamlight Valley weaves this concept into its narrative foundations and turns it into a unique opportunity for building emotional connections.
The Ruler suddenly left, insidious Night Thorns overtook the village, and the valley’s inhabitants forgot their purpose in life and left their friends behind. The ruler’s identity is hardly a secret, and it’s plain the metaphor Dreamlight Valley wants to create is you rediscovering joy by connecting with your old Disney pals. Intentional or not, though, it’s also an unexpected and even poignant bit of commentary about growing up in general – letting your hopes slip away, losing friends and loved ones, and generally seeing the world through a bleaker lens than before.
The tinge of sadness seeps into character interactions and even quests as well. Mickey Mouse making us tear up as he talks about clinging to the hope that he may see again one day wasn’t on our 2022 bingo card, but the result is a setting where you feel more connected with the inhabitants and their joys and sorrows, even if you aren’t that much of a Disney lover.
Your task is to bring the village and valley back to life, rebuilding not just its shuttered shops and run-down restaurants, but the hearts of everyone who lives there as well. That can take the shape of investing money in Scrooge McDuck’s emporium, taking Mickey’s mind off loneliness by having a picnic, or just dropping by to chat every day.
Deepening your friendships also unlocks the means to explore other parts of the realm, though Dreamlight Valley occasionally falls into the common free-to-play trap of locking progress behind convoluted grinding. You need certain amounts of Dreamlight to unblock the large night thorns. Dreamlight is essentially the game’s version of Animal Crossing: New Horizons’ Nook Miles Points. It accumulates when you do almost anything, from picking flowers to selling fish, but even when you have enough to proceed, you have to stop and prove yourself worthy by acquiring a special orb.
The first one makes you reach level five friendship with three villagers, which means handing over dozens of home-cooked meals or hunting down mining nodes that, hopefully, give you rare gems that bump friendship levels up significantly. However, the reward is worthwhile, since this is the only way to access the valley’s other biomes and, by extension, more crafting materials.
Some quest requirements get stuck in a similar rut, but the payoff from most of them – even if it’s just seeing how new characters interact with established residents – makes it worthwhile. You can also take a break from grinding by spending Dreamlight in the valley’s castle to access realms, small areas themed around a certain character such as WALL-E, and invite them to live in the village.
When you aren’t going fishing with Goofy or visiting realms, you’ve got a staggering array of crafting and design options to get stuck into both in your own house and across the valley itself. These options unfold slowly as you find new recipes, but there’s still quite a bit you can do even with just the basics.
It’s indicative of Gameloft’s broader design here. Disney Dreamlight Valley clearly wants to make itself approachable and fun for everyone and goes out of its way to make tasks that are often unpleasant in other life sims as convenient as possible. Every recipe, even experimental ones that should be vile failures, produces something useful. You can water whole swathes of soil with one use of the watering can. Fishing spots bubble back to life after just a few minutes. The whole experience is frictionless, minus the occasional tedious segments, and lends itself perfectly either to short check-ins to craft a few items or longer sessions getting your house just right.
In other words, it’s a perfect fit for the Switch – theoretically. In reality, Dreamlight Valley needs a fair bit more optimization to run well on Nintendo’s hybrid console. Camera stuttering and frame rate issues are common in handheld mode, while both docked and handheld mode struggle with severe menu lag, long load times, and a few moments when Dreamlight Valley just gives up and crashes.
There are a few non-Switch-specific issues Gameloft can hopefully sort out as time goes by. The user interface currently doesn’t display an item name when you acquire it, which leads to some confusing moments when you get something new and don’t know what it is, let alone where to find it. Ambient character dialogue, which is actually quite good, is audio only, while the quest tracker often gives only vague instructions.
Such quirks are what you typically expect from early access games, and coupled with an unclear plan for the future, recommending Disney Dreamlight Valley for $30 doesn't come without qualifications, but what’s here is fun.
Conclusion
Disney Dreamlight Valley is a frictionless, relaxing spin on life sims that manages to remain heartwarming and charming, despite a few Switch-related rough patches. Dreamlight Valley’s unique identity relies heavily on fresh interactions with your in-game friends, and Gameloft will need to continue supporting it with regular updates to keep the Night Thorns from creeping back in. However, what's here at launch is surprisingly touching and thoughtful, and cleverly plays on the nostalgia of anyone who's ever been a Disney fan.
Comments 61
But can you date Goofy?
I'd say "play this on PC/XBOX" with gamepass. But it's going to be an awful pay-to-win game in the end.
@sanderev I have XBOX gamepass, so is a no-brainer for me to download it there and try it for free.
Don't support this free-2-play games practice, guys.
Jeez what’s with people calling this game P2W? It’s seems like the micro transactions are kept to only cosmetics.
(Looks at screenshots) Good to see developers are still making games for the PS2
seems like a service game, easily. But in a good way for once to me. I'd love to see new IPs and characters continually added
I wish the player avatar wasn't so awkward looking though
@Clyde_Radcliffe The early access costs money, it will become free to play in 2023.
Might check it out. Need to see more of what characters / movies are represented.
@Clyde_Radcliffe the early acces is paid. The full game wull be F2P when it releases.
Eitherway People shouldn’t complain about this game being F2P with cosmetic MTX. There’s no evidence on this game being P2W yet and free to play games aren’t all bad. Look at fortnite and warframe for example.
Wait, so people are paying for an incomplete version of the game that's going to become free in the future?! What gives?
Anyway, the issues with it seem less like necessary performance sacrifices to get it on Switch and more like something that could be patched out.
I'll defo keep my eye on it. It really sounds like a successor to the Disney Magical World games. We'll see.
@darkswabber sorry, but fortnite is the definition of a bad game.
@nessisonett can we date anyone in the game?
@nessisonett Asking the important questions here.
@Ralizah Well, they also pay for extra cosmetic stuff so not necessarily only paying to play
@clianvXAi only people that refuse to try out fortnite have that opinion.
It literally does the F2P model perfectly. All cosmetics, one time payment gives acces to every subsequent battle pass if you manage to get every pass to level 60/200. And a free skin every 2nd pass if you manage to get to 100/200 every time. The game is well made, offers a wide variety of game modes, has amazing events etc.
@Tobiaku Buying it if you can date Donald Duck
@Anti-Matter It’s actually not free-to-play, it costs $30…
Saying games that require grinding is “free-to-play practise” is unfair, because you need to grind in most Zelda games, especially BotW, and everyone cherishes that as an underpriced game.
Edit: Just realized from the comments it’s the early access that’s paid… the second paragraph still applies.
@nessisonett Goofy doesn't date. Goofy hyuks.
The fact that this game is even decent is probably the biggest surprise of the year so far honestly.
@nessisonett 'Gwarsh, it's not like I like you or anything, baka!'
Y'all gave Pac-Man World Re-Pac a 5, but you give this a 7? What the hell? It's a Gameloft game.
Just finished downloading it on PS4. Hopefully doesn't have the same performance issues
@JonWilson But they gave Pac-man a 7...
@JonWilson
Condolences to anyone who felt they had to grind in Breath of the Wild.
I'd have appreciated the reviewer's thoughts on how this game compares to Animal Crossing when they referred to the staleness setting in and need for regular updates.
I’m shocked you have to pay for the early access. I’m sure I’ll give this a shot once it becomes free, but I can’t bring myself to pay $30+ for an app lol
Back then, beta testers were paid. Then companies figured out a way to get people to beta test their stuff for free. Now we've reached a point in gaming history where people pay to be beta testers. Wow.
Anyone who has paid for this deserve what they get.
Ideas for this game are so cool, yet it's a broken Gameloft game, because people are willing to pay for anything
The trailers for this game looked pretty solid, but these images make me wonder if they were advertising the same game…
@Anti-Matter it's $40 currently. I'm not buying it, and right now it's not free.
@clianvXAi Tell me you've never played Fortnite without telling me you've never played Fortnite. With the addition of Creative, there is now literally something for everyone in the game, and it's community made.
You don't have to spend a dime on Fortnite if you don't want and still have an amazing time.
Even if this could feasibly be described as pay-to-win, as some are suggesting, I'm still not clear on what 'winning' actually looks like in a Disney garden simulator. Surely you just show up and potter about for a bit here and there and that's that?
@Kermit1 it's indeed not free. It's a payed for "founders edition" with different tiered prices. Also it's early access. And while it is in early access it's paid.
After that it's going to be "free to play". And I am already seeing how they are going to monetize this. (I played the PC version on XBOX GamePass for a bit) Everything you do in the game costs energy. Currently you can quickly refill that with going into your home or eating something.
But I am 100% sure that they will either remove that or make it really slow, both with a quick payment to refill. Like 100% of the "free to play" mobile games do. Also there are a lot of items in game you can only get with special currency. Which ofcourse is going to be paid.
It's not really pay to win (there is really nothing to "win" in the game) it's more like pay to keep playing.
Bottom line; I do not recommend paying for the founders pack. I also do not recommend getting it when it's F2P. But if you have GamePass, you can try it for a few months and have some simple fun with it.
Also it's not really stable on PC as well. With some annoying glitches (becoming unresponsive, etc), and it's not that good. I am currently giving it a 4/10.
@sanderev I had a feeling it would go the energy route when it comes to F2P games. Almost all Disney F2P games use that system.
I will probably never get the game even when it's free. There's no Muppets in it anyway lol.
@Kermit1 Energy is usally the most simple trope you have in these games.
1. It annoys the player (can't keep playing)
2. They often give "one free refill" each day. Or you have to play a minigame or watch an ad.
3. It brings in a lot of money, because even after topping it up - you will still run out of energy later on.
Then just balance that so it doesn't completely drives off the player. And the money comes rolling in.
And no, it's not just Disney that does it. It's literally 100% of the mobile games with microtransations. It's mainly the reason why I chose for Apple Arcade (AA doesn't allow microtransactions)
@sanderev I've played those kinds of games and man they are not fun.
(I should have worded that better, I kinda forgot that Disney is only 5% of the app store)
I don't own an apple device so I can't play AA but it looks fun.
@Kermit1
Disney Magical World 2 on 3DS and Switch are at least the real deal as the games have physical release and made by Bandai Namco
I hate the heavy handed "you gave up on you childhood dreams" message that's in this and a lot of games like it. Oh the town is in disarray because you abandoned it ..
Look, my childhood dreams were stupid, because I was a CHILD! Maybe I spend less time in pretend land because I've spent the last few decades building a life with responsibilities that I'm actually happy to be a part of and I don't need a cartoon princess to tell me I'm special any more. So why don't you STFU and help me with my garden Micky, these outfits aren't going to unlock themselves
Eh, I liked some of the Pixar stuff back in the day, but after what Disney has done to Star Wars, I'm sorta done with them...
As a big Disney fan, I want this so much, but I’m afraid I might pass for now because I’m an exclusively Nintendo gamer without a non-Nintendo console to play this on instead, and I don’t play PC. The game not only being worst on Switch but also randomly crashing seems inexcusable, although I admittedly don’t know anything about early access because I’m not familiar with games of this nature.
Maybe Dreamlight Valley might be more “finished” and run better by next summer when it goes free-to-play? This makes me glad that I changed my mind on Animal Crossing and have gotten back into that game now.
I will try this on xbox when I dig mine out but for this to be worthwhile for me I need them to dig into the forgotten properties. Namely Gargoyles.
@calbeau
If you bothered to look at what you are paying for, it's early access to the game yes, but also exclusive cosmetics for the game. This is how they are monetizing this free to play game, is having fancier cosmetics for sale.
Time to release Switch 2, I guess. More and more games run poorly on Switch and I have to get them on PS5 instead. Shame cause I really prefer a handheld over regular consoles.
So I got the Standard edition yesterday and want to put my conclusion for the first played hours on here!
I am glad I got the Standard edition because you can buy clothes and decorations in game from in game currency that is just SO cute! Probably cant get the full collection then but I do not fully care for that anyways!
It is a no brainer game but pretty cute - A cute simple daily outlet if you need something simple and peaceful after a hard day of work for example.
Obviously no comparison to games like Zelda or Genshin or whatever though!
I enjoy that you can design the whole city an not just decorate your home!
“Poorly optimised for the Switch” — this is reason enough for me to consider other systems; thanks for the heads up
@gcunit I mean. Lets get real here. Animal Crossing is the definition of repetition and extreme grind.
It's why I keep burning out on it, every time I try to get back into it.
I tried this game on my XBox series X yesterday with gamepass and its actually quite decent. It has clear repetition and grind for sure.
But if you have XBox Gamepass like me, its a no-brainer to try it out yourself. I would definitely not pay for it on the Switch in its current state.
@Ralizah it’s free on GamePass. That’s where I’ll be trying it out.
If it wasn’t for Disney, I may try the game. I just don’t find Disney characters all that exciting together mixed up in the same metaverse.
@steventonysmith I did bother, and the rewards don't seem to be worth the price of admission to beta test the game.
Then again, this is from the perspective of an old-school gamer. I realize a lot of today's gamers pay for cosmetic game changes, which to me is a waste of cash, thus my previous comment.
@calbeau
I've been gaming since 1986, and I actually tried the game out on Xbox Game Pass (it's included at no additional cost), and it's surprisingly fun. It does have a cloud save system, so I will buy into the early access on the Switch and simply bring my save over.
@steventonysmith Yeah, XBGP might be the best way to go with this one so it doesn't cost extra to try. I might try the full game when it's out on Switch, once they iron out the kinks.
@calbeau
That's fair but I have spent $30 on far worse
(Adds Sora)
"We are now renaming this Re: Kingdom Hearts 2.98657 Remake Masterpiece HD 3D Life Simulator Card Battle Gotta Catch em all Friends are your power + 87 Xenahorts"
"Note: In our experience, the launch day update made Disney Dreamlight Valley slightly more unstable on Switch than the pre-launch version we played for review. Putting our system into Sleep mode, for example, results in a crash in most cases when we wake the Switch.
In the days since launch, the developer has been pushing patches live to address various bugs and issues, but we would still advise you to save your game before putting your console into Sleep mode."
You know it'll stink when you see that out the gates...
This game is not full release it’s early access and it’s pretty buggy. But ignoring that, I have played 30 hours on Steam Deck at 60fps on medium graphic settings and as much as I love Animal Crossing this game is just better.
They took everything good from Animal Crossing and left out all the bad. Improved on it in so many ways. It doesn’t feel like it was made by a mobile game developer at all. I’d advise anyone on the fence to grab it on another platform or wait until the Switch version is better.
Besides the Nintendo polish ACNH has, there isn’t a single thing I can think of that I prefer in ACNH. There are no limits to how much you can do every day anything and your town feels more alive no matter what time you play. The world is also significantly larger. The QoL and voice acting really add to the experience as well.
I hope Nintendo Life revisits the game for review once it’s out of early access. And Gameloft probably should not have released it on Switch until out of Early Access.
I would like to be able to date my favorite characters male or female for the human ones and for the animal characters to be pets, better yet I want to be able to take my favorite characters on dates like the Sims except not completely. Also if the game could include some LGBTQ items I could buy would be a complete seller for me.
As a father I really want this to be good. But seems like a wait and see if they patch it out. The recent patch was hopefully an improvement!
As for free to play games, Fortnite is good I think even if I only played it 5 times or so. But my fav free to play of the last years has to be Sky: Children of the Light. I fly around in that game almost daily since over a year
I'm a bit of a Disney nut so I was quite curious about this game I pick it up on PS5 2 days ago and good god I love I love it I LOVE IT!!! It's so much fun and so charming and this is now when there's only a handful of characters currently in it (No Mulan atm😭😭😭😭). So far there's been no greedy bs which I was weary of since this is a F2P game but again so far there's none of that crap. Credit to Gameloft they might of made something special here hopefully once it's out of early access it'll get better and better (Again though Gameloft Mulan please and thank you🙏)
The lack of voice acting is soooooo disappointing. Also there is no excuse for games like this to look tardy on Switch. None at all. It’s not the most technically outstanding game on Series X or PS5 anyway. I’m enjoying it as a chill out game but needs those voices!
Love this game, its actually awesome and I am glad i spent the $45AUD on it. There is always something to do so it is really addictive. Will see how it fares in the longterm but i have been playing it daily for a few weeks now and not bored yet. Wish i had more time in the day to play it lol.
Removed - off-topic
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