Triangle Strategy has been out for nearly a month now, getting off to a good start in terms of sales and earning plenty of praise. Currently a Switch exclusive, as HD-2D predecessor Octopath Traveler was at launch, it's now had a technical analysis by Digital Foundry, above.
It's a video full of praise, particularly for the artwork and smart use of attractive effects for the visuals. In terms of technical drawbacks, the challenge of utilising Unreal Engine 4 means that resolution is dynamic and can dip, so the characters and action can occasionally be a tad blurry in docked play, particularly.
Performance-wise it's a positive outlook, with the game holding a steady 30fps while looking rather lovely; as it's a tactics game, it works well.
We were big fans in our review, and we'll likely keep banging the drum on behalf of this one for some time yet.
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[source youtube.com]
Comments 12
Can't wait for Dragon Quest III 2D-HD next!
It's weird enough for someone who grew up with Gameboys to hear FF Tactics being commonly referred to as a PS1 classic (I know it is, but it's always been a GBA masterpiece to me, and that version aged better if you ask me), but hearing people who count frames and pixels dive deep into a spritework game is, well, also weird.And yes I get it and appreciate it, no worries, it's just... weird in a funny way.
@Shambo Tactics was a GBA classic for me as well but it did receive it's original release on PS1 so it makes sense.
When docked, the character sprites are a little softer than I'd care for. Game looks absolutely gorgeous on the small Switch Lite screen, though.
I've run into a few sharp, sustained performance dips when playing it docked. The worst was in a chapter where the map was filled with fires raging in the background.
Nothing game-breaking, though. In general, it's a good fit for the Switch hardware. Also, currently, my favorite for GOTY.
No performance issues that I've noticed playing solely in handheld. I really can't put this game down.
Do you guys have some sort of partnership with digital foundry or something?
This game is glorious. I had just finished my 1st path last night and craving for more. Throughout my 50 hours, I didn't notice any lag or any other performance issues. If you're a fan of strategy RPGs, you owe yourself to play this one.
For those thinking little about this game, you're sadly mistaken. It's a masterpiece, Can't wait for the sequel.
@Shambo Its weird to me that anyone would remember it as a GBA game. It was a classic game in the awesome ps1 era of rpgs.
@Franz
It really is good, I am about half way done. I am really enjoying the story, I love military/political stuff. Combat is awesome as well as graphics. My only complaint is I wish the characters had more of a skill tree and job choices.
I find that the sprite graphics are a tad blurry when docked so I play exclusively handheld with this one. It's a solid game with a great narrative. It really is hard to put this one down. I'm hoping I'm near finishing it because there are so many different paths that I want to explore for a second play through.
@FulkNerra we had no tv, let alone a PS1. I understand that it's a PS1 classic, but it's still a bit weird to me. It looks so... lifeless, in its backgrounds on PS1, compared to how I remember it on GBA. My nostalgia may play a role here as well, I just love late pixelwork much better than early polygons. Got it on GBA on a morning during the December festivities, and we weren't 'rich' so this was huge to me. Looking back I appreciate it all even more, understanding the circumstances of financial poverty better. And a single mother who, without support from the father, was always there for her four children, got me this game. That first snowball fight is engraved in my memory forever. This, Minish Cap, and the Golden Sun games, mostly define GBA for me, together with Rogue Spear and a few others. PS1 was when I visited my nephews, to play Tekken, GT, Coolboarders (I think), and Syphon Filter.
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