Retro Forge revealed at The MIX showcase that its Soulslike Metroidvania, Souldiers, will be releasing on 19th May. To celebrate - and to match its stunning pixel art - a new trailer premiered during the show with some lovely anime-esque visuals from Sunshine Animation, the Spanish animation studio behind intros for games like Cris Tales, Sword of the Necromancer, Blasphemous, and more!
What sets this Metroidvania apart from the sea of other excellent examples is that you can customise your character. You can play as a scout, caster, or archer, and each class brings its own benefits to both combat and action. Each class also has its own skill tree to help develop your character however you want!
Hot off the press, here are some of the main features you'll get to play around with when you enter the world of Terragaya (we see what you did there):
- Choose your class: Unleash the fury of your sword with the scout, summon the wrath of elements with the caster, or rain down arrows on your foes with the archer.
- Gripping combat: Slash, parry and dodge your way through an ever-evolving roster of enemies, upgrading your skills and equipment to find a combat style that’s perfect for you.
- An interconnected world: Discover a sprawling handcrafted landscape filled with treasures, tough-as-nails bosses and secret pathways.
- 16-bit sensation: Terragaya comes to life with vibrant world-class pixel art packed to the brim with details.
- Smart moves: Solve environmental puzzles and leap from place to place using an ever-expanding moveset.
Dear Villagers, the publishers behind the game, is responsible for delivering smash hits such as The Forgotten City and ScourgeBringer to our screens, so we're confident this will be another game that catches our souls off-guard.
You can find out more information about Souldiers on its official website. In the meantime, why not let us know if you'll be picking up the game in the comments!
Comments 15
Another game with Souls in it. I wish I could have trademarked that word! Xxx
That trailer is just the intro sequence for a Saturday morning cartoon. Where's the effin game?
@gcunit NintendoLife posted some gameplay trailers earlier. It looks like it could be a fun game. I was expecting some actual gameplay in this trailer too. While the intro was fun to watch, it's not what really matters, eh?
@gcunit Here is some actual gameplay
https://youtu.be/5drlNhw5lUY
The gameplay trailer is much better to look at. Nice pixelart, although the amination isn't bad as well.
I thought that was a trailer for the next Fandeltales.
Ok is this an "article" or is this an "advertisement"?
Like, is this literally the press release for this game?
@sketchturner Cheers, that's much better.
Nice I love those pixel arts, may get it once I finished with Deedlit in Wonder Labyrinth.
Is this that game with the ridiculously good pixel art?
watches the video
Welp, still don't know
@gcunit Gameplay videos have been around for months.
EDIT: Nvm, everyone on point.
@sketchturner thanks for a proper video!
Cool intro video in the article but it literally does nothing for me.
@ChromaticDracula I fully agree. I'm sure there must be people who enjoy these types of animated cutscenes in games, but it does absolutely nothing for me. I'd rather they didn't waste time and money on it since solid gameplay and in-game visuals are what I care about.
Don't really care about any animation videos, but I do remember the gameplay video from a while back as being pretty darn solid looking. 2022 is my Big Year of Beat As Many Switch Metroidvanias And Neat 2D Platformers As I Can, so this is high up on the list.
@Royalblues Agreed, I'm always cautious and check multiple reviews to see if the game is actually any good. That and my extensive experience as a gamer myself. I can easily judge whether a game is for me or not and not showing gameplay footage is indeed an instant no-go.
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