Earlier this week, Konami surprised many people when it published a brand-new game on the Nintendo Switch and other platforms called Skelattack.
If you're still wondering how this came about, it's all part of the Japanese company's new strategy to strengthen its position within the western market.
Senior European brand and business development manager at Konami, Richard Jones, explained to gamesindustry.biz how the company wanted some "complementary titles" to go alongside its major IPs:
Obviously everyone knows Konami, we have studios and teams in Japan, we have many well-known, well loved IPs. They're all being managed and looked after by our studios in Japan, and what we're looking for is complementary titles, to build the portfolio with things that perhaps [are] new to Konami -- Western titles for Western audiences.
Konami says it's also open to projects of all sizes in the future - as long as it fits its criteria of being creative, innovative, and ambitious. It's in it for the long-term as well, according to Jones:
We're only now just going public with this, with the release of Skelattack, [but] I'm sure you can imagine that this has been planned for months. So, right now, we're looking at short and mid-term titles that need funding and publishing support to realise their potential. I think long-term, from my perspective, it's about forming creative partnerships with studios. It's about bringing original projects to fruition. This is something that we're keen to invest in and are willing to put time and resources into.
We are looking at this long-term, but we understand that in order to get to that point, there are steps along the path. We've been talking to many people, we have a few irons in the fire if you like, and hopefully you'll see some of those come to fruition in the not too distant future.
Are you looking forward to seeing what other projects Konami ends up supporting in the western video game market? Share your thoughts down below.
[source gamesindustry.biz]
Comments 17
Konami has been pretty disappointing over the last few years, but I'd like to see them get back into the market.
Guess they FINALLY realized they used to do video games.
They are dead to me.
@TheFox last decade if you ask me...
Konami should invest their money for Dance Dance Revolution on consoles again.
Look at Taito for Groove Coaster on Switch.
I like the look of Skelattack and it's a great title for a game, very 90's sounding.
I noticed this has been published under the name, Konami Digital Entertainment, Inc which is different from all their other Switch titles.
Perhaps Konami will trust some indies to revive their long abandoned IP. With the success of Streets of Rage 4, Sonic Mania, Wonderboy, Cadence of Hyrule etc... they'd be mad not to.
@OorWullie Perhaps they could start with re-releasing the Rebirth trilogy by M2 on WiiWare, they'd be a great fit for the Switch eShop at the right price...
@antonvaltaz There was a rumour Konami were bringing the 3 Rebirth games to Switch along with a new 4th title but that was over 2 years ago now.
https://www.nintendolife.com/news/2018/01/rumour_konami_is_bringing_its_wiiware_rebirth_series_to_switch
This game looks pretty cool and I'm excited to see what other original titles they make, and I'm still hoping that they will port Symphony of the Night to Switch.
They're sat on so many great IPs but just seem to want to focus on gambling machines in Japan.
Good of them to make this kinda stuff, considering they make most of their money with pachinkos and videogames are not a priority for them.
@Daniel36 I suppose you're right. Apart from Super Bomberman R on Switch, the newest Konami games I own are on the DS (just to be clear, not 3DS). If they follow through with their comeback, despite literally being the same company, it mostly won't be the same creators. But at least there's a chance of their IP being released from the dungeon.
@TheFox Fat chance though. It's like they literally hate their IP's. I am a Suikoden fan boy, but I am not holding my breath, not even for a re-release.
Considering their last 2 attempts at games based on classic franchises (Metal Gear Survive & Contra Rogue Corps) were about as well received as a sewage tsunami forgive me if I am the slightest bit sceptical.
Why in the name decency is Dashie of DashieGames(infamous for his Donkey B*tch*ss quote)a gameplay video for this game!?
They want "creative, innovative, and AMBITIOUS games..." I think I know of a developer who could achieve all those things, but his games may be more ambitious than gambling machines.
That's awesome and I'm sure lots of new talent will be vying for it. Good luck vg creators!
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