At one point or another we've all found ourselves playing some ridiculously addictive game when we know we should really be doing something else, whether it's working or walking the dog or taking gran to her doctor's appointment. Video games, eh?! It seems that during development of the original Resident Evil on PlayStation, the development team got so distracted by Tetris Attack that director Shinji Mikami had to put a ban on playing the Super NES game.
This is according to PlatinumGames developer and industry veteran Hideki Kamiya in a newly translated interview that went up on the developer's blog recently. As spotted by GoNintendo, the interview with Kamiya and his younger brother (who's not in the game industry) is called Growing Up with Games and was originally published in Famitsu in 2017, but it's now available in English on Platinum's website. While reminiscing about retro games, the pair recalled playing Tetris Attack (or Panel de Pon as the not-really-Tetris-at-all game is known in Japan):
HK: I just remembered! This was after I’d already become an adult, but there was something else we played together. My brother and I used to go at it in Tetris Attack.
YK: That’s right, we did.
HK: When I was working on Resident Evil, Tetris Attack was really popular at the office. We’d play against each other every day, to the point where work got ignored and Mikami san had to put out an order banning Tetris Attack. A while later when I went back home, my brother was there playing Tetris Attack. Now I was one of the better players at the office so I thought I’d take him on, but once we got going…
HK: He destroyed me. I couldn’t do anything.
Toyoda: You didn’t win at all?
HK: Not once. He was on another level compared to everyone guys at work. It was like I’d hit a wall. I probably still couldn’t beat him. We played Planet Puzzle League too, but he was still really good.
Of course, Kamiya has form when it comes to Tetris addiction, as anyone who follows him on Twitter will know when Tetris 99 hit Switch earlier this year.
The Kamiya brothers discuss playing several Super NES games including Super Mario World, Street Fighter II, F-Zero and more. In fact, the interview is filled with retrogaming tidbits and talk of various games and consoles including Super NES, the Japan-only 64DD and a host on non-Nintendo gems. It also features photos of the brothers' collection of hardware and software, so it's well worth a read with a cup of tea, coffee or your beverage of choice when you've got a spare 15 minutes.
Are there any standout video games you can remember that interfered with your work? Did you still manage to knock out a genre-defining video game despite the distraction? Let us know below.
[source gonintendo.com, via platinumgames.com]
That's really cool. Fortunately, we don't have any games slowing us down at work but I do go to see my brothers often to ack them down in Smash bros.
Plant gang UNITE!
I really miss Panel de Pon.
If Nintendo didn't call the first Game Tetris Attack outside of Japan it sure would've been easier to market future releases.
Puzzle League itself isn't really a good Name for these Games. It only made sense in Pokémon Puzzle League because the Game took place in a Pokémon League Environment.
This game needs to be on Switch and SNES service ASAP.
I wonder why they didn’t include it in the SNES Classic.
I love that game. Raphael the Raven's theme for the win.
So while they developed the PlayStation game, they got distracted by a SNES game?
Well played Nintendo... Well played
Tetris Attack is the best Tetris.
Tetris Attack is easily the best falling block puzzle game. I'd say the American/European Tetris Attack is the best version because of Yoshi.
Well, I can't blame them. Panel de Pon is freaking amazing. Easily my favorite puzzle game ever.
Tetris Attack is really good.
But no way it beats Tetris.
Now that I think of it: Tetris Attack was a really dumb name for the game. I got used to it, but it was at a time that the Tetris company wasn't really good at branding.
Panel De Pon is my favourite game. Ever. (Ever!!)
Endlessly replayable, always entertaining & relaxing with colourful characters & great music. Good memories of endless hours playing the Nintendo Puzzle Collection version on GameCube with friends.
Come on, Nintendo! We need a new remake on Switch. (And just call it “Panel de Pon” globally. People got “Puyo Puyo”. They can handle Panepon. 🥰)
@Severian: We got it on the Super Famicom Mini! 😉
I think it’s just not as well known outside of Japan, so they prioritized other games, perhaps? (People know it, but it’s not a “classic SNES game”, so to speak. Whereas in Japan, it’s definitely more well remembered.)
I'd love to see it come to the Nintendo online service, it's incredibly addictive and fun.
Yes if it was in the US release of the mini along with a few other classics, like the DKC trilogy and Demon’s Crest and obviously Chrono Trigger, the system would look like my original SNES before it died.
Glad the Panel de Pon is in SFC mini but there was an appeal for Yoshi too in Tetris Attack and even Planet Puzzle League.
Tetris Attack for SNES online would be cool. Puzzle League for Switch with touch controls would be really nice too, enjoyed the DS version.
Don't blame em. Tetris Attack is addicting. My friends and I used to have a blast in vs mode.
@HumanDog It was not a dumb name though, the Attack part of the title refer to players going at each other so the fact that it's a block puzzler where players could throw jab at one another make sense. In regular Tetris, multiplayer mode usually had both player just trying to beat scores but in Tetris Attack both players are really trying to attack one another and trying to survive by successfully lining up blocks and sending garbage panels or metal panels to the other player putting them close to the top and ruining their strategy.
@Nagi Panel de Pon and the weird fairies weren't fit for western mainstream audiences. Calling it Tetris and using Yoshi was a much better idea
@HumanDog Hank Rogers was against the idea of licensing the name but the Tetris Company board saw that it would be very profitable so they went ahead with it.
@DK-Fan I wasn't against the idea to swap the original characters with Yoshi and Friends to make the Game more interresting for Players outside of Japan, but calling it Tetris Attack brought more Problems than Benefits at the end.
Nintendo can't even rerelease the SNES Version without removing any mention of Tetris.
Loved this game.
Great puzzle action married with the charm of Yoshi's Island.
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