Whenever a major games company teases a new hardware release, it's common to see fan-made mock-ups appear which, despite the lack of any real inside knowledge, give us a glimpse of what could be possible.
This is a practice that goes all the way back to the early '90s when crude pencil sketches hinted at the unseen wonders of systems like the N64 and SNES PlayStation, but it was still in full swing in the middle of the last decade, right around the point that Nintendo officially unveiled the Revolution (which would, of course, become the Wii).
Whilst flicking through our dusty library of old video game magazines we stumbled across the December 2005 issue of EDGE, which had a massive feature on Revolution, including a look at what would become one of the most groundbreaking controllers the industry has ever seen: the Wii Remote.
In addition to this, the feature collected several fan-made mock-ups of what people thought the console's controller would look like prior to it being officially shown off; these had begun to appear online almost from the moment Nintendo confirmed Revolution at E3 2005, and most are rather hideous variations on existing pads (there are mutated NES and SNES controllers present, and even an altered Namco NeGcon thrown in for good measure) but what stuck out like a sore thumb was this example:
EDGE says all of the designs were taken from a wide range of internet forums so tracing the artist who came up with this controller is difficult, but it's striking how – out of all of the mock-ups shown – this was the only one which incorporated a screen. As such, it predicts the arrival of both the Switch and the Wii U; if you look really closely, you'll notice that it even correctly guesses that Nintendo would mine its back catalogue of retro hits in the form of the Virtual Console – the screen shows NES, SNES and N64 options on the UI. There's also the hint that the controller is capable of 'downloading' games from the main console, making it a kind of halfway house between the Wii U and Switch.
Equally interesting is a second design which looks like a combination of the Wii Nunchuk and the Switch Joy-Con, as well as a totally featureless, touch-based pad which reminds us of the fake Switch leak from a while back:
All of the designs shown in EDGE's feature were lovingly compiled over at the site 4 Color Rebellion but sadly the URL given in the piece is no longer active, suggesting that the page was culled during a redesign. It's a shame because, despite the fact that these are totally unofficial designs created by fans, they're still incredibly interesting to look at – and it would appear they can predict the future, to boot.
Comments 32
Well it is kinda an obvious idea, I thought of it myself as the Gamecube looled to be a flop but their handhelds went strong so i thought a hand that plugged into the TV would be the best option for Nintendo purely on that basis. Of course back then it wouldnt be as even the N-Gage could just about do PSX games and gamers wouldnt accept that then. Of course now HD haming has come a long way to at least look good enough while being affordable
I think Virtual Console was announced by December 2005 so the mock up on the screen makes a lot of sense. Not speculation but fact by that point.
@brandonbwii The issue is from December but the collected artworks reproduced within are from many months beforehand.
The idea of a system the functions as both a portable and handheld wasn't new with the launch of the Switch, but the technology just wasn't there. And even once it was, it took Nintendo to do it right.
I remember the Revolution era, many, many fakes, I wonder if someone compiled all of them and still have them in a website somewhere.
It's a case of infinite monkeys + infinite typewriters, so many fake consoles were made, eventually some of them must have gotten right stuff made after that, not necessarily the Wii.
Where are my designs?
I designed the pretty much exactly the Wii controller long before it was even a twinkle in Nintendo's eye, and even submitted my design to IGN's Predicting the Revolution article back in 2005 and had it featured:
https://uk.ign.com/articles/2005/08/24/predicting-the-revolution-reader-submissions?page=6
My first design is basically the Wiimote, and my second design is pretty much a Joy-Con (and every modern gaming-remote you see on whatever gaming TV or cheap 3DoF VR headset and the like these days):
Christ, my second design even predicted much of what appeared in Vavle's Steam controller too:
And I also got pretty dang close with what the Switch was too, minus the detachable controllers (it will probably be near exactly what a Switch mini turns out to be):
https://inceptionalnews.wordpress.com/2015/06/26/heres-the-gist-of-my-idea-for-nintendos-nx/
And remember when Nintendo put tilt controls and rumble on Wario Ware Twisted on GBA. . . . Well I worked at Rare around that time and told the guys there it would be a great idea to have a GBA game with such a feature and they didn't really show any interest and didn't really think it would work, and then about a year later Wario Ware Twisted came out.
I should be a frikin' millionaire!
There's better images of my various designs in this article: https://inceptionalnews.wordpress.com/2016/01/20/ahead-of-the-nintendonx-curve-again/
@hadrian GameCube weren't a flop. It only sold 1 million less than Xbox. 22 vs 23 millions or something.
@hadrian Gamecube was a brilliant console, where did you get the idea it was a flop??
@Bunkerneath GameCube were a success for Nintendo, and were no flop.
People keep saying Xbox were a success, and GameCube not.
When both sells about same amount, then it's weird that people speak like Xbox sold 10's of millions more. the real sale numbers don't lie.
Yet none of them have three prongs?
Well gang, we have a mystery on our hands
@Ventilator it was considered a flop. Hence the Wii which was originally going to be a GameCube accessory was marketed towards casuals. The GameCube failed because they used mini-dvds and Nintendo was anti-Mature titles in the beginning.
OG Xbox was also considered a poor seller. It was basically just a Halo machine. Still loved it though.
@Dellybelly that gen was actually the first where is was common to own more than one console. It didn't have to win people over, just give people a reason to buy it.
@Ventilator erm, I was agreeing with you
I like how someone's taken the simplicity of the NES controller and make it needlessly complicated and crowded.
That's nothing I predicted there would be a PS4 before the PS3 was released! Do I win a prize?
I think a lot of people for years felt that Nintendo would eventually make the hybrid console just because of their two horse system, a natural evolution. As long as players rely on buttons Nintendo has a future. Sure, the Wii U felt doomy, but the Switch reminded the industry that Nintendo is unmatched in its gaming expertise. Their expertise outworked the odds against them, as companies just don’t make comebacks after a Wii Uesque debacle, it’s completely rare
Well, I think that even Nintendo wanted this future to happen rather sooner than later. Just think about outings like the Super Gameboy for SNES, or to a lesser degree to use the Gameboy Advance as kind of Controller with the GameCube in some games (even unlocking some games, if you connected with Savestates of different games). This already played at their desire to connect their handheld with their home offerings.
I also thought that Nintendo wanted the Wii U already be something like the Switch, but probably during Devtime, the technology was just not ready and they needed something to replace the aging Wii...
@Heavyarms55 I don't think they did it right as for me the Switch is too big to play handheld and too small to play tabletop. Hopefully the switch mini will solve the handheld play at least.
...hideous ideas?
I remember that state when people tried to guess the Nintendo NX.
https://www.neogaf.com/threads/is-nintendo-trying-to-merge-their-console-and-portable-businesses.484307/#post-40355478
Honestly this is probably one of the best predictions I've ever seen regarding the Switch. This was the summer before the Wii U launched (before anyone knew it would flop) and this guy was predicting Nintendo would merge their console/handheld businesses for the exact reasons they ended up doing so: power convergence, unified development studios, digital distribution. The level of foresight here is incredible, the entire thread laughs him off too.
@Heavyarms55 Not only that, but the mockup was taken from a random internet forum. There's no indication the person believed it was something that would connect to the TV. It's just a picture of a janky handheld. Can't really see how this became an article.
@rocksteady33 Yeah, I love it. The big thing is they somehow thought it would mean they'd make half the money. But if current data is showing anything, they snagged up almost all the Wii U console owners and they're grabbing a large amount of 3DS owners, as well as dipping into old Nintendo fans who hadn't bought a Nintendo system in some time (me) and entirely new fans, on top of still making modest profits on the aging 3DS.
Besides, if you're going to drop handheld or console development and pursue one more rigorously, pushing it hardware-wise toward a console that can be portable (rather than just a other handheld), you can get those premium console dollars. No one would have paid $60 for 3DS games.
Furthermore, even if they made a little less money overall than running two semi-successful systems at once (a new handheld and a new console), it absolutely costs less money to focus on one thing. Selling more of one game or one system will always be better than selling half as much per item, but selling two things, because of the labor and development cost.
To be honest, I'm surprised they didn't get to the Switch a little sooner. The Wii U was like a Fisher Price stepping stone.
@Dellybelly Sega sold 10 millions quickly, but Sega themselves removed it from the console market early so noone knows how much Dreamcast would sell.
Noone knows the real numbers of PS2 owners, as the consoles broke easily and loads of people bought again as much as 4-5 times. The real number of PS2 "Owners" is far below 100 millions. On average it's atleast 50% of PS2 owners on average who bought the console twice or more due to poor quality. Wii had more unique owners than PS2.
@Bunkerneath Yep. Also let's not forget that GameCube also had a big library of killer titles, and legendary games like Wind Waker, Eternal Darkness and many more.
It also had lots of great third party games.
Wii U were basically the new GameCube in several ways.
Why did I click on this non- non-story from another publication? Shame on me.
Nintendo is always pretty clear about the direction they're going in. The DS design is pretty much 1:1 the evolution of the duel screen Game & Watch units. The merging of of portable and console games was first attempted almost a quarter century before the Switch with the Super Game Boy. Handheld off-screen play in a console was there with the Wii U.
Their design philosophy is almost always iterative, so predicting "what's next" has always been a bit easier with the company.
@Ventilator
"The real number of PS2 "Owners" is far below 100 millions. On average it's atleast 50% of PS2 owners on average who bought the console twice or more due to poor quality."
I'd like a source for this information, or else I'll assume it's nothing more than BS to downplay the PS2's immense success.
@hadrian Well.. have you heard of the Sega Nomad... it’s an entire Sega Mega Drive in a hand held and also plugged in to the tv...and it was before all that.
@westman98 Well, I still have both my original PS2 and the smaller remake that work fine.. Most of my friends had one.. I don’t recall any repurchases or reports of them on a mass scale.. sounds like BS to me.
Let me tell y'all a story. During the creation of the "Revolution," Nintendo decided to try creating a controller that would incorporate a TOUCH SCREEN. I think the idea was eventually shelved, and it is probably where the inspiration for the Wii U gamepad--and maybe that pic--comes from.
Here's a link to the book that covered it. I've known about it for years.
https://www.amazon.com/Game-Creation-Teens-Course-Technology/dp/143545555X
And, if you want to, use this to find that old URL.
http://web.archive.org
@USWITCH64 While I can sympathize with your point of view, I think it's still pretty clear that millions of people are okay with the current size. I really don't think there is a good "one size fits all" for a portable device, which is why there are several sizes of smartphones and tablets even now.
Even as a die hard fan I will call out the Switch's faults. Its weaker batter life, lack of wireless headphone support, poor internal storage and lack of communication features. But to me these are minor drawbacks on a device I literally use almost every single day and regularly use in both portable and docked mode.
@Dellybelly First of all i own PS1, PS3, VITA and PS4.
Secondly, my main systems is Xbox One X, and PC.
I have Xbox 2 x 360's, Dreamcast, CD32 etc. and I own all Nintendo consoles except for Switch. Waiting for the upgraded one.
So that should make me a Sony or Xbox fanboy then?
Think before you speak next time.
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