Nintendo's mobile business hasn't exactly been an overnight success, but it appears to be slowly catching on. Its most recent release Animal Crossing: Pocket Camp has hit a revenue milestone. Sensor Tower describes it as a "major" accomplishment, with the app based on the popular lifestyle simulation series now reaching $50 million in player spending globally. Back in June, it grossed $35 million worldwide following its release last November.
The Sensor Tower chart below shows how this game has performed against previous releases in Nintendo's mobile line. It's taken Pocket Camp an additional two months to reach the $50 million mark compared to Super Mario Run. Fire Emblem Heroes achieved this in 20 days and has now grossed more than $400 million since its release in the first quarter of 2017.
Pocket Camp's main revenue has come from Japan - with players located within this country responsible for 81 percent of in-app spending. The US placed second with 14 percent of in-app purchases. Pocket Camp has been downloaded over 25 million times since its release.
Have you downloaded Pocket Camp from the App Store or Google Play? Have you ever done an in-app transaction in this game? Are you holding out for the next Animal Crossing announcement? Tell us below.
[source sensortower.com]
Comments 44
So this reinforces how ridiculously successful fire emblem heroes is.
Give us a real AC game on Switch, please!
I'm already for a Switch Animal Crossing game.
Im glad Pocket Camp reached this milestone! Now if only we could get a peek at the inevitable Animal Crossing switch...
Cool. Hopefully this will shut up the "how dare Nintendo make us pay for leaf tickets for a free game" lemmings. People like to spend. Shut up and quit whining.
I’m kind of surprised, I know animal crossing is big, but Pocket camp isn’t the type of game you need to spend money on to enjoy. Seriously they give away so many leaf tickets for free lol
Nice for Nintendo but I was bored after two weeks with this game. I want a real AC for the Switch.
So Nintendo, a series that sells well over 10 million on handheld consoles isn't performing as well as others on smartphones... perhaps you should make a Switch version???
Joking aside, they're obviously working on a Switch Animal Crossing. I'm just hoping it doesn't take much longer to release!
@justin233 and this is why we will never see a proper animal crossing ever again.
Amazes me how many people are seeing such great light in Nintendo for charging loyal AC fans $2 per fortune cookie for a randomly generated piece of furniture. Enjoy your $2 pixels. Not to mention their 'Fireworks Foreground' was 300 Leaf Tickets (50 LTs = $1.99) essentially making it $6 for minimal added game experience. I sadly spent $30 before quitting. Almost the price of a new AC game. Do the math- Nintendo isn't making a Switch version. Not when it has far too many players willing to pay for wrapping paper instead of actual content.
-RIP childhood
@huyi It's not like Mario Run killed Mario Odyssey or Fire Emblem Heroes is preventing Three Houses.
@justin233
Mario is a WAY bigger title than AC ever will be. That's just a fact.
It sucks, but it's true. Nintendo hasn't hinted at a full game for years.
@JustaRottenGirl Just because Nintendo doesn't hint about it doesn't mean they can't be working on something behind the scenes. The series is very popular and we will surely see a Switch incarnation eventually.
@justin233
You can keep your hopes up- but the fact that Nintendo is building up their focus on PC so fast and intensely gives me little hope. It should really be a point of clarity to people that Nintendo is a company regardless of what people want/hope/wish for. Money is the main goal of every company. Honestly bummed me out for a long time. But I've accepted it if they don't make another. Still- a tiny bit of me has hope- but not much.
That's life.
@JustaRottenGirl And AC is a way more successful franchise than Fire Emblem and that’s getting a Switch version despite FE being the biggest success Nintendo has on mobile.
And people wonder why microtransactions are everywhere now 🙄
@Mrtoad
The way AC functions is very different than other games- if you haven't noticed. AC has a very loyal fanbase, but the games are so extensive and long-played (years based) that it's less likely Nintendo is going to churn out new games regularly.
The concern is that now that Nintendo has a new point of revenue for the AC fanbase, that the focus will turn away from making another full game.
Don't get me wrong- I want one too. But I really doubt we're going to get one.
@JustaRottenGirl No one is arguing that AC is going to be a yearly series, but AC is a huge franchise (especially on portables). I did a little math and assuming Nintendo makes little to no money on Nintendo Selects and retailers take about 20% of the money earned it costs Nintendo $16 per cartridge. So on ACNL (I don’t believe it’s part of the Nintendo Selects program) Nintendo made more than 160 million on ACNL at worst.
@Mrtoad
Yes, but it has much bigger potential for PC if it continues to gain small transactions over time. What's cheaper for a company? What will make a company more profit faster?
Making a full game and packaging it? Or getting people to download an app and making profit on pixels as the game progresses?
I'm not saying it's not profitable, I'm saying Nintendo is a company- and companies always want to maximize their return and minimize costs. It's basic business. But of course, I still want a full game just as everyone else does. The shred of hope I hold is based on the fact that only 20% of revenue was from the US- maybe that'll push Nintendo to make another because US customers aren't biting with PC.
Only time will tell- but I wouldn't bet money on it. Nintendo hasn't seem to done so either. Crossing my fingers and moving on.
And don’t forget this game has done worse than Mario Run, a game that was a failure for Nintendo.
A real big AAA AC games on switch please nintendo
@JustaRottenGirl Again Fire Emblem has made 400 million in less than 2 years (approx. 200 million per year for Fire Emblem while AC has sold 50 mil in less than one year) and yet Nintendo is making a new Fire Emblem and I doubt the new Fire Emblem is going to make 400 million dollars.
@pullmyfinger
@Aozz101x me too
Downloaded it, played for an hour or so but game was terrible (as most mobile games are), deleted it and never looked back. Clearly the Japanese dont mind being spending money on any old rubbish
I'm sure they're in some stage of working on Animal Crossing for Switch. Pocket Camp is a waste of time for me. It's charming and all, being Animal Crossing, but too basic for me. I can see why people would enjoy it though, they're fine with spending all their time on their phones. I'm trying to reduce my time on the damn thing.
@JustaRottenGirl Nintendo are using their mobile games as a way to get mobile gamers onto Nintendo platforms, they've made that clear numerous times. That is their ultimate goal. What makes more profit for them, a mobile gamer spending say £20 over the lifetime of a mobile app or a mobile gamer investing in a Nintendo console just to play a real version of that mobile game they love. Which in turn could make them a long term Nintendo fan? You can be sure that every mobile game they release from one of their big IP's will have a main console entry to follow.
I did download it. But it's just not a fun game. It just makes me want to go back to New Leaf. It feels like such a dumbed down version of Animal Crossing.
Animal Crossing is I think my most wanted not-yet-announced game on Switch. But my expectations are high because Animal Crossing New Leaf and the later expansion, Welcome Amiibo, was SUCH a good game.
But Pocket Camp is like wanting a steak dinner and being asked to settle for a cheap fast food burger.
@justin233 the first 2 only though since the others are much more demanding. 4gb ram memory is just not enough. blame nintendo for this little ram memory. What were they thinking? Next system from Nintendo will have 6gb ram memory i'm sure instead 8gb. you'll see
Let’s get a switch version
$400m in revenue.. Imagine if that's your revenue for a proper $60 game. With about $30 per game on average in revenue, that means you need to sell 13-14 million copies before you reach that number.
So that can mean two things, the FE fans have way too much money to burn and they spend ridiculous amounts on the mobile game through IAPs, or there's an even bigger fanbase that cares more about mobile games and couldn't care less if a FE game hits the Switch. I'm not sure which option is preferable
@Octane I tried playing a normal Fire Emblem game and found them not to my liking. But i played Fire Emblem Heroes a lot and still play regularly but not near as much as i once had. I spend 5$ on the game and beside going for the absolut top i can do pretty much everything in the game.
It is just a really good quick mobile game. FEH and Girls Frontline are my current go to mobile games. Both are really f2p friendly (GFL even more than FEH) so that is a huge bonus to those games. I would not have touched eiter of them if i had to spend money to progress.
How did this game get popular all of a sudden. How
$2/ download. Oye :/
@Alucard83 I’m trying to figure out what this has to do with my comment but I can’t. You’re coming off as a troll. Are you trying to say the Switch can only run the original AC or Wild World? That’s asinine.
My heart keeps stopping every time I see an animal crossing article. It’s torture!
I want Switch Animal Crossing.
I played it for a little bit. Just pointless fetch quests kind of. The FE game was better. Mario run was terrible due to the controls and no horizontal mode.
Why do people spend money in these games though? It just seems like such a waste.
I really hope Nintendo isn't trying to go down this route. I've never played a full animal crossing game, but I'd be interested in one. I have a GameCube and 3ds. What do you guys recommend?
@JustaRottenGirl It's two dollars. If it makes people happy, let it be. Just be like me and refuse to play these pay-to-collect mobile games. Now excuse me while I go organize my amiibo cards.
Cute game, but not nearly enough activities to hold my attention.
I played this for a few days, maybe 2 weeks max back when it first came out but then I just got bored of it and never touched it again. I really would prefer a proper Animal Crossing game on the Switch instead of this mobile game.
I played this for a couple days and quite. I just left me wanting the real deal on Switch.
I don't like Pocket Camp at all.
@Kevember that's 7 full years since New Leaf was first released to the public!
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