A funny thing happened with an article we wrote regarding comments from Nintendo of America's Reggie Fils Aime on the reasoning behind the New Nintendo 2DS XL. Our 'tagline' was from his TIME interview - ""Boy, I wish there was something in between", a snippet that reflected Nintendo's claim that it's a middle-tier offering in the 3DS family of systems. When the article had a window near the top of our front page, however, it snipped the tagline to say "Boy, I wish there was some..."
For those scratching their heads over the portable that may be rather well-timed and humorous, albeit entirely unintentional on our part. Fils-Aime, though, had made the case that the New 2D XL sits between the 2DS and New 3DS XL, in the process doing what NOA always does in pretty much ignoring the cool smaller version of the New 3DS.
Price-wise, he's not wrong. The 2DS sells for about $79.99USD in most cases, sometimes with a game bundled, the New Nintendo 3DS XL is $199.99USD, and the New 2DS XL will indeed sit snugly in-between at $149.99USD. It does everything that its 3D sibling does apart from the autostereoscopic visuals - a faster CPU for a small number of exclusive games and some performance boosts, extra shoulder buttons, integrated amiibo scanning and the C-Stick.
Moving away from the corporate speak, though, where does this system fit and what is its purpose?
Another Reminder That 3D Wasn't the Next Big Thing
This writer loves the 3D effect on the 3DS, especially on the New models; every time the system is played that slider goes right the way up. Yet over the years it's been clear that this isn't the case for all owners of the portable; in fact, some only use the top screen's capabilities rarely or not at all. After building games and features to show off the effect in the early days - like Super Mario 3D Land - Nintendo gradually made it less of a priority, with some later major titles ditching the effect or only implementing it as a minor extra. When it comes down to it, Nintendo doesn't exactly worry about it if a project doesn't suit 3D - such as Super Mario Maker for Nintendo 3DS.
It's a pity, but it's to Nintendo's credit that it moved beyond the lukewarm interest in 3D and subsequently made a success of the portable regardless. When it was unveiled in 2010 and launched in early 2011 the company pushed the glasses-free 3D angle quite hard, but when the system had a tough second quarter and it was clear that it wasn't a killer feature it simply became a secondary part of the hardware. Even the '3DS' name as a brand seemed to lose its '3D' focus in public perception.
Pushing a Pricier 2DS Model on Parents and 'Casual' Gamers
On every 3DS hardware box there's a warning about the 3D effect and its affect on children, in the case of UK units even coming with an age 7 and up 'rating'. For Nintendo that has never been ideal, so when it released the solid slate in the form of the 2DS it got around that by ditching the 3D entirely. It's proven to be a success, especially with parents looking for extremely cheap gaming systems for young children; Nintendo has cited its 2DS business as an area of notable growth, with a relaunch in Japan last year after its positive performance in the West, which only accelerates when there's a Pokémon game around.
Not only has '2DS' become a successful brand of its own, then, but it avoids any awkward issues with health warnings and age ratings; some may scoff that's barely relevant, but it does matter within the parent / young children markets.
Nintendo clearly wants to convert some of those drawn in by the '2DS' brand to pricier purchases, so therefore will offer the middle ground of a conventional clamshell design and all the key non-3D features. The black / turquoise and white / orange colour schemes - though only the former is confirmed for North America so far - are arguably rather handsome, and with Nintendo's stated goal of drawing in more women and children in the coming year it's likely focus groups and research suggested those gamers will be attracted to these iterations.
But Why Release a New System Now?
Let's be honest, many are still dubious of the purposes of this system. It surely spells a final death-knell - especially in North America - for the smaller New 3DS, which NOA in particular has always restricted to limited editions and that super-cheap Black Friday deal; as a result units have disappeared quickly. Another side of the argument is simple - why not just cut the price of the existing New 3DS models and make more of those, instead of doing something new?
Let's consider various angles. Firstly, there are the points further up around the 2DS 'brand', the target audience and the loss of relevance in the broader consumer world of that 3D screen. Nintendo evidently feels that the best way to extend the life of the 'family' of portables is through a conventional clamshell 'premium' 2DS.
Another potential reason could be logistics. Nintendo uses a particular technology with those glasses-free screens, and as the wider world stopped caring about such technology years ago it won't exactly be hot property. Is it possible that the screens are increasingly awkward to source, produce or buy? Would that explain why stock levels of 3DS hardware in the last Holiday season - especially in North America - were so sketchy?
Perhaps Nintendo just wants to scale back on that 3D technology entirely, and 2D screens of the XL size and at the 3DS native resolution will be extremely cheap to produce. Yes, Nintendo will have spent money developing the New 2DS XL shell, its packaging and so on, but the innards will be identical to other New 3DS models. Nintendo has likely been able to create and manufacture this system rather cheaply.
Making the 3DS Family New Again, But What of the Switch?
What the New 2DS XL will do is renew interest in the 3DS 'family' and, of course, its sizeable range of appealing 'evergreen' games. With Nintendo gunning for six million handheld hardware sales in this financial year these new models will likely lead the charge, along with any promotional bundles Nintendo produces for the 2DS and New 3DS XL. It'll be fascinating to see whether any new unannounced games also drive interest - for one thing we've speculated whether the rumoured 'Pokémon Stars' could be cross-platform on Switch and 3DS; if it is it'd surely sell more copies on the 3DS family of systems. Some own a 2DS or 3DS pretty much as a Pokémon machine, after all.
It's an interesting one for Nintendo's broader strategy, though. Company President Tatsumi Kimishima recently spoke of 'flexible' hardware lifecycles, letting consumer demand rather than long-term company strategy dictate how long a system lasts. That's been seen with the discontinuation of the Wii U after just over four years, and also the continued release of new titles for the 3DS range. With the last financial year bringing improved 3DS sales - mainly thanks to Pokémon Sun and Moon - Nintendo appears keen to extend the range of portables through this year at least. The company has previous form with this; just remember how long the Game Boy lasted, defying its modest capabilities because it remained popular.
So is the New 2DS XL a final hurrah for the '3DS family', or a trial to see whether the portable should live on well into 2018? Only senior management in Nintendo truly knows, and the next six months or so of game announcements for 3DS will give us more context. As for how this impacts Switch, that depends on Nintendo and how it promotes the 3DS. For example if a new Pokémon game is also on 3DS it would certainly affect the impact of an equivalent Switch release - the situation would arguably be different from The Legend of Zelda: Breath of the Wild, simply due to the low install base of the Wii U.
When the 3DS is an active range it'll be another product to tempt consumers, and money to spend on Nintendo systems is finite. It should be said, though, that potential late adopters to the 3DS would likely not crossover much with a year one Nintendo Switch audience; we're dealing with very different target demographics.
Besides, as Nintendo has made clear it'll happily maintain the 3DS range when it continues to sell; if it lasts into 2018 alongside a flourishing Switch the shareholders will be happy.
Time Will Tell
The reaction of some to the New 2DS XL has been bewilderment, but as we've outlined above it's not an illogical move from Nintendo. Its appeal to many reading these pages may be low - even those of us that have bought multiple 3DS iterations will think hard over whether it's worth paying out yet again. Many in that boat will likely resist, but then we're not really the target audience for the product.
We'll see through 2017 and into 2018 whether this is a smart bit of business from Nintendo or otherwise; it'll be interesting to watch.
Comments 98
Maybe the 2DS XL was just get a little extra life out of the 3DS before the Switch takes over.
It's like this:
Wii Mini
GBA Micro
GameBoy Pocket
PSone Slim
PS2 Slim
Xbox 360 Elite
PS3 Super Slim
DSi XL
It's the twilight years budget revision. That last push. Everyone does it.
Even though I'm a big fan of the 3D effect on the New 3DS XL, I'll likely buy one of these just to add to my collection. I recon that's where most sales will come from, collectors.
I think we all knew 3D wasn't the next big thing.
VR has usurped its appeal.
@Dezzy VR causes more issues for people than 3d does. & its either a crazy price or have you seen a PS4 set up it reminds me of the sega mega drive/cd/32x fiasco.
I really want to upgrade, but I hate the XLs. The resolution bothers me. I want a New 3DS, but here in the States the options are pathetic. NOA has treated its fans with little regard. I still love my DS / 3DS library and my launch day 3DS is looking it's age...
I have a New 3DS (non-XL) and a 2DS. I use my 2DS frequently for action games as I prefer its d-pad and the ergonomics of the system. The New 3DS XL gave me wrist cramps. I'm getting a New 2DS XL in hopes that its lighter weight - its weight is the same as the 2DS - is easier on my wrists than the 3DS XL. I also adore the hardware design. I think this is the last push of the 3DS family; it's like the GBA Micro.
Nintendo will likely keep the 3DS family going through 2018 and launch a Switch handheld in 2019. That gives the Switch library two years to grow and allows time for them to scale the hardware down and increase battery life. I love my Switch but won't travel with it; it's my home console.
It reminds me of early on in the 3DS's life, after having pushed the 3D gimmick hard in all the TV ads/literature clearly to no avail, I got a newsletter-type email from Nintendo, which was basically a big ad just to tell me that I could turn the 3D effect off (no need, I already had...) and play games "in stunning 2D!"
This is targeted at smaller kids, as they said, and makes a lot of sense. In a couple of years there will be a smaller version of the Switch with non-detachable controls, but until then Nintendo's flagship product has tons of little parts for small kids to break and lose, not too mention its just way too large for a little kid to hold for more than a few minutes.
I would buy this for my 4 year old for Christmas, maybe, but I wouldn't even consider getting him a Switch.
@WhiteTrashGuy: We're in the same position. I would love to upgrade from my red OG 3DS, but have never been comfortable with the XL models. For now I'm biding my time to see if any more standard N3DS models appear, but if not, I may have to consider this model as an option.
I know it's a gimmick to many, but many of the games I've played on the 3DS look better in 3D.
@Anguspuss I actually regret buying the PSVR just for that reason. Its really cool, and a blast to play, but the thing is a flying spaghetti monster of cables and has destroyed any sense of cable management in my entertainment centre.
Minor point, but I don't think the 7+ age rating on the console was necessarily because of the 3D effect. Nintendo consoles generally have a 7+ age rating on them. Or back in the day: "For ages 8 to adult".
@Tyranexx You could always import one of those fancy Monster Hunter grips from HORI. I have one for my New 3DS XL and it feels wonderful to hold. It's like a giant Pro Controller with screens attached to it, lol.
I do think that the New 2DS XL is a very nice console, but I cannot justify getting it myself. Why? A few reasons... Firstly, I already have a New 3DS XL, it can do almost everything the New 2DS XL can do, but with 3D for games that utilise it well because I really enjoy the 3D when it is used well! (lol I can't say everything, because you can't easily remove the micro sd card, but for me this isn't a problem as I only need one 32gb micro sd card) meaning that there's absolutely no reason for me to get it.
Secondly, I still haven't got my switch yet, not because I am waiting for price cut or more games, but because of other things in my life right now and kinda because of financial reasons.
Could it be that bringing the 2DS line to SoC parity with the New 3DS allows them to phase out manufacturing of the original chip models and thus reduce costs?
I just wish they could design a setup that fit my hands properly. I don't care about the 3D, but the placement of the buttons in either configuration always feels unnatural to me. What I'd really love would be for them to give us a wider, thinner unit so that they could offset the D-Pad more. I've got the same uncomfortable feeling with the way the Joycons are configured on the Switch.
I know compactness is key, but as it stands I still find the DS line too uncomfortable to play. Maybe when they finally replace it they can make something work.
This is a rare time I think that Sony has a superior button layout to Nintendo. The Vita is much more like what I'd prefer to see.
I want that New 2ds XL, and I'll get it a few months after it comes out. I just got a normal 2ds in September and I love it, even with owning a Switch, so it's about time I upgrade my 2ds to the next level.
The naming in the DS/3DS line is as confusing as ever.. Nevertheless, I kind of like the design of this 2DS. But I'm still happy with my New3DS Ambassador Edition and it's 3D effect is always on!
Well, I think the new 2ds is ace, well slick. It's got a fantastic pile of games and sure enough Ninty will reveal some more gems at E3. They aren't giving up on it any time soon
Not saying that I won't be using my 3ds and it's 100+ games would be a lie. But I've 99% moved on to switch. My 3ds will get used again someday.
But I'm sure there will still be people who want to play link between worlds after playing botw. And this is what Nintendo is thinking...
"You guys been begging us for more NES Minis? Here! Have a new 2DS!"
@Anguspuss
What issues?
I don't see how this is any more for kids than the 3DS XL is, it's just the same console at a lower price with no 3d(?)
I feel like this is a cleverly designed price cut. Sort of a reverse decoy effect. They'll be selling the full 3DS for $200, but only to people who care about 3D, which admittedly are niche. But why pay $200 when you could get the same system without an unnecessary feature for $50 cheaper. Like buying the large popcorn instead of the slightly cheaper medium at the movie theater. I wouldn't be surprised if they quietly ramp down production of 3DS, sell existing stock, and just let the new 2DS take its place in the market, effectively acting as a price cut for the system.
@Dezzy motion sickness dizziness migraines etc.
For 3d it just doesn't work with my vision when I have trecked along to movies & its in 3d Ive ended up taking the glasses off. . But fr VR I suffered a neurological injury which among other things the VR would/could just confuse brain & trigger a seizure or cause migraine etc.
But VR will go the same way as 3d & waggling motion controls. & the kinect. (how many kinect games does XB1 have)
@Anguspuss That Sega combo you mentioned is the exact reason I'm not interested in getting one. Was the first thing I thought also. If at some stage it's a wireless system that simply connects to the base hardware.... Then I may be a tad more interested in owning one.
The logic is money. I mean Nintendo probably looks at Apple that has an iPod Nano, iPod regular, iPhone, iPhone XL, iPhone Red, iPad, iPad mini, iPad Pro, MAC Air, MAC Pro and says what the hell we can't have a 3DS, New 3DS, 3DSXL, New 3DSXL, 2DS and New2DSXL???
I keep hearing over and over in the articles and comments, 'why not focus on the Switch?' ...'is this the last blast before they focus on the Switch?' ...'why would anyone get a new 3DS family console when there's the Switch?'
The Switch is NOT a replacement for the 3DS family. It was never designed or intended to be. It is too big, it doesn't fold to protect the screen, it has features aimed at home and local multiplayer, and you have to pay for a bunch of components and features you will never use if you only intend to use it as a portable or handheld.
Handhelds have their own market, the Switch does not meet the design parameters or come in the price range people expect to find when they go looking for a portable handheld. Until there is a proper 3DS replacement to carry on the Gameboy legacy, the 3DS line isn't going anywhere. I have no idea why this is shocking or confusing to anyone.
People will buy this new model. Nintendo is just following the market. When ppl stop buying 3DS they will stop supporting it.
Should never have bothered with the 3D to begin with.
Honestly, I actually think it's more likely that the Switch will replace the 3DS now that the 2DS XL has been revealed
The Wii had the Wii Mini, which released after the Wii U.
The Gameboy Advance had the Gameboy Micro (and arguably the Gameboy had the Gameboy Pocket as well.)
The SNES had the SNES Jr.
The NES had the "NES 2"
Honestly, the only consoles that didn't get a revision after the replacement was available were the N64 and Gamecube (and probably the Wii U, bit too soon to be sure though). This release changes nothing- Nintendo's still ditching the 3DS soon.
Labelling this as a 'new system' is creating a mountain out of a mole hill. This iteration would have hardly required Switch-esq resources for R&D. I reckon there are going to be some disappointed folk when the next Pokémon is announced for DS despite every armchair CEO declaring "A mainline Pokémon on the Switch makes 'perfect sense' (man I hate that expression)" despite a lack of appreciation that Game Freak are not quite set up for that yet.
@rykirk well I understand those ppl cause Switch is portable wheather some want to accept it or not and Satoru Iwata did say that they were combining resources in order to avoid the drops we suffer in the WiiU era.
I still dont understand why the 3D was so unpopular. In TVs with glasses I get it. It was awful. But for 3DS it worked so beautifully ad added so much presence and scale to games on a tiny screen. I fear people found it undesirable simply because other people found it undesirable. And VR adds the same glasses only worse as the TVs so it's not really a competitor of the simple and elegant stereoscopy of the 3DS. The only 3D that actually WORKS without hassle.
@Jessica286 It turns out that combining resources was not so much to focus on one console, but to be able to share assets easier to increase productivity across the company
I have never understood where the age restrictions came from, considering that the 3D effect can be disabled in parent settings (unless it's just foolproofing the console against parents who don't know their way around the latter). But I've never been hyped about 3D myself. Experiencing it was legitimately impressive but still felt secondary - perhaps for the same reason I'm not interested in VR: I don't seek or value immersion through any presence effect, I seek and value immersion through the gameplay and fiction properties of the work at hand. I hear some games did make 3D important for gameplay, but it seems they are few and far between in the end. Just another reason for Nintendo to be skeptical about how vital the visual wow is to video games.
I don't regret getting a 3D model, and I might opt for another 3D model one day when I can afford an extra 3DS (this stuff is good to have in pairs because you stop depending on the online support and quorum to reap various connectivity benefits) - all models will go down in price by then, so why not opt for a full package? If I were to plan a second PS4 someday, I might set my eyes on Pro by then, too. But I do believe that N2DSXL can be the definitive broad audience incarnation of the system. And regardless of the price factor, I'm still inclined to think that it's what 2DS should have been from the start.
In my opinion, this is a (another) big mistake by Nintendo. You have the Switch, its sell very good...why do something like that ?!?! Why produce two different handled ?!?! Its madness. Like the "skorpio" shit and the PS5 in 2018.
@Ebefren It sells great now. What happens if it looses momentum 2 or 3 months later. I don't say that this will happen but Nintendo must be prepared
3D is my favorite modern Nintendo feature. Close second is table top mode
It isnt that crazy of an idea. Many companies release different iterations of their best selling electronics. Nintendo could be doing this to keep 3ds in front of developers eyes and likely at a small cost to them. Everyone here knows 3DS has a huge market.
@NEStalgia I have an old 3DS and I like the 3D. But it's an annoyance to your eyes at times to stay in the sweet spot and can feel quite straining. This probably ruined 3D. If the O3DS had super-stable 3D it probably would have been better received.
@BLP_Software good list, except that the PS2 slim was not a late revision but more of a replacement of the fat model (like original DS to DS Lite) and that there was another 360 model after the Elite, the E version
@rykirk - Well said! I agree with your reasoning 100%.
I'm as astounded by the reaction to this product as the people who are reacting by being astounded by it! (figure that one out)
Anyway, I agree this is a nice product to put out there for kids, people on a budget, older fans with less than perfect eyesight looking to get back into Pokemon or Mario...or whatever without spending a ton of money.
3DS prices in NA are very strange. It was more affordable launch year (in 2011) than it is now.
Oh you'll know when Nintendo is done with the DS line, and its all connected to the e-shop. If they have concrete plans to absorb the 3ds eshop into the the Switch virtual shop, that will get my attention. I want a Switch, but I'm not wasting my time looking for it this year or next. But I would pick up a 2dsxl just for the catalogue of games. I haven't owned a handheld since the original ds.
@Paddle1 Are you certain?
Didn't the normal XL model launch at $250, and now we have the NEW more powerful XL model at $200?
@Cyberbotv2 - Definitely do yourself a favor and get one soon while many of the titles are still readily available and in circulation (unless you plan to go digital) at reasonable prices.
There's so many great 3DS games. Sooo many...
@Action51 Original 3DS costed $169 in 2011. XL didn't come out until 2012. I'm just comparing the lowest price for any 3D capable system currently sold to back then. Which is now $200 for N3DSXL.
@Tyranexx I'm on the same boat too.
Updated my normal red 3ds with a New 3DS, and it's a much needed update with the better screen (and the face plates!).
Though they aren't any more normal sized New 3DS? Wasn't the 3D Land bundle supposed to be the default one? (dunno as I got that one)
@Gridatttack It's discontinued. Only XL or 2DS NOW.
@Action51 , I was looking through the catalog of games and saw so much to get. I don't know where to get started. It reminds me of the PS2.
@KidRad
Well I've never been much of a proponent of HD either, it's all largely superficial to me, but having said that, HD doesn't give me a headache, doesn't blur the image, doesn't cause ghosting, doesn't cause weird lines to appear on the screen, doesn't require the screen and my head to remain perfectly still, etc. I know you've always been a big fan of it, and I didn't mean to offend with the 'G' word, but as you said yourself, it's currently messy tech, so that's how it should be judged. I can't base my experience of it now on how it might be better in the future.
I might get one since my normal 3ds is starting to die (my R button is no longer responding like it used to)
I wanna buy New 2DS XL, But Japanese New 3DS XL SNES edition is kinda temptating.
Oh, well.... I think I will choose New 2DS XL Japan version since I have never owned Japan Only 3DS games ( Japanese 3DS games that will never been localized in English version).
@BLP_Software Don't forget the NES-101 and SNES-101
@Thegentleman Then you should repair it. That sounds like the connector has gotten a bit loose and fixing it takes like 10 minutes if you have an appropriate screwdriver and there's plenty of tutorials on how you should do. In the worst case scenario you'll simply have to buy a new connector and those are very cheap.
@rykirk <--- this guy gets it.
A shame so few others around here do. Switch is literally the replacement for Wii U, it's Nintendo's newest home console.
Also, there's no guarantee that Switch is going to be a sustainable success.
The New 2DS XL is for the stragglers who haven't bought a 3DS in the last 6 years because of the "useless" stereoscopic 3D on the New 3DS XL or the ugly wedge-shape of the 2DS.
How much Nintendo actually supports the 3DS in the future will depend on how well the it performs relative to expectations compared to how well the Switch performs relative to expectations.
This is the reason why Nintendo's "3-pillar" strategy of the GCN + GBA + DS fell apart; the DS outperformed expectations after the DS Lite was released, while the GBA was died off faster than expected
If the Switch continues to sell as well as it is, and the New 2DS XL merely sells "ok" at release, 3DS support will weaken signicantly in 2018. If the reverse happens and the Switch underperforms while the New 2DS XL sells exceedingly well, 3DS support will continue to remain steady, if not better.
I have to say initially I thought what most people thought about it, why would I want this if I already have a new 3DS XL? Then after doing some research, I found out that the micro SD slot is accessible without having to remove the 2 screws and the back face plate (I have more than 300 downloaded apps/games, so I can swap micro SD cards with ease now). Not too mention the card slot is covered as well. When I play DS games, I notice there's a small spot where debris could enter the cartridge slot. No longer a problem on the new 2DS XL! I love the blue/black color scheme as well, not too mention the weigh reduction & slightly thinner/smaller size. Also nice that Nintendo wised up and included the AC adapter this time around. My only concerns would be the sound quality (due to the speakers being moved to the both of the bottom half of the unit), if I would truly miss having 3D; and if a slimmer new 3DS XL gets released before the end of the system's life cycle. I will continue to look into the new 2DS XL as the end of July rapidly approaches;)
I'd say turn off the slider via parental controls through a firmware update and offer the New 3DS XL at a discount rather than another version of the same system. For folks still bummed they never found an NES mini, resources being used to churn out the new 3DS few asked for might be frustrating.
3DS. 3DS XL. 2DS. New 3DS XL. New 2DS XL. At least we have options.
@NicolausCamp: My gripe with the XL has more to do with the size itself. I'm just more comfortable with the layout of the smaller models, plus I like the portability of smaller systems as they'll fit into my pants pockets. Thanks for the suggestion, though!
@Gridatttack: Unfortunately, unless Nintendo of America decides to do another N3DS run, the standard models are pretty hard to find unless I give into scalpers .
"It surely spells a final death-knell - especially in North America - for the smaller New 3DS, which NOA in particular has always restricted to limited editions and that super-cheap Black Friday deal; as a result units have disappeared quickly"
Unfortunately. I really wish NoA and Reggie wouldn't have been so apprehensive about bringing over the Non XL New 3DS for no real reason. It's my favorite version of the handheld and I LOVE the faceplates. For anyone that's interested it goes on ebay for about $165-$170 so if you're fine paying about $20 more than the new 2DS you can easily get one
@BLP_Software nailed it.
As a 3DS collector, I really like the look and colour combo of the N2DSXL. I will be in NYC during it's launch so I'll probably stop into the Nintendo store and grab one. I'll be interested to see how it feels and plays.
As for Nintendo, this isn't surprising. All companies release a budget version of their consoles late in the lifecycle. It would have been nice to see more $99 N3DS systems sold, but this is a reasonable price. If you want a second system. a gift for a friend/loved one or a late adopter, the library of games you will get is incredible.
*The author of this post is currently obsessed with the 3DS system and has a problem. His addiction stands at 9 consoles (2DS, 3DS, 3DSXL, N3DS, N3DSXL).....and rising.
I honestly would rather they make the normal sized new 3ds available again. Luckily, I got two on black Friday and those are what my son and I use. I don't understand it not being available all the time here, even if not at the steal of $99 that I got these for. Even at $150 they were selling (Mario model).
Last hurrah. It's about selling more at a cheaper price and retaining the same profit margin. It's also, as you say, to streamline the market. Currently there's 3 options, 4 with this one. Nintendo want it 2 options of XL 2D and 3D, and eventually one option of XL 2D only.
I never expected the Switch to take out proper handhelds. I have a feeling this is partially a stall till the next handheld and in part because they still find 2/3DS demand.
I love the stereo 3D and it's the #1 reason why I bought the original 3DS in the first place. I don't really care about this New 2DS XL because I have the New 3DS XL. It looks very good though. But i hope the stereo 3D visuals don't get dropped from the new 3DS games because it's like betraying the millions like me who want the experience of seeing the games a differently.
@NEStalgia Yep. The glassless 3D technology on 3DS still astonishes me to this day. And I think it has been improved a lot on the New 3DS (XL) with its super stable 3D. It is always on for me. It sucks to be those who don't like it.
as everyone always said:
Might actually be worth considering if you've never owned 3DS hardware, or don't care about the 3D effect. If you look at a 3DS screen with the 3D slider on its minimum setting, you'd notice the image looks a little sharper. It'd probably look just as sharp on this new machine now that the screen can only display 2D (just a theory).
I am curious as to why many of you like the look of this New 2DS?
It looks kiddy, it's obviously made for young kids. I will be too embarrassed to use it in public places.
@WhiteTrashGuy mine too :/
It's makes a lot of sense from Nintendo.
Releasing new model for an old popular product-line was never a bad thing, when demand is still high. It is convincing consumer's that Nintendo still cares about it, and it's still a good investment for the future.
The 3DS family is becoming the budget line for the Switch, witch isn't a bad thing at all.
Of course the Switch is more popular right now, but that doesn't mean it is the right choice for everyone. It's expensive and simply lacks content these early days. The two products target so different audience's.
If you're never owned a 3DS / 2DS, and maybe wants a more portable experience, these are still a better and way cheaper solution for your Nintendo gaming. The 3DS family has a lot going on for it. A huge catalogue of cheap and great games.
Nintendo has always had a huge range of products, targeting every possible customer from budget to premium.
A sale in the budget line is better than no sale at all. And right now there is still huge demand for a 3DS / 2DS. They are also very cheap to produce, and are surely more profitable per unit than the Switch right now.
Nintendo would be stupid not to cash in on their legacy products, while demand is still high. And I do not think it will hurt Switch sales that much?
A lot of people have complained about the 3DS being hard to find in recent months. I wonder if this new 2DS will primarily be what Nintendo is stocking for the 3DS going forward. It makes sense to kill the 3D so the 3DS line has no advantage over Switch.
I agree it makes a lot of sense. Want to play Sun&Moon? You're welcome. The hardware looks great, and no doubt taps into Nintendo's vast stockpile of internal components that otherwise would go to waste. There's a huge market for 2/3DS. Heck, I own a Switch and still play more on my N3DS - Mario Maker, Terraria are wonderful with a pen, and as for actual 3D, MH4U still draws me back every few weeks. The 3D never ceases to amaze me. I'd love Nintendo to release a new 3DS, but it's unlikely. This is their best way forward.
@Nintendian I'm a fan of the design, particularly the white one. It looks like sleek modern industrial design. A refreshing look compared to other consumer electronics such as phones and tablets.
Its a fun product and a playful (even childish) look is appropriate. I was happy to play Mario on my purple plastic GBA. Something I would play in "cool" bars, clubs and places in London.
Basically, I don't care what other people think of me or whether I'm perceived as cool or not. Frankly, the kind of people who judge other people's coolness based on what tech they are wielding or shoes they are wearing are exactly the kind of people I care the least about.
Sorry. Bit of a rant there I understand and respect your view though, I just don't happen to share it.
One final attempt to squeeze some pennies out of the casual market.
Simple production reasons.The production on runs on all the older models will have cycled down and either ended(original 3DS) or be very near the end of production.
Nintendo still has some games to release on 3DS and it has an absolutely collassal games library from DS through to 3DS so is actually a great choice for gaming 'still'.
In order to get some more units out but make it feel 'new' create another model with low production costs that fills a gap in the current line.My guess is 2DS was planned all along but postponed due to factories not being set up for it.
Nintendo's problems at factory were actually it's greatest weakness, until Switch sold solidly.they need to get back their ontracts and reputation at factory level too.
Just another perspective.
@Xaessya What's that, Zelda amiibo are sold out? Let's make more 2DSs!
Makes perfect sense to me. There's bazillions of games out there, kids love them, the battery lasts longer, it's relatively affordable, etc. What's not to like? Having an easy, affordable 'final' model to scoop up any remaining sales makes perfect sense. It's not designed for the older Nintendo hardcore, and over-analyzing it like this seems a bit bizarre to me. Nintendo's reach and audience is far, far wider and more diverse than either Sony or MS, even if their presence among the core gamers isn't in the same league.
I know several people who own some variant of the 3DS and not a single one of them plays with the 3D effect on. Personally, I cannot stand it for more than a few seconds before it goes off again. It is a neat gimmick that some people really like but I do not think it is a major selling point for the system any more.
I got the pokemon moon 2ds edition for Christmas and now have a switch i dont need this 2ds xl.
Yeah, the system makes a lot of sense but the timing seems subpar. This should've been released a year ago - a year after the New 3DS.
@Haywired
Reading all these comments that talk about the 3d effect as i gimmick I've come to understand that i must be one of the very few people who have actually appreciated the 3d effect. The 3ds is one of my favorite consoles and i have played it a lot, always with the 3d effect on at max, animal crossing just looks so dull without it.
@nhSnork Personally I think the biggest unsung benefit of 3D isn't necessarily the presence effect creating immersion. It's that the addition of an additional actual dimension makes the screen feel significantly larger, therefore more immersive, and helps isolate objects better on a small screen where it's otherwise more difficult on a large screen. The tiny screen on the OG 3DS seems almost unusably small when I turn 3D off, but it feels perfectly adequate when 3D is on, and the 5" screen of the XL feels like it's no smaller than the 6" Switch/WiiU screen with the 3D on. IMO Switch could have benefited from the 3D for the same reason, however TVs don't really benefit from it at all, as they fill your visible range already at appropriate distances, beyond visual wow. MK8D looks great on the Switch display, but could it have looked better with actual depth between objects while on the small screen to close some of he gap between the large screen.
@Yorumi Yeah, I do remember all that discussion on it, but I didn't think the numbers were so high for those affected. I do wonder why some are so affected by it and others not...there's nothing particularly odd about what it requires of the body beyond slight focus divergence (depth focusing on a fixed distance object.) I found for the first few months of using it eye fatigue could occur simply due to using new muscles to focus that way in that range on it which I was naturally not used to using them, and I'd lower the effect, but after the first few months once the muscles were strengthened, I've never dropped it from max and never suffered fatigue even staring at it for hours straight ("remember to take breaks"...pfft...) Oddly as someone near-sighted I've found my vision is actually somewhat BETTER since I started using 3DS. I might have to keep one around just to keep my eye focusing muscles in tune
@Paddle1I agree with that! The sweet spot got a LOT better with the XL and wasn't so much an issue on that, and the New really fixed it so it's ideal (though glasses can mess up the face tracking too easily depending on lighting), but that OG small 3DS...the sweet spot really was hard to control, particularly with action games, and yet it was ironically the model that needed the 3D most with that small screen.
Any Nintendo product that doesn't specifically appeal to us, shouldn't be made at all!! Now, let's put everything under a microscope and find every reason imaginable to make them look crazy for daring to appeal to any audience but us! The fact that they make 2D versions of the hardware proves that 3D clearly wasn't the next big thing and we're going to ignore all the VR devices that have been springing up in recent years that suggest the opposite.
That's essentially what you guys are saying here. You're also embarrassing yourselves assuming the 3DS is DOA now that Switch has arrived. Are there not currently shortages of 3DS systems in stores? Clearly, they're still selling. As I recall, the NES stuck around another three years after the NES launched, and unlike 3DS, which offers plenty of exclusive features that Switch lacks, NES had pretty much nothing but established installed base and game library (which the 3DS also has).
Speaking of NES, the NES Classic Edition certainly wasn't needed-- My original NES still works, plus the games were all already available via Virtual Console to boot. It in no way appealed to me, yet it still appealed to plenty others and sold out faster than they could make them. See a pattern here? There's clearly a market for the New 2DS XL. No one's making you by one, so it's kinda ridiculous to write extensively scrutinizing their decision to make it.
Nintendo should've just lowered the price on the overpriced New 3DS models.
As a New 3DS owner for about a year now. I can confidently say that the headtracking-3D is the only worthwhile reason to opt for a New 3DS over any of the old ones (which are much cheaper than the 2DS XL, even the 3D models), and that's ONLY if you even care for 3D in the first place. I own around 40 games total and I can count on my fingers how many games I own that are virtually unplayable or inconvenient on old 2DS/3DS models without the extra processing power and buttons.
If I hadn't bought a New 3DS already. I would honestly opt for one of the old models that play 98% of the 3DS library just fine. Then put what I saved toward a Switch once 3DS VC is announced.
@Anguspuss VR is something totally different, though. Having used both, 3D is kind of a neat effect that gives you a sense of depth, while proper VR is an immersive experience that gives you a sense of physically being in a different space that is unlike anything you've ever experienced before. It's hard to explain the difference between looking at a character on a screen versus feeling like you're standing in front of that character.
It's like the difference between watching a movie scene on your phone versus being in the middle of the set while they're filming the scene. It just... feels radically different to your brain, like the difference between reading about something and experiencing it.
@Yorumi That's awful. It's weird that it affects people so differently. Medications make sense since it's actually interacting with body processes, but just the act of distance focusing on a fixed distance object somehow playing weird with the optic nerve I wouldn't have expected so mcuh. You must be really loving the industry push for VR, huh? Paper or plastic?
@Paddle1 -Interesting.
So you're comparing regular sized, original 3DS to a larger sized NEW 3DS.
So it's like comparing a regular model car with a 4 cylinder engine when it was new to the new model with sports package and 6 cylinder engine now...
@Action51 That's the thing. They're forcibly up-selling you to XL even if you want to upgrade from old 3DS to a regular New 3DS.
I think this is a great little unit geared up towards late adopters and young gamers. Great for its target demographic. For example my daughters original 3DS XL is looking it's age, so a dire upgrade is needed and this fits the bill perfectly.
Other than that I don't see the appeal of a small new 3DS. The screen is tiny and has a horrible amount of real estate, and interchangeable cover plates oh please. We like big screens they made the right call in making a 2DS XL cuz fortunately it's a very small minority that cares for a smaller unit which again makes no sense. The more screennand higher resolution the better.
@Yorumi I agree completely on VR, actually for all the reasons you mention. It's wise not to say such things to the pro VR crowd though...they get....funny...when you say that
I still own my Virtual Boy...while it wasn't true VR in any way, the isolation is VERY unsettling and is one thing I remember in detail about when I used to use it...I was relieved when Miyamoto commented on that very problem later on. The pro VR niche doesn't see it as a problem, and thinks it will get better once the right game comes along (and oddly thinks a survival horror game is the right game to make it mass market), but I do recall....I'm a fan of dark rooms and isolated environments and even I found the experience extremely unsettling in an inexplicable way. It doesn't make me too enthused about any helmet based VR experience.
If Nintendo did some cheap VR thing I'd probably buy it just for the novelty toy factor (which is probably all they'd use it for anyway), but no way I'm dumping "real" money on it!
@GrailUK yep but how can they do that if 3DS and Switch doesn't share the same ecosystem.
@Jessica286 Beats me! I just play the games not make em
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