
We had one major complaint with Mario Kart 8 when we reviewed it on Wii U - its so-called Battle Mode was lazy and barely worth a look. It simply took place on Grand Prix tracks, so you'd drive around unaware of where your foes were (as a track map wasn't added until a post-launch update), which was a vacuous and pointless experience. It was like jousting in karts, but without any of the tension or excitement.
The game achieved redemption because, frankly, the rest of it was so darn good. It was streets ahead of Mario Kart Wii in quality, not just visually but in its core mechanics and balancing. The added twist of anti-grav sections was a delight, too, and when Nintendo released some fantastic DLC it arguably stood up as a contender for best-in-series. That's always a hot debate, to be sure, but we felt MK8 was a proper Battle Mode away from being definitive in its genre.

Now we have Mario Kart 8 Deluxe, and as the name makes clear it is the same as the Wii U game in most ways. Some nice features have been added to races, such as steering assist for inexperienced players and some other smart tweaks. For instance there's now a tough to achieve third drift point for a bit of extra boost - speedrunners will go to town with it in Time Trial, for sure.
That's all very nice, but when we spent some time with it in the company of other jaded old game writers we cared about just one thing - Battle Mode. It's back, and Nintendo has put the effort in with eight maps and five different modes; we naturally tried out the best ones the only way we should - in local multiplayer in the same room, where insults and nudges can be dished out.
First, some admin. Nintendo seems to have done a good job with local multiplayer options. There's no Download Play (unsurprisingly because of the amount of data involved), but local wireless supports up to eight players (each on a separate system if desired) and in an admittedly ideal setting we saw no blemishes or hiccups. In the setup there were four Switch consoles on the go, with two players per system in split-screen on the TV, which holds up at 60fps. Also of note, which we didn't get to try, is support for LAN multiplayer - if you successfully rig this up with those darn LAN adapters (perhaps at a competitive event or expo) you can have 12 players at once, which is a nice touch.
That's all good stuff, but what about the actual modes? In the company of seven other players we tried three of the more interesting options - Renegade Roundup, Shine Thief and Balloon Battle.

Renegade Roundup is all-new and not seen before in the series, and adopts a cops and robbers approach in which two teams each get a run on each side. When playing the role of cops you have a police light and piranha combo on your kart, and the task is to find and nab the criminals which, by the way, are not visible on the track map. When you snap them they drop into a prison cell that does display on the map, and the fugitives can rescue their trapped buddies by running over a switch under the elevated trap.
It's a fascinating game of cat and mouse. In our session we tried to station one player at the cells to look out for potential rescuers, while on the other side it's a tough call between trying to stay safe or rescue buddies. The winning team either sees out time without everyone being caught or successfully nabs all the renegades, and results came up pretty even in our rounds. The adversarial team nature is a lot of fun, even among relative strangers, and impromptu shouts and communication pop up. In one case a renegade almost spent a whole round hiding without moving, before your humble writer spotted them and wrapped up the round. This is an excellent mode in good company.

Second up was Shine Thief, which is an old favourite from Mario Kart: Double Dash!! on the GameCube. In our rounds this was purely every karter for themselves (though in all modes Teams are an option) - the goal is to grab the Shine and evade attacks and other players for as long as possible, with each player having a countdown that they need to get to zero. The delightful chaos of this mode is comedy gold, and at one point we simply had to stop and laugh at the scene as one player with the Shine had five others in hot pursuit, all doing stunts and with shells flying in every direction.
Once the player with the Shine is hit it pings off depending on momentum, so being the one to strike the blow doesn't guarantee you'll then pick it up and carry on. Small elusive characters are handy here, and each player (or team) has a timer that counts down when in possession of the iconic star. There's an obvious reason why fans wanted this mode, is that it's a game of 'tag' with all of the karting madness that brings. It gets everyone in the Mario Kart mood.
https://twitter.com/RichStanton/status/852183880580964352
Those are our favourite modes, but all five have something to offer. In that group we also played the classic Balloon Battle, in which you simply try to hit and damage others while dodging danger yourself. Once your initial batch of five balloons is lost you're not out of the game, but you lose a chunk of points and return with three balloons, again with the risk of losing points when they're all gone.

The remaining two modes we've tried in different circumstances, mostly in two player with family and friends, filling gaps with the CPU; setting CPU to 'hard' helps to recreate the tension of playing with other people. Bob-omb Blast is interesting, as they're the only items up for grabs but you can stash up to 10 at a time. They work differently to the normal bombs in other modes, in that they explode immediately on the first bounce after thrown (and thankfully team kills aren't possible here like in other modes). It's a fun time, and well suited to those with a taste for explosive chaos.

Finally we have Coin Runners, with the simple objective of hoarding as many as possible, and grabbing those dropped by others that have been hit by a weapon. This mode was better than we expected, primarily because the coins are relatively scarce - the limited supply means that players and/or teams are scrapping over a small number of coins. A simple premise that's well executed.
Whether in local wireless with a full contingent or at home in two player with CPU filling the gaps, we've found ourselves drifting towards Battle Mode more than we did even in Mario Kart Wii. The modes are all entertaining, with Renegade Roundup and Shine Thief being stand-outs, and part of the reason is the eight arenas. These are all new to MK8 and they've been smartly designed - there are a few remixes of classics and new iterations.

Standouts for us include Lunar Colony, which has small hops everywhere for picking up speed, and also Dragon Palace, which has indoor and outdoor sections with the cool transition of breaking through traditional Japanese doors to leap into an outer courtyard. The Splatoon arena - Urchin Underpass - is also charming and strongly reminiscent of one of the original game's levels, with awesome music to boot. It's a solid collection of eight varied arenas, each encouraging different strategies and approaches.
All of this is wrapped in that lovely Mario Kart 8 aesthetic and those rock-solid mechanics, rocking along at 60fps in single or two-player split-screen. The game in general has an extra level of detail and colour depth compared to the Wii U iteration, a bit like going from 'medium' to 'high' detail settings, perhaps. What the Battle Mode content delivers, of course, is something entirely new to accompany all that familiar core and DLC content from the original. Play battle mode as a new character like Boo or Bowser Jr., and you'll have that nice fresh feeling.
Unlike the shoddy Battle content in the original, Mario Kart 8 Deluxe offers varied, smart and raucous modes and arenas. Over quite a lot of sessions over the last few days we think the following is safe to say - Battle Mode is back with a vengeance.
The impressions on Battle Mode with seven players took place at a venue chosen by Nintendo UK - Nintendo Life paid all of its own travel and expenses, but received a copy of the game for review purposes. The Coin Battle and Bob-omb Blast impressions are from playing that review copy at our own leisure.
Comments 109
So pumped for this game. Haven't played a Mario Kart game since the Wii, which was years ago.
I know I should just read the article but at the moment I lack the concentration so I will just ask.
Does deluxe add any new race tracks/cups? The advertisment is a little bit vague about that, some websites and description say that there are more new courses besides the dlc and main game and they state this as a different thing than the battle mode stages.
Great review! Thank you.
I love my WiiU version but will still definately get this on day 1
@rab193 thank you for the quick reply.
I'm so excited. Can't wait to play this with friends and family. Also can't wait to play with everyone on this site too!
2 more weeks to go!
I own the Wii U version so I'm entitled to get this for, like, a buck, right?
my friend and I are impatiently waiting for this game.
I played about 50 hours of Mario Kart 8 on Wii U, but mostly local co-op and it was really fun.
Now Im gonna play it online with my friends who all got a Switch!
I've decided to get this even though I have the original, but I'm not sure when because FE Echoes comes out soon after it and I only have a certain amount of monies...
April 28th can't come soon enough! Can't wait for a Nintendo Life League Tournament in the game itself!!! This is going to be REALLY A LOT OF FUN!!!
I know that nobody likes it, but I just want to know: does the original Wii U version of Battle Mode exist anywhere in the Switch version?
@EarthboundBenjy Nope, it's been replaced.
@EarthboundBenjy Doesn't look like it.
Wow...!
(Throw money at screen)
Take my money, Nintendo !
12 player LAN!
Btw, Will Miis and Amiibo costumes still exist on Switch ?
@Anti-Matter Yep, all there!
Who's getting the Ninty store exclusive boo/feather mug offer?
Is the Mercedes DLC still present? I haven't seen any sign of it yet.
I will not agree that Battle Mode is "back" until we get Block Fort from N64. The ultimate and really only battle track needed. Why is it not here when it was in Mario Kart DS?
I haven't had as many issues with OG Mario Kart 8's battle mode (thought it was interesting racing the tracks in a different direction) but this already looks miles better than the old one. My cousin likes battle mode more than I do because she isn't as good at racing as I am and battle mode provides her with some chance on winning.
Overall, I am simply looking forward to my favorite racing game on the go!
2 player co-op console quality mario kart literally anywhere you are is such a great selling pitch for the switch. I cannot wait for that experience and I know millions of people feel the same way. I really hope Nintendo is planning on a huge Switch shipment before MK8D is released beacause if not I feel there could be a lot of the fringe crowd losing interest if they simply can't get a Switch 2 months since launch. I'm lucky to already have a Switch and I want everyone who wants one to be able to get one and make this machine succeed. I am simply in love with my Switch!!!!!
I was going to pass on this since I own the Wii U version, but the different battle modes besides coin runners and balloon burst like Mario Kart 7 make it VERY tempting. We'll see.
I agree with what others have said.
Mario Kart 8 was the best Mario Kart by a country mile, except for the lame battle mode. It was still a great game but that was a huge omission, and if this deluxe version didn't include a proper battle mode I would have questioned its purpose. Just having the core game on the go in HD console quality with instant co-op anytime is more than enough to justify it, but, the battle mode really elevates this to insane levels of hype.
I can see it now. Tabletop mode at work, hand a Joycon to my co-worker, and it's off to the races! 48 tracks and 8 battle arenas is a ton of content- this game is gonna be one of those where I'm still playing it 5 years from now. Instant Mario Kart anywhere, anytime will never get old.
Was never a big fan of the battle modes. So im a little bit disappointed that they choose those instead of new racing maps. But mk 8 had enough good maps so its kinda understandable. Still not enough for me to make me pay again. Sure wont take 3 more years for the new mk to release. Wont be easy to beat this game though.
"It was streets ahead of Mario Kart Wii in quality, not just visually but in its core mechanics and balancing."
I'm not sure I can get behind this completely, but I definitely feel that Mario Kart 8 was a solid improvement overall. There's just some things that I look back to MK Wii for and wonder why they changed them.
I still surprises me how well the Inklings fit into Mario Kart. Makes me wonder if Mario Kart 9 really will be more of a Nintendo Kart of sorts, at least in spirit if not name. Right now the lack of Captain Falcon is almost comically criminal.
I sheepishly admit that I haven't spent much time playing battle mode in Mario Kart games, but this sounds really good
Day 1 for me. Mario Kart on point is a 10/10 every time. This looks like the update the WiiU needed.
They should update the Wii U version too.
Can't wait for this, I love Mario Kart! I'm especially glad they brought back Bob-omb Blast and Shine Thief!
I would like battlemode to be sold seperately.
Don't be surprised if this game gets a lot of 10's from many places.
@dknintendo Jim Sterling will give it 2/10 for being too similar to a Wii U game.
@GrailUK Yeah probably as he is as a problem with nintendo. No one really cares about what he thinks anymore.
@dknintendo His issue is with their Youtube policies. I think if he feels that strongly he should just not review them at all. I know plenty of other people that have stopped for that reason. But hey, what do I know?
@dknintendo I know I don't. I used to find his view noteworthy, but now he seems far too sensationalised to be of any worth.
They could easily patch this into MK8 on Wii U. But they're not going to. And they have the gall to charge 60 dollars for an updated port.
Had Mario Kart 8 and all the DLC on my Wii-U so won't get this until it goes on sale for $39.99 or less. Just doesn't seem so much an appeal to me because not too many things were added. Also I won't be taking my Switch anywhere.
Yep deluxe for me it is!
@whodatninja They need people to buy the Switch.
I also think that the amount of people that is going to buy the game shows that people don't really care about the Wii u version getting updated as they just want the best Mario Kart on their new system.
I didn't miss the old battle mode. I hate battle mode. I'd would have rather had 4 new cups.
Mario kart 8 is great. If you haven't played it on the Wii U then this is a must buy easily. Easily.
If only there had been some way that they could have fixed the Battle Mode in the Wii U version. I guess nobody asked or said anything to Nintendo.
Can't wait for this! Already preordered! Does any one know if they kept all the unlockables locked up? Or is everything unlocked from the beginning?
No WiiU owners incentive to buy this, no buy from me. Same game, no new tracks and battle mode doesn't interest me.
Reggie implied WiiU owners would have some sort of benefit but silence till now :/
Prob'll buy it 2nd hand
Choo chooooooo
Didn't pull the trigger on a Wii-U, so I'm very excited for this one. Will wander Hyrule some more, fight Calamity Ganon on April 27th then get stuck right in.
@Nintenerdguy well that's a little disappointing. Even though I unlocked everything from the Wiiu version, I would rather unlock it all over again.
So psyched for this game! This is the only game I can think of that would pull me away from Zelda, so I'd better hurry up and finish that!
seriously cant wait to play those new modes especially the piranha plant one.
Battle mode has always been a part of Mario Kart, and should have been included in the full retail release for Wii U.
Foe those that buy this on switch n, great game. for the Wii u owners..... Painful treatment 😫
@speedracer216 while this Battle Mode return is awesome, I am also in the 'Block Fort is the best by lightyears' club
Honestly I wish there were more retro battle courses, but this is better than nothing.
Never touched Battle Mode on the Mario Kart 8. Or maybe played 1 or 2 games to see the tracks. Usually don't play Battle Mode, but Shrine Thief is my favorite mode. Renegade Rampage sounds like fun. And the change to stacking bobombs in that mode sounds like it'll make it more fun than before. Can't wait until try the Battle Mode for this.
Also haven't really bothered to play 200cc a lot. So this will get me back in the need for some Mario fun.
Seemed to notice a Gold Mario. I wonder how you unlock that?
@whodatninja: "They could easily patch this into MK8 on Wii U. But they're not going to." - Unfortunately, Nintendo probably will not.
@SLIGEACH_EIRE: Nintendo could have patched it in, like whodatninja mentioned.
@Everyone_Else: I can understand them not patching this into the WU ver. They wanna sell Switches, they would feel that even as dlc, it would eat into NS, & MK8DX sales, & lastly, going out on a limb, if someone thought of this at Nintendo, I'm sure they'd use this as an excuse; that the WU console, & MK8 have been out long enough, that hackers, & pirates, have had more than enough time to get familiar with both, & would just pirate the dlc, & tons of pirates get to play it for free, on their already-pirated(, or even backed-up) copy of MK8 on their pcs, thus losing Nintendo more money.
Still, if Nintendo wanted to make more money long-term, they should foster good will among their consumers, giving options to people, who don't want, or yet can't afford a Switch.
I'll probably get this, as I want a Switch anyway, but I'm still enjoying my WU, & MK8, when I get a chance to play, that is; priorities of my time, ya know.
Gendered insults in tweets aside, the new modes look great fun.
@JaxonH Yeah, I think tabletop mode plus battle mode make this version worth it.
@roboshort
Just being a handheld version alone makes it worth it imo. If it was worth full price to play on TV only, it's equally worth full price to play on handheld only, much more on both. But tabletop with battle mode makes it a no brainer.
I can't think of a single situation where a Switch port wouldn't be worth it, even without any new content. Just by virtue of every single game being the first ever true console version to be available on the go, in many instances the first ever version of the game on the go period.
I feel like Mario Kart has gone the way of Madden anymore. A great pastime that has definitely dropped off the mainstream radar in recent iterations. Mario Kart had its heyday in the Nintendo 64 area where as Madden hit its peak in the PS2 era.
Basically what I'm saying here is that this is not the game to keep the Switch momentum going.
This should have been in the original.
So still no elimination mode in Balloon Battle AKA the best way to play MK Battle Mode, huh? In that case, the Battle Mode itself still falls behind the ones in Double Dash and 64, but it does push the game as a whole to "best in the series" status.
I'll be double dipping on this game now that I've managed to snag a switch. However instead of actually playing games on it, I'm going to go check the PS4 boards to see the threads for GTA:V and how many people that picked it up on PS3 expected a discount...
>bob-omb blast
Sold.
I can tolerate the boring kart driving physics/mechanics of the game for battle mode. Ended playing online battle mode a lot in MKW. Also nice to see SNES battle course 1 in there!
I played this loads on wii u. I don't have a switch but if I did, I would double dip, I don't care for new content especially battle mode. I would buy it again for more fun, you can never have enough MK in your life. Yes it's a bad deal for wii u owners like myself but it is what it is, and yes it's a port but forget your getting a MK port but instead your investing in a port of fun
@gatorboi352 The sales figures would say different, its 'hey day' was over the period of the ds, wii and 3ds. The wii u itteration only sold 1.5m less than the n64 one did
@gatorboi352 You have no idea how wrong you are, just looks how well MK 8 sold on Wii U and you will understand what i am saying.
I think Mario Kart 7 is the best so far. I love the series though. My least favourite are Wii and Double Dash.
Only being able to hold one item at a time in MK8 ruined the 'feel' of the game for me. It's this 'issue' that's been holding it back for me, and of course, the multiplayer (battlemode) not being as good as the older games. That seems to have been fixed now.
I've seen that you can hold 2 items now, but is that only possible by picking up the special 'double item' pickups? Or can you drive through two single pick ups, like traditional Mario Kart?
Money's tight for me at the moment so I'm unsure if I'll be able to pick this one up. Really want it but it might have to wait a month or two. If I really need to play it I can play it on my Wii U. sigh
It's not worth their time/money to patch it into the ghost town that is WiiU online.
Simple.
Call it an enhanced port or whatever, but Ninty have done a great job of remarketing MK8 for the Switch. The JP website is fantastic, and the game's new modes, characters, items, and overall layer of gloss is enough for the double dip. This is THE definitive Mario Kart experience.
Big question: do I need two switches to play 4 player on my tv? Is it even possible to play 4 player splitt screen.
@garfreek The product details clearly state 'Four player split-screen action!'.
For those moaning about the price, I traded in my Wii U version for £18 and found the Switch version for £34.99.
I don't think paying £16.99 for this upgraded version is a bad deal at all.
@samuelvictor no reason why Nintendo couldn't.
I have no doubt this battle mode was held off the original MK8 Wii U release on purpose to make sure the Switch version had an 'easy' marketing pitch.
@Menchi187 lol, I seem to have no issues gettin online on Wii U.
@alasdair91 @SanderEvers I agree. I don't see why people moan, gamers know Nintendo well enough by now.
Nintendo don't have the knowledge, generosity, competency or skill to implement a reduced price Wii U to Switch upgrade for digital owner's. I'm just greatful that they support wide-screen and online multiplayer - took years of extreme fan pressure and backlash for both.
I was and am underwhelmed with Mario kart 8. The best Mario kart for me is MKDD. The handling in 8 is way too easy for my liking.
Not battle mode related.
Does anybody know if Mirrow Mode returns to ranked online races? I really miss it. :3 They show the cc on the bottom right of the chosen course. Why should they if nothing actually changes?
Mario Kart 7 is my most played game on 3DS. It was the only game I kept coming back over and over. And since I skipped Wii U, I couldn't be more excited about Deluxe. Looking forward to all those characters from different franchises and here's hoping we get more at some point.
@Mart1ndo
Mario Kart 8 handling is too easy ?
Try 200 cc on Rainbow Road (Space Station).
I own every version of Mario Kart.
I can almost guarantee this will be my favorite version yet.
@garfreek
Hm...
From latest Switch commercial with Mario Kart 8 Deluxe, I saw 4 peoples played that games on Big Tv, Splitted into 4 and only used One Nintendo Switch docked. And they used separated controllers.
I still have hurt feelings from Nintendo leaving out the battle mode in Mario Kart 8 originally because they were all freaked out because the Wii U was not selling well and they had to rush and rush and rush to get it done, I am still quite upset about that. No I would not be so upset if they would go ahead and back port the proper arena battle mode to the Wii U Edition but no they will not Look Backwards like that.
This does look really good however but it still hurts me that they screwed us the first time. I feel like that I am being punished because the Wii U was not successful. 😐😐😐😐
@Anti-Matter
Yeah forgot about 200cc. I don't dislike the game. I think my hopes were so high they would never be satisfied.
@SanderEvers
Yes, I should get a discount since I purchased the game and DLC on the eshop.
If you bought it physically you could always trade in your copy for a copy of deluxe.
Thanks emperor and anti matter!
Maybe gonna double dip then ^-^
@Traskin7 Should I have gotten a discount on the Blu-ray version of Haruhi Suzumiya because I own the DVDs?
@rennandovale right, just as well as Madden keeps selling. But the cultural phenomenon is gone. MK is purchased nowadays by the same people that purchase any Nintendo titles any more (save for BotW, more on this below)and that is Nintendo's core fan base. MK8 sold to 8 million existing Wii U owners, who by turn were already 8 million of Nintendo's biggest fans.
BotW has broken Nintendo's multi generational trend of appealing only to its dwindling core fan base. And it did it by being the least "Nintendo like" game Nintendo has made in basically a decade. Why? It's basically a Nintendo branded Skyrim (a.k.a a western AAA title) with the best of Nintendo's charm sprinkled in salt bae style. It's also literally the only reason Switch isn't already a Wii U 2.
@gatorboi352 I strongly disagree. I work in children's ward that is well stocked with PS3's & 4's. What do I see them playing solo and together all the time? Mario Kart Wii.
Mario Kart has always been a game that kids will love - and that people who loved it as kids will love again and again at different stages in later life. The Wii U failed not only as a concept but also hugely as a message - so many people didn't know it was a console (me included). That doesn't mean the people who loved Mario Kart on SNES, N64, GC, DS, Wii and 3DS have forgotten how much fun it is.
I'm only on this site because the Switch has made me remember how much I love Nintendo games. I haven't played Mario Kart (or a console) since Uni (quite a few years ago) and I still remember the great times I had with pals all day round the TV.
The Switch has the Nintendo magic all over it and I for one will be getting one - and MK 8 Delux - as soon as my kids are old enough to enjoy it too (which will be soon thanks to the thoughtful peeps at Nintendo). Can't freakin wait!!
@PanurgeJr
So true. I should be getting each new release of Star Wars for free at this point. 😎
@TJM
Have Nintendo invented some sort of child excelorator?
I can't wait. I'm one of the people that bypassed the WU (and the Wii) so MK8 will be my first MK home purchase since the Cube. I've relied on 3DS and DS MK, and while they've great, nothing beats something on the big screen.
Interesting about the third drift point. Does that mean Nintendo eradicated the fire hopping exploit? I hope so.
I think I've canceled and reinstated my preorder like 15 times now. On one hand...It's MK8 portable with some slight tweaks. On the other hand I already own the game and DLC. But its portable. ...Sigh. What to do...what to do...I feel like I should buy eshop games instead...argh. Only Mario Kart does this to me. I've passed on other ports no problem.
@Fandabidozi Good point! I just re-read my comment - had forgotten to mention that the 'kid playing video games acceleration device' is actually the assisted steering feature in MK8 Delux.
Why are people expecting discounts or patches for the old version? You want new tracks for MK7 as well? Yes it is an enhanced port, but you got a full game when you bought it on wiiu. No different than GOTY versions of games. I've already stated above that I'm going back and forth on it myself, but not because I feel like I'm owed anything. I just want to make sure I have a good ROI (plus I sorta don't want to start over with my time trials...ugh) that's all. This is a consumer product, calm down. I'm going back to bed. Too early in the morning for this.
@Ryu_Niiyama
Psst... I will help you about Mario Kart 8 Deluxe.
(Whispering) "Buy Mario Kart 8 Deluxe in physical....."
@gatorboi352
You will see Mario Kart 8 Deluxe will become BOOOM...!!! after the game released. And the games NOT just only Loved by Nintendo fans only, but ALL people including Newbies / Casuals / Elder, etc. If you still keep saying Mario Kart will not selling more again, that's because you have a Dislikeness with those Euphoria. Since you don't like that Euphoria, you will never understand how Lovely Mario Kart games as an Everlasting games.
Battle mode like it should be! I was incredibly disappointed with battle mode for the wii u. If it was that lackluster then it should have been removed.
The deluxe battlemode is everything I wanted for Mario Kart 8. I can't wait for this gem to launch!
I felt that if Mario Kart 8 had a decent battle mode it would perhaps be the best Mario Kart ever. This is looking pretty damn promising. If they ever added Block Fort from the N64 then I will fill many buckets with my tears of joy.
@Churchy I am hopeful that Nintendo will ride the dlc train further. That Battle mode course select screen could easily fit another 4 courses! (2 for each dlc lol).
@gatorboi352
???
Sales figures don't agree with your comment at all.
Super Mario Kart: 8.8 million
Mario Kart 64: 9.9 million
Mario Kart: Super Circuit: 5.5 million
Mario Kart Double Dash: 7 million
Mario Kart DS: 24 million
Mario Kart Wii: 36 million
Mario Kart 7: 15 million
Mario Kart 8: 8 million
Mario Kart's heyday was the Wii/DS era, followed by the 3DS/Wii U era. Prior to the Wii/DS, Mario Kart was actually losing ground to Gran Turismo when it came to being the top racing franchise. The success of the DS and Wii revitalized the series significantly, even if the 3DS/Wii U entries have not been able to reach the highs of the DS/Wii entries.
Madden is also still a massive seller. Not sure where you got the idea that Madden has been declining, because it hasn't been.
@westman98 I wasn't talking pure sales numbers declining (even though what you posted actually proves that too), I'm taking about the drop off of pop mainstream culture.
@gatorboi352 Mario Kart isn't as big as it was last gen, but it's still a lot more popular than it was during the 4th, 5th, and 6th generations.
Not being a pop culture juggernaut like Mario Kart Wii doesn't mean Mario Kart isn't a big franchise anymore. The franchise is still massive.
@Ryu_Niiyama If You Don't Buy it, You regret it later.
Only MK? What Ports did you Pass? Just Wondering.
@KirbyTheVampire just curious, since you didn't play it on the Wii U, did you skip that console? Great to hear that people are coming back with the Switch!
@PanurgeJr If you don't want the switch version you can continue to play your wii u version for free.
@Dysnomia Yeah, I did. I was interested in some of the games on the Wii U, like Smash, MK8, Pikmin 3, Monster Hunter and a couple others like Splatoon, but ultimately there wasn't enough there for me to justify a purchase, especially considering I couldn't have cared less about the Gamepad, and wasn't super excited about the systems abysmal third party support, even from smaller devs. Plus, there was a distinct lack of franchises that are big selling points for me, such as Animal Crossing. (Not confirmed for Switch of course, but there is a very high chance that the Switch will have an AC) Plus, there was no 3D Mario in the vein of Sunshine and 64, which was a huge bummer for me, and I felt the same way with the Galaxy games, which were very linear.
With the Switch however, I was very attracted to its hybrid functionality right off the bat, and the fact that a lot of the games that I was bummed about missing on the Wii U would be on the Switch within a few months of release like MK8 and Splatoon, along with games coming later on such as Mario Odyssey (Which I'm insanely hyped for, considering Sunshine and 64 were among my favorite games ever, Sunshine especially) and a strong probability for series like Animal Crossing, Monster Hunter, Smash etc etc to appear on the system made it a day 1 buy for me. There seems to be pretty strong third party support for the Switch too. How good it will be in terms of AAA games remains to be seen, but at the very least there's already a very strong indie presence on the system, with plenty of RPGs coming later on to boot.
Plus, there's Zelda, which I honestly just couldn't stand to pass up.
TL;DR: Yep, I skipped the Wii U cause it didn't catch my interest enough for me to buy it. Love the Switch for its concept and its games.
@reynoldsn93 Yeah, that was kinda my point.
@MusicClues I skipped out on Lego City undercover. I bought that day one on wiiu and after beating it I haven't been back. A number of the eshop ports I've passed or will be passing on. Didn't need the world of goo trio, won't need minecraft, don't care about binding of issac. Yet I can't make up my mind on MK8D. I've made and canceled my preorder a number of times now. Amazon likely thinks it is fraud at this point, lol.
@westman98 welp, we shall see in a few short weeks.
I suspect MK8D will do very little to lift the post-Zelda switch situation that is just now beginning to unfold.
@gatorboi352 How do you feel being very WRONG?
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