Opinion appears to be curiously divided on ARMS, even within the Nintendo Life office. Some say it's shallow and limited, while others are more excited about its hidden depth and waggle-friendly gameplay, which calls to mind those glory days of Wii Sports boxing.
If the thought of flailing your limbs around to pull off moves is dampening your enthusiasm for ARMS, you may well be holding onto the hope that it's possible to play the game without resorting to motion controls. The good news is that it is possible to play the game using the old-fashioned stick and buttons combo, which is fine when you're only interesting in single or online play. Local multiplayer is obviously going to be a big draw given the portable focus of the Switch, and while there's the option to use a single Joy-Con each, producer Kosuke Yabuki says you'll miss out.
In an interview with Famitsu - kindly translated by Nintendo Everything - Yabuki explains the various control schemes available:
Famitsu: What was the reason you chose to use the 'thumbs up pose' out of the numerous control schemes available?
Kosuke Yabuki: During the Switch's development, we were wondering how we could hold the Joy-Con to play games. Even though it supports the standard grip, the Joy-Con fits in your palms nicely if you tilt them. I thought, if we were to make a game that involved swinging the Joy-Con around, it should use that kind of grip. So, we decided to combine the prototype that became the basis for Arms with that grip style. And, since the internal sensors are more accurate, you can control it with much lighter movement, so I don't think it will be that tiring. Since there will probably be some people who aren't good at the physical controls, we made it possible to play using the buttons as well. They can use the buttons on the Joy-Con, or the Pro Controller. It is also possible to play using just one Joy-Con, so you can share the fun and play with others.
Famitsu: Can they play without any problems, using only one Joy-Con?
Kosuke Yabuki: Yes. But their available actions might be a little limited. So you should use two Joy-Con when you're looking to get serious… that's how we designed the game.
Yabuki also spoke about the amount of content in the game, stating that:
There will be more characters, with more arm types. What we have available today is just a portion of what will be available in the full game. You can look forward to more information gradually coming out as the release date approaches.
There are many more that everyone can look forward to… but I can't talk about them (laughs). Having only 1v1 matches in the online mode would be too exhausting, so there are other modes being prepared. However, the game is boiling down to 1v1 battles in the end, with them as the main focus and the other modes being on the side.
How will you be playing ARMS? Will you embrace motion controls, or do you prefer to use the pad and buttons approach?
[source nintendoeverything.com]
Comments 65
Pro Controller FTW.
Options are good!
Referencing more than 1v1 matches likely means a single player mode, but is there any harm hoping there's somehow a way they've got 4 player mode working?
"How will you be playing ARMS?"
Like the majority, I won't be.
This is a game I can't see selling too well. It comes across as a game that will only really sell itself after you've experienced it, and of course most people won't therefore it won't sell well. I don't see myself getting this game unfortunately.
I think Arms should be a pack in game for future bundles.. because as some have said it needs to be played to be appreciated. Maybe they could bundle it with extra Joy-Cons. Similar to how Punchout!!! Came.
@daveh30 the pro controller is the most useless piece of kit for the entire switch ecosystem.
I remember them mentioning that traditional button controls were an option in one of the live streams... so that part is kind of old news.
But it is nice to get a bit more insight into the development of the game, as well as confirmation that there will be more characters and game modes.
"How will you be playing ARMS?"
With my arms
I wonder what you lose exactly when using one joycon?
It's a wonder anyone in this close-minded comment section considers themselves a fan of Nintendo. I've had it with seeing unwarranted pessimism and negativity in every article pertaining to the Switch on the internet. Here we get even a morsel of news on Nintendo's newest IP and the first thing you think to do is express needless disdain. Heaven forbid you just leave articles for things you don't care for free from your inane comments.
I'm surprised a lot of people don't like ARMS. I'm quite hyped for it. It seems like the ultimate evolution of Wii Sports Boxing, and I love it.
@erv then don't buy one. Problem solved, eh?
I want to have 2 full controllers for local multiplayer. Pro controller, overpriced as it may be, is still a lot cheaper than a 2nd pair of joycons and the charging grip (by about $50, here in Canada).
Can't wait for this game. Just need a release date.
@erv Thank you. Someone agrees with me. The Pro Controller seems pretty unnecessary, yet everyone talks about the price as if it makes or breaks the Switch.
So you "SHOULD" buy more controllers so you have full controls for multiplayer, but you "DON'T" have to. Hmm
Motion controls all day long for me.
@erv
Really? I've been seeing it's a must have. Nintendolife said 2D games are difficult to play with the joycons. I've seen many hands on impressions that said pro controller is the way to go with Zelda, Splatoon etc.
@Menchi187 I'll be interested in that poll
@daveh30 Don't really see a reason why someone would want a charging grip, unless they plan to be playing more than 20h straight
With my ARMS! YEAH!
@Billsama it's the only grip available to purchase seperate... If you want to have 2 'traditional' style controllers, you need one... Or a pro controller at about 70% the cost (based on my local prices, varying by region, of course.)
I can't wait to play this!
@daveh30 Do they not have the non-charging Comfort Grip for sale in Canada? You can buy it separately in the US for $15 USD.
@ElekidDude no, not yet anyway. Buts let say it was, at $15 (20-25 would be likely based on the exchange). That still puts the Pro Controller $25 cheaper than the Joycons / grip combo. Plus taxes.
Options are good, and I think purchasing the pro controller suits my needs better than more Joycons.
@erv I used the Pro Controller a lot on the Wii U. On the Switch it even has motion controls, e.g. for Splatoon 2. I can't see how it would be useless. The only game we currently know of that doesn't work with it is 1-2-Switch.
I'd love to play but I wish it wasn't a launch title. I can't afford a console, breath of the wild, and ARMS.
@daveh30 Oh, for sure; I wasn't disagreeing with you on that point (I'll be picking up a Pro Controller myself for similar reasons). I was just surprised that they wouldn't have the Comfort Grip available.
I really like the ARMS ideas. I wish there will be another Boxing games with Joy Con usage. Well, also with cute Boxer boy like my avatar.
This game looks like Wii Sports boxing meets Virtual On to me. Speaking of which, Sega needs to get on top of making a Virtual On for Switch.
So Nintendo has finally realised that users shouldn't be forced to use waggle controls?
About time. Nice to see someone's growing up.
I think the Switch needs to allow as many control options as possible for its games as to not alienate anyone who might want to play. I think ARMS looks like a perfect testing ground for a Wii-style title. TBH I think ARMS could hold some real depth and strategy, but with genuine accessibility; just like POKKEN TOURNAMENT.
Still can't get over the title Arms, it sounds like something Hannibal Lector has for a snack.
@MintFox
It's not a launch title.
It's supposed to be out in spring.
@PlaytendoGuy : With fava beans and a nice chianti on the side. patent pending hiss
Yeah, well I was always thinking the way to go would be two Joy-Cons and as little forced waggle as possible. I'd personally go with more traditional controls holding two Joy-Cons, be they attached to the system directly or not, and maybe only use the tilt to change the curve of the shot, but not any motion control to do full punches or block and that kind of stuff. For me, that would likely be the best all-round solution. And, if the tilting to curve the punch is a bit too annoying too, I'd maybe even just put that on a button press or stick/d-pad direction too.
Cool to hear you can play with one Joy-Con. It seems like the kind of game that would go well for impromptu casual multiplayer, but few will be carrying extra controllers around with them. Sounds like it's only for more light heated casual play, but it definitely makes the game more appealing for more situations.
@Menchi187 Bingo.
Pretty amazing that both of Nintendo's day 1 Switch exclusive offerings are largely dismissible titles for the masses. Switch really is a Zelda machine day one. Except that, unlike the Wii, the Zelda title will not be delayed for the outgoing console to ensure maximum sales on the new system.
Will be playing with both Joy-Cons in hand, as it reminds me greatly of playing the arcade version of Virtual-On, which is AWESOME!!
@gatorboi352 Delaying the Wii U version would be a slap in the face- worse, a kick in the groin- to Wii U players considering it was originally to be a Wii U exclusive.
The JoyCons don't impress me too much; I wish Nintendo would just ditch motion controls and put the Pro Controller in as a pack-in.
heh. arm.
I'm looking forward to ARMS. I really like when Nintendo tries new things and this just looks like a fun competitive game to play. I'll probably pick it up down the road.
@Nintendoer
As a person jay wasn't hyped, I don't think it looked bad, but to me personally it looked a prettier Wii boxing. Hearing that there are. Ore people than the ones shown, and more modes makes me open to it a bit more, but full price open?
I think I would need to demo it to see how fun it is, and would need to know there is a deep single player campaign to consider it. I love boxing games, and if it's a boxing meets dmc sort of insanity it could be lots of fun.
Sorry, but with the ambitious MSRP of an additional JoyCon set, I'm not believing this guy. He's trying to push those $80 sets.
If it CAN be played with only one JoyCon, I'm sure that'll be fine for all but the hardcore competitive set (and they live to throw down hundreds and sometimes thousands on their gaming setups, so not a big deal).
Not sure I'll even be playing this yet. Awaiting reviews and a price drop.
It's like a future Punch Out, and I'm all for that. Therefore the depth will be in the gameplay. What's with the hate? Let's celebrate!
@Qun_Mang Um, you know that's exactly what Nintendo did regarding the GameCube version of Twilight Princess, in order to increase sales potential of the Wii version. Right?
@jaymacx that's actually a great idea. Nintendo seems to be a bit pricey with everything Switch related. My son is interested in playing Arms so we will probably get at least one copy. Maybe wait for a sale
a VR version of Arms or a VR Punch-Out would be amazing.
I'm glad Nintendo's finally making much more of an effort in creating new IP's, ARMS looks pretty interesting, but i'll wait for price drop before I'd pick it up.
ARMS looks pretty promising. Suck it, trolls.
@MetaRyan I'm up in arms over your comment.
The depth of this game is just amazing. I think ARMS will actually sell very well, especially to hardcore fighter fans. As this game is much more then just button mashing, but rather very strategic in your movements and your characters.So it offers something that can't be found in other fighting games.
I don't care for games like this, but who knows. Maybe it's not as shallow as it currently looks.
Does the writer of this article not know what waggle play is? ARMS does not have waggle play.
@Menchi187 hmm, remains to be seen. They didn't sell me during the Switch announce,met, but they sure did the next day. Did you even give it a chance during the Treehouse presentation the next day? Looks quite amazing to me.
Can't wait to get this game on release day! It looks so nintendo, and just awesome!!
@BlueKnight07 I'm sure it's either the left of right arm. Well at least that's what I think.
I'm actually pretty hyped for this. I think its mostly because of the colorful art style and awesome character design. Those were the first things that made me hyped up for Splatoon.
@gatorboi352 I know that's how the release happened, was it originally announced as a Gamecube exclusive? Wasn't paying attention to Nintendo news at the time.
@Qun_Mang yeah it was, and in development for years. Essentially the BotW situation.
i wouldnt recommend playing this with any amount of controllers.
1 or 13
@Fbigabig Oh good, I might be able to get it!
ARMS with 1 set of Joycon works really well, we played it , you can see our experience in https://youtu.be/zPjgn2Wepvk
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