Like many modern consoles, the Nintendo Switch is due to receive a sizeable day one system update just prior to launch.
We've now got solid details on what this update will bring, the most important of which is access to the eShop. Without the update, you won't be able to purchase games or even browse the eShop itself.
Other network and online features will also be enabled, such online gameplay, image sharing via social media and the linking of Nintendo Accounts. If you don't have a Nintendo Account yet, you'll be able to request instructions via email on how to create one via the Switch itself.
The update will also turn on the ability to connect to public hotspots which require you to visit a web page to sign-in or have some other form of authentication - the Switch lacks the web browser required to normally access these hotspots.
Nintendo expects the update to launch just before the arrival of the Switch itself, so it should be live the moment you turn on your shiny new console on March 3rd. It will download in the background and will "install quickly" to ensure that it "doesn't disrupt gameplay".
[source nintendo-insider.com, via topics.nintendo.co.jp]
Comments 126
I wonder if the midnight launch timeframe in a big region like USA will cause servers to slowdown or crash with everyone downloading the update at the same time.
Here in the U.K. I can't imagine it being an issue which is cool as I'll be downloading snipperclips as well.
I wasn't expecting them to address the problem with hotspots so early. Nice work!
25.9GB minus how much more with the day 1 download? Still missing a tonne of stuff like VC and a web browser.
"Such online gameplay", much wow.
... Me being bored enough that I can make a stupid meme pun out of a typo should be an indicator that I really wish it were Friday already
No web browser??? Already a downgrade from Wii U. So long, ordering pizzas on your TV with your family.
Gotta have a browser coming surely
@Yhdekskymmenen Do people actually do that?
Is there any word on the size of this update yet? The promise of popping in Zelda and start playing immediately, sounds great, but I'm pretty curious as to how many MB/GB my Switch needs to download before it's fully functional...
Well done Nintendo.. now give us the flurry of information you've been hiding!
@Yhdekskymmenen Why should that be a problem? Most people have like 3 other devices that can web browse anyway.
Will the patch enable SDXC cards?
Can't wait.
The most exciting thing is to watch a shiny new system update on a shiny new system!
@Akropolon I'm sure I read that the update downloads in the background and you can play a game while it's doing so.Don't quote me on that but I'm pretty sure that's the case.
A good update to start with. Not interested in social media and a browser but everything else sounds fine. Any mention on enabling SDXC cards? I have a 64GB Kingston memory card ready to use.
If all goes according to plan, I've got 3 of these to download for myself, Niece and Nephew.
It may be some time to get a Breath in the Wild.
@OorWullie It does. Not like Zelda needs this update to run anyway.
Downloading the update will be my top priority, but it's nice to know it downloads in the background. I just want the eShop to be accessible ASAP!
"The update will also turn on the ability to connect to public hotspots which require you to visit a web page to sign-in or have some other form of authentication - the Switch lacks the web browser required to normally access these hotspots."
So does this mean I'll be able to use the Wifi on the tube? This legit sounds like I'll be able to go online during the majority of my journeys around London - which is way better than I could have hoped for!
I guess "Anytime, anywhere, with anyone" wasn't just a tagline.
Anyone know if the Switch will allow videos to be viewed that are copied to the SD card? Previously did this with the PSP and would be a nice feature on the Switch when travelling.
@rixard That's the rumour yes.
I won't be getting into anything as major as Zelda while the update runs. There's usually a mandatory system restart afterwards so I'll probably have a quick blast on bomberman.
I have my ID on Wii U.
So.... my ID can be used for Switch too ?
@galaia2004 No, or at least not yet. They want to focus on the games right now.
@Anti-Matter IIRC, you have to set up a new "Nintendo ID" via My Nintendo. The NNID that the Wii U and 3DS use won't make it to the Switch.
Usually whatever I order from the official Nintendo (UK) store is delivered the day before, Thursday. I'm hoping they actually deliver the consoles on Friday because that's the only day this week that I have off...
@ottospooky HA! i wish, not sure how many of my orders from the Official Site have gone missing and delayed. Thats the problem living in Guernsey, the delievery company Nintendo uses (Hermes) says on their site they do not deliver to Channel Islands. So to be honest i wont have it until late next week
It it's a day one update, then why can't they just install it before they release the console? delay it or something.
@Yhdekskymmenen
Not at launch day, so keep watching the Eshop. N already said it will come back.
Hotspots sounds like a good idea, but my town has next to no decent hotspots I'd be able to use reliably.
@MarcelRguez From what I've read, it seems that the Switch will use the NNID, but will access it (along with other services) via the Nintendo ID (as long as you've linked them).
I hope they've learned lessons from the Wii U day one update, that was a complete joke of server crashes.
@ClassSonicSatAm because it makes zero sense to delay the console for an update they can easily distribute online. They don't stop working on the software just because the console has shipped, there's always an update coming. If they delayed the hardware because an update was being worked on, it would never ship.
"The update will also turn on the ability to connect to public hotspots which require you to visit a web page to sign-in or have some other form of authentication - the Switch lacks the web browser required to normally access these hotspots."
So that's a common thing outside Belarus as well? I thought we had a typically outdated procedure since there are always talks about gaming via public wifi and such... and here, neither Vita nor 3DS can remotely ACCESS the verification page (not to mention that the biggest public wifi network in Minsk, including the central railway station and the airport, runs om paycards to this day and manages to be slower than 3G at times). Turns out consoles are actually supposed to work with this stuff after all?
Also, again with browser laments. Okay, dear members of "downgrade from Wii U" club, I'll give you one point - the GamePad made Wii U one home console where web browsing made a sort of sense. Thanks to that very second screen which everyone and their amiibo claimed was a needless gimmick. Switch comes along and ditches the feature... and it's still a viable device for the Internet in its TV mode? Am I the only one who found lengthy text inputs on PS4 tedious even with DS4 motion pointer (which I think Switch COULD employ an analogue of) enabled? I'd probably order ten pizzas on my phone in the time needed to google a pizza chain on TV. And in portable modes, chances are we'd take our phones with us even if Switch folded to matchbox size. Unless Nintendo also should have thrown in a GSM module.
Not objecting to personal tastes and habits here, just still feeling puzzled by some of them.
@DragonEleven Really? I guess it makes sense, since your digital purchases are tied to your NNID already, but it sounds ridiculously convoluted. If that's the case, I don't see what purpose the Nintendo ID serves.
@ClassicSonicSatAM
I think it is so those with review consoles dont have access to it.
More reasons for me to wait buying the Switch. Let them fix all stuff and give proper VC options. 2018 will be the year to get the Switch
More important question: is the Switch app out on Thursday?
@ClassSonicSatAm
The consoles will have already been released by this point, they will be sat in warehouses / retail outlets awaiting delivery..... its not like Nintendo could claw them all back.... do the update and then ship them again.
At least I can play zelda while the update downloads in the background
I wonder how long it'll take before we can do custom things like using our own photos for icons, or even wallpaper
Cool, as expected.
Nintendo still hasn't said anything about the Joy-Con issues the YouTubers and fan sites spoke about? This is going to be interesting..
I will miss the TV remote feature of Wii U. No one really talks about it, but I love it.
@SLIGEACH_EIRE just go away now,your boring.
@SLIGEACH_EIRE very unlikely. the 6 GB most likely includes space reserved for system updates.
At least we can connect to hotspots' now.
@timson72 Cop on. They're valid complaints. And learn how to spell correctly. "You're" not "your".
@YeshaYahu5417 They've said that they're looking into it, but all they'll probably do would be to tell people how to avoid obstructing the bluetooth connection.
@Grandpa_Pixel There's a Papa John's app for Apple TV if I'm not mistaken.
Do we know the size of the update? I won't have wifi when I buy the Switch, and my only choice for the update would be tetheering to a mobile hotspot, but if it is too big I'll use all of my mobile data...
@ADistantFuture45 The update is supposed to enable SDXC support.
@SLIGEACH_EIRE They might be valid complaints, but can't you, just for once, also give credit where credit is due? I'm all for constructive criticism (and I certainly don't look at the world, particularly where Nintendo is concerned, with 'rose tinted spectacles') but surely a bit of balance is not too unreasonable also? If you have seriously got nothing good/nice to say about Nintendo or what they are bringing to the table with the Switch then that's fair enough. But then that begs another question: Why are you even bothering to comment at all? Are you purely on here commenting negatively on every single Switch article to spoil other peoples enjoyment of the Nintendo Switch. It really does seem that way...Not cool.
@TheHumbleFellow I use the Wii U web browser all the time. It's so handy. I'll definitely miss it on Switch
So I can download this while I play Zelda, and I don't have to wait? Sweet! And then, once it installs...Snipperclips!
"The update will also turn on the ability to connect to public hotspots which require you to visit a web page to sign-in or have some other form of authentication"
Great news.
"It will download in the background and will "install quickly" to ensure that it "doesn't disrupt gameplay""
I really hope so. I didn't get a Wii U day 1 but I've heard about how bad it was. If true this shows Nintendo are learning.
Switch needs Twitch.
What people are neglecting to realise is that the web browsers have historically been programmed by third parties and so it may not have been ready in time for launch (and it's not an important enough feature to justify delaying the release of the console over).
If I recall correctly, the internet browsers for the original Nintendo DS and Wii (and possibly the DSi as well) were made by Opera, while the 3DS and Wii U use the NetFront browser.
We just need to wait for the developer of whoever is responsible for the Switch web browser to optimise it for the platform and it will undoubtedly be incorporated into a system update at some point. Incidentally, the 3DS web browser was not available at launch, and the Wii U web browser was incorporated into the loathsome day 1 patch.
Really hoping it is a quick download and install...at least it's background though. I remember the 3 hour wait to actually play my Wii U on launch day.
And hopefully some stability ; )
@SLIGEACH_EIRE You comment on almost every switch topic,and bash it,its boring,YOU ARE boring.
I also heard heard the update will enable compatibility with SDXC micro cards. Which hopefully is the case because thats what I picked up for it. And hopefully patch the joycon problem...?
@TheWhiteFalcon Thanks. I can only wait to find out if it will be available at launch.
@sillygostly Being able to sign in to hotspots means there is some form of browser. It's just locked down.
@DragonEleven @YeshaYahu5417 They've said they're working on an actual fix, not just telling people to try not to obstruct the bluetooth. Don't have the source on me right now, but I can try to find it. From what I read, it should be fixed at launch or during launch week (meaning launch -> 7 days after launch)
@timson72 Boohoo! Another spelling mistake. "It's" not "its". Get over yourself. Just because you don't like my opinion.
@DragonEleven
Cool thanks! The first I heard of some feedback. I'll do a Google search on that.
No update addressing the joycon problems?
@SLIGEACH_EIRE
I'm fine with your opinion. Agree with some of it. I know you post it often and on most threads, but imo it's always related to the article, not spam. And I don't see you attack posters personally either. For those reasons, I enjoy your posts even when I disagree. I enjoy it best when you don't bother responding to people calling you a troll. Don't get into those fights or the internet fallback of grammar nazi's. Just keep sharing your opinion!
@ThatNyteDaez This is good to hear. Our wi-fi in the US is a bit of a joke compared to the UK and Ireland, so people continue to rely heavily on 3G/4G here. I'm not expecting to get any significant wi-fi Switch play in, but you never know.
Would've been nice if the update included a couple of surprises like a internet browser but hey.
@EternalDragonX This is what I was hoping to hear about. They are said to be working on a fix, so I think we can remain optimistic. This Day One update was likely compiled before awareness of the Joycon issue was widespread. Not ideal, but not damning either.
@daveh30 Then why ship something if it's missing something or unfinished? They should of added access to the eshop/online mode already it's not like they haven't had time or this is a new thing for Nintendo. I don't mind waiting for a console delay, if it means fixing/enabling simple functions, not to mention those Joy-Cons.
@MarcelRguez I need the update to run Zelda. I'm buying Zelda digitally
bye bye... web browser =(
@ClassSonicSatAm I think they purposely left those functions out of the initial OS so that people that got a review Switch aren't doing things they don't want them to do
I hope it goes fast because I a want o download 1 2 Switch and Snipperclips from eshop to play with my kids that evening....
Not bothered about the browser one way or another. I like to get my gaming stuff as pure as possible. In fact, I was fiddling about with my gba micro and was happy that it would never ever need a patch or software update
That said, eShop is going to b fun to visit and browse once it gets cooking.
VC. Yeah, a nice to have but I can't see why this wouldn't just fold into the eShop under a certain tab? Maybe I'm missing something there?
Also, has anyone heard anything about the speaker quality on the Switch? I've read about a million articles on this thing and not once have I heard a comment on that. I'd imagine it's decent (3DS XL is fine for my liking).
Anyway, hurry up Friday!
@leo13 Why would you do that to yourself
@Anti-Matter
You need a Nintendo account and user id. No More NNIDs.
@MarcelRguez ??? Do what to myself? Make my life more convenient? Make it so that I have fewer cartridges to carry around? Make it harder for my kids to lose the cartridge? I understand that some people prefer cartridges and that's fine but for ME if I know it's a game I'm going to want to keep digital is better
@ClassSonicSatAm what is the issue with an update? Are seriously saying you'd rather wait months to see the console ship with "final" (as stated, it's never final...) software, then wait an extra couple of hours on launch day for an update?
That being said, as others have stated, some of this stuff is left off to disable people who get their hands on it early (be that review units, or through theft) from gaining access to features Nintendo doesn't want them too.
@daveh30
exactly
system updates are fairly common now on most appliances
@SLIGEACH_EIRE you're entitled to your opinion,just gets boring seeing it on every switch article.
@Blizzia The only possible fix they could do from what I understand would be to increase the power of the Bluetooth signal, but that would only reduce the issue, not prevent it altogether, and would have the downside of reducing the battery life of the joy-cons, which I'm guessing they'll want to avoid.
Considering how few people are actually reporting the problem, I wouldn't be surprised if there was an environmental factor to blame... it sounds similar to an issue I used to have with my Wii, which ended up being a result of interference from a Blackberry device.
The absence of a basic browser still baffles me.
Sure, licensing costs and all. But still, its such a basic, yet useful feature that its weird they left it out.
Still, kudos to them for tackling the hot-spot issue, arguably a rather niche problem.
@speedracer216 Ya, you're probably right. There are some certain people here that constantly have a go at me but I ignore them.
What's happening with our dead Wii U's are we required to do a system transfer or will our Nid be the answer?
This is good news, that you can download in the background. I assume the allotted GB set aside already included the space for the update. I know some people are downloading a game, hopefully the install is quick. The fact they were able to make it able to get on hot spots was a must, I drive rather than commute, I'm interested for someone that will be on the tube to let us know how online play holds up on the hotspots.
@SLIGEACH_EIRE
I'm not sure why people get angry at your posts. Are you negative? Surely, but that reflects your feelings about the Switch. Personally I see both good and bad in the Switch, but the potential good outweighs the bad, again that's just for me.
I hope that Nintendo does deliver games, I hope they get a affordable bundle option for the holidays, I hope the joy con issue gets addressed, and though I don't care about this, I hope a web browser is added for those that do. When this comes to fruition, I hope you can be objective 🙂
@Rumncoke25 When that happens I'll be all aboard.
@nhSnork At first I thought a cellular module would be cook too, but, I after I thought about it, cool as a "GSM module" might be, it's good they left it out, lest we forget Vita's 3G debacle. These days hotspots from all the phone companies are a better bet so you can manage it separately from your console, buy it from whatever carrier you want and use it for more than just a Switch.
Cellular is tricky because you need different models with different radios for different frequencies for every region of the world and sometimes for specific countries. We just got to not being region unlocked...that would lock you right back down to the Euro-specific model (or a "universal" GSM module which is rarely universal.) Samsung for example offers multiple SKUs of their Galaxy phones. A SE Asia model, a China model, a Korea model, a North America model, a Euro model, an "International" model (which means NA + EU) and the true international one, with DUAL SIM slots, for Asia + world. Yuck.
To make matters worse, here in the US, we have 4 major phone companies....two that are essentially a duopoly who own the industry, and two "second tier" major carriers. The big two are AT&T and Verizon. The second tier are Sprint (owned by Softbank Japan), and T-Mobile. AT&T and T-Mobile use GSM. Verizon and Sprint use CDMA, and the "SIM" is soldered into the device. You can get a device that will work on both Sprint and Verizon (and some can't be unlocked), but it won't work on AT&T or T-Mobile (or any international network) and vice versa. 4G will work internationally along with VoLTE, but it still uses the CDMA, domestically, for authorization and fallback to 3G phone.
So anything with a cellular device that has to be sold worldwide and includes the US, either needs exclusive models for specific phone carriers, or it becomes a GSM device that basically is exclusive to AT&T (which means outrageously high prices, very tiny allotments of GBs, and generally performance not usable for games anyway. ) AT&T and Verizon are the only two that have broad coverage that reach "almost everywhere" (though only Verizon really reaches truly everywhere and they have a price to match.....the defacto business standard carrier though for that reason.)
On the other hand we can buy any mobile hotspot device from any carrier in any country and use it with whatever devices we want. And we can order Switches from Japan if they try to short us on stock again
@ClassSonicSatAm The Switch consoles that are being sold at launch were probably manufactured and boxed up at some point last year - before the final version of the system software was ready.
That's why a day-one update is required, which will almost certainly be the norm for new hardware releases.
@ClassSonicSatAm Everything @Skunkfish said is likely the main reasons. Another reason is they didn't want the online functionality and/or the servers were still undergoing configuration, stress testing, etc, so leaving the eShop disabled until they patch it in prevented any of the Switches in the wild (or that stolen one) from accessing their network before its ready. (Imagine them testing eShop details by setting all prices to free, for example. They can do that before they flip it live.)
Another major reason a lot of people don't realize, I know game companies do this, but it makes sense on hardware too. Some companies release a day 1 patch, not because there's really a reason to patch things but to force everyone connected to download something so they can get some numbers for exactly how many people purchased day 1 and how many people are playing. It helps them understand their finances and projections and for anything with online infrastructure helps them project requirements for spending to expand infrastructure up to a week, even a month, before industry metrics companies. give them numbers.
This is pretty different from the WiiU however, where half of the OS itself was missing entirely on launch day and patched in day 1. That was just hardware that was made without the OS even being close to ready.
Here's hoping the Day 1 update will be available in Canada as many of our retailers are doing Midnight Launches here.
not another day one update. hopefully this one will be better than the Wii U day one update.
both day one updates do the same basic things. (1)access to the eShop which require a NNID and whatnot. (2) create a small waste of time. (3) the day one update may cause Nintendo's network services to come to a crawl from so many people downloading the update at the same time.
hopefully the Nintendo Switch day one upgrade won't be forced down our throats like the day one update for the Wii U. and yes, i am exaggerating a bit.
@SLIGEACH_EIRE There's no telling how big the file for the update will be, but that doesn't determine how much storage space it would take. Much of the data would more than likely be replacing redundant data already embedded into the system files.
I can't imagine it being more than MB's big. Technically, it could even be streamlining the current OS storage, unlikely but who knows. Either way, if you are a physical game owner, the storage gets you by until you choose to add to it. It is the right decision, lower costs with lower storage that is cheaply upgrade-able by the choice of the consumer. IT comes with a standard entry amount of storage when compared to leading Smartphones companies -Apple and its iPhone 7 is a great example.
Again a day-one update needed to get the e-shop....I just hate that!
How about adding in support to pair Bluetooth headphones?
@Yhdekskymmenen I feel like plugging a laptop into the TV would be a way better browsing experience than what the WiiU could ever offer, but I guess if you can't do that for whatever reason. I've been using the Papa John's app on Apple TV to order my pizza, works pretty good! lol http://www.papajohns.com/appletv/
@SLIGEACH_EIRE: It could be like Raiutora(#96) said above, mostly redundant data. Even though the update "adds" features, it's entirely possible that the majority of the data is already in the system, or even possibly that the update is literally nothing more than "flipping (light) switches(no pun intended)" to programming already on the system.
@Capt_N It could be yes and we can't say for certain but I don't think any of these additions should be sizeable.
@ClassSonicSatAm I don't think you quite understand how the tech world works.
@BoFiS This!
I was thrilled when Koizumi said it would have it. Devastated when it was corrected that he didn't say it would have it.
I guess I understand, the controllers are using most of the BT bandwidth (and maybe still not enough of it considering the dropout issue, though I imagine that's just the power being allocated to the antenna.) But BT audio support on my Vita is its one redeeming quality.
I'm still hopeful they patch it in at some point, if the Joycon aren't eating TOO much bandwidth!
I like how we have people simultaneously complaining that a necessary Day 1 update will dig into storage space that could be used for games, and that said update does not include supplementary features (such a Web Browser) that would dig into storage space that could be used for games.
If you want to complain about 32GB not being enough built-in storage, do it directly. It's a fair point; 32GB is not enough for anyone hoping to have a download-only experience, and 256GB Micro SDs (which would be ideal) are still prohibitively expensive for many people. 128GB is well priced, but nobody really wants to be juggling SD Cards around, so a single purchase that would last a console's lifetime is desirable.
However, it muddies the message if you use a single post to complain that necessary stuff is eating into your storage whilst demanding the inclusion of unnecessary stuff that would eat into your storage. The root of the problem is not enough storage, not Day 1 updates.
@Maxz "If you want to complain about 32GB not being enough built-in storage, do it directly. It's a fair point; 32GB is not enough for anyone hoping to have a download-only experience, "
It's only fair to a point. Find me a console that DOES ship with enough space built-in to have a download only experience? PS4 certainly doesn't. Neither does the XBone, which is the deepest irony since they originally tried selling it as a download-only experience.
At least Switch has tool-free storage upgrades.
I'm happy to hear about the hotspots being addressed. My 3DS can't connect to my work or college wifi because it can't sign in through the web browser.
@NEStalgia It's a messy subject, as it varies from user to user, from game to game, and the file size of games vary from console to console. And as a firm Luddite who doesn't download anything except eShop only titles (and incidentally doesn't own a PS4 or XB1), I'm probably the least qualified person to judge how much is necessary for a download-only experience, but I'll have a go at justifying my impressions.
What I'm basing this off is that Zelda is apparently 13.4GB, meaning a Switch with a 256GB card would hold over 20 Zeldas (including in build-in storage). Assuming most games come in some way under Zelda, that (on the surface) seems like ample space to allow me a download-only experience should I choose it. Most games feel like they should be smaller than the supposedly behemothic Zelda, and I don't own anywhere near 20 games on my Wii U, so 256GB sounds ample to me. Therefore, the 500GB and 1TB offerings of the other consoles seem like multiples of 'ample'. However, I'm not factoring in the increases file sizes associated with the (possibly more bloated) games on those systems, or the many other factors that may come from them aiming to be 'entertainment hubs' as well as consoles.
As it is though, the only games I'm likely to download are titles like Snipperclips, and if that's even 10% the size of Zelda I'll be surprised. I was planning on buying a 64GB or 128GB card around launch, but I think it makes more sense to wait until I need it. And - quite possibly - that may be never.
Anyway, that's my basic argument: 256GB seems more than enough for me if I were to download everything I'd buy on the Switch, so 500GB-1TB seem super ample. As a physically inclined gamer though, I'm not sure I'll even need any upgrade at all. Let me know where the holes in the argument lie (if you can spare the time).
@BoFiS I second that!
Serious question. Does anyone use a browser on a device like this. I mean if it is required for certain features then sure, but between my laptop, phone etc, I can't see me needing a dedicated browser. Youtube and Netflixs apps sure, but id never really use a browser unless it was requred especially with the battery time being at a premium
I hope Nintendo doesn't drop support for Netflix and Hulu on the WIi U.
As NEStalgia, & I have discussed in past articles, BotW is probably not optimized for the NS; specifically meaning, not using the NS hardware to its limits. There are 2 reasons for this probability: BotW has been in development for probably a long-enough time, that it has changed platforms(maybe even originally a Wii title, then to WU, & then to NS). True, the changing platforms bit is speculation, or at least, to a degree(maybe it wasn't originally meant for the Wii). In any case, the other reason is simply that BotW is a launch title. I'm sure launch titles are programmed w/o full knowledge of using the hardware, or in modern consoles, also the OS, to its max potential. So, BotW might be a good base line/number for other games' sizes, as it might be a pretty hefty size of data, even w/o, & before the update (to it).
Download in the background? Nice! Whenever a game was updating on the Wii U it always annoyed me that I couldn't do anything else.
@Antray1984 I would absolutely use a web browser on the switch. I hate using my phone in general. I can't stand staring at such a small screen and I just find it awkward. And unless I absolutely need to work on something on my laptop, I'd rather not bring it on trips.
The Switch has the potential to be my ideal portable device with a few apps added. I expect it will eventually live up to its potential but I'm a little disappointed it's not available at launch.
This will surely also bring a fair old chunk of day one stability.
@SLIGEACH_EIRE
Once again, keep doing what you do.
I honestly respect the way you keep your cool while some of those that attack you get all agitated.
Says a lot about IQ.
Anyone know how big the update will be? I'm in a hotel and will have to use my phone's portable hotspot (like with 3DS). Hoping my data doesn't get too crushed...
@SLIGEACH_EIRE
Buying physical games however as with many people, have a tonne of micro sd sitting around any way.
I'll be too busy with a 2017 Zelda and Fast RMX games among others, to worry about 1996 games on VC to start with.
I'm really..... REALLY, not buying the Switch to browse the internet.. no browser day one is not a concern for me.
Your points... tedious.
@daveh30 It just seems like something that they should of installed before it left the factory (nearly all consoles have online features right from the start), if it's a day one update then surely it shouldn't take months to add it in, that being said I wouldn't mind waiting a few months if it meant polishing the console and having a few more games ready (the only game atm that seems worth buying is Bomberman R and Zelda, but Zelda is on the Wii U too) perhaps fix the GameCube VC Problem too.
They could of continue with the Wii U a bit longer with a few more games before stopping it.
Yeah maybe your right there, but sure they could of close the eshop (like they do for maintenance on the other consoles) not sure why they want to close off online mode, they could test splatoon 2's online that way.
At this rate I rather wait intill more games come out, and they fix console issues (might take another switch model to fix the hardware stuff to be honest.)
@Maxz I think the current uppper limit for Gamecards is 32GB, which is roughly in line with DL BD discs for the other consoles. I imagine some third parties will be consuming a good deal more space than Zelda, not because the game is bigger, but the somewhat cell-shaded art design means the textures compress much much better than the "photo" type textures of most third party games, and full voice acting for a dialog heavy game tends to take up some storage. So I'd expect Skyrim, for example, to require one of those full 32GB Gamecards. But that's another huge game. I also expect COD (assuming it is a Switch game) to take at least 20 + patch & DLC space.
But I do expect the "average" of big games will be around that 13GB range. Nintendo seems to do some magic compression in their formats that other vendors don't. This is evident in patches on WiiU tending to be much smaller than the 20+GB patches I regularly get on PS4.
Overall though I think the 500-1T HDDs on other platforms are more "AAA retail download friendly", however the switch is MASSIVELY more retail physical friendly. I despise opening new games on PS4. After the 20+ minute install followed by a 20+GB patch, then a system update, (possibly after 40 minutes of deciding which old game(s) to delete to make room for the new one) then getting it all installed, if I decide to open a new game one night I end up not actually playing it past the title screen until the next night. It's infuriating. I got Horizon, I'm getting Persona 5, maybe Mass Effect 4 (maybe)...and I think I'd like to stick with Switch and my physical games beyond that!
@NEStalgia I just want to say that I really like your username! ^_^
@Mattiac Haha, thanks! I spent forever playing with different anagrams and such before that one kind of clicked in an "Aha!' moment!
@Einherjar @Paddle1 Probably due to some fear coming from the 3DS experience.
@crazyj2312 I doubt choosing your own photos will be allowed officially: what about the possible offensive content?
@Rei In what regard ? Browser quality or Access Point availability ?
The WiiU's browser was, all in all, quite good so i don't see why the Switch would perform much worse in that regard.
As for open access points, they are so few and far between around here, i never got to use one, so i sadly don't have any experience on that matter.
@Einherjar Maybe they meant using it for exploits?
@Paddle1 If its not the browser, they find something else.
I mean the device has an SD Card Slot, that is a "safety hazard" in an of itself so to speak.
But you might actually be right about that. They may have scrapped it or withheld the browser to make sure that thing is safe.
@Yhdekskymmenen the stated that a long time ago
@MarcelRguez This is cumbersome. They should have the web browser day one. It hurts the process of getting online.
@YeshaYahu5417 They issued a statement saying taht, more or less, it is your fault as you have several appliances jamming the signal, plus a lot of stuff between the joycon and the switch.
@maceng I know dude.. Nintendo put it on their website on launch day..
Tap here to load 126 comments
Leave A Comment
Hold on there, you need to login to post a comment...