The Wii U port of Road Rash spiritual successor Road Redemption is currently being "re-evaluated", according to developer DarkSeas Interactive.
The Kickstarter-funded racer - which has sold around 100,000 copies during its spell in Early Access on Steam - was supposed to arrive back in 2014, but DarkSeas is now aiming for October 15th for PC, Mac and Linux, with the Xbox One and PS4 versions following on January 15th 2017. Should the Wii U version still happen, we'd imagine it will be coming later. The PS3 and Xbox 360 versions have been canned entirely.
Back in March 2016, DarkSeas admitted that the Wii U version was in doubtful, but in April a second statement was issued to reconfirm the studio's commitment to the console.
Here's what developer Ian Fisch had to say about the new release date, and the news regarding the cancellation of the Xbox 360 and PS3 editions:
We decided that since our backers have had access to regularly-patched PC, Mac, and Linux beta versions of the game, that it's better to take our time and release something great, than to feel pressured to stick to our 2014 Kickstarter date and release something mediocre. We've seen Kickstarted games like Armikrog and Mighty No. 9 release before they were ready, and I don't think that satisfies anyone.
What happened with Mighty No. 9 shows that a potentially great game can be dragged down by trying to bring it to too many platforms. By putting the focus on PC, Mac, Linux, Xbox One, and PS4, we can maximise Road Redemption's physics, AI, and visuals,rather than be hamstrung by trying to support lower spec machines.
Do you think we'll ever see the Wii U version at this rate? Let us know by posting a comment.
[source roadredemption.com, via eurogamer.net]
And people call Tim and Inafune frauds.
I want this but I'll only buy it on Wii U.
I will play it either way however.
If Criterion can get Need for Speed Most Wanted running on the Wii U, and Shin'en can (by breaking all laws of the known universe) get Fast Racing Neo running on the Wii U, you can damn well get this game running on the system.
Ask Shin'en for help if you need to. They'll show you how to make games properly.
Oh please, being on too many platforms was the least of Mighty No 9's problems...
Just cancel the Wii U version and hope the NX reveal is of something you can port the game too. Make it easy on all of us because we know that's what you'll end up doing.
"Do you think we'll ever see the Wii U version at this rate?"
And where exactly is the specific part of the statement regarding the Wii U? Only in the older articles? I see...
@A01 I don't think you understand how game development works.
I haven't done any game development for almost a decade, but I don't think I'm completely out of the loop.
Haven't used Unity though, so I don't know.
And another one bites the dust.
The statement doesn't even mention the Wii U, so no, we're not going to press our A button to accelerate anytime soon.
Please, i will buy it in Wii U. There aren´t motocycles games in this system.
I always mix this up with Road to Hell - Retribution. Just imagining that catastrophe coming to U leaves me in stitches.
@DarkEdi You sure?
I think they're having difficulties and Mighty No. 9 gave a good scare.
I can't imagine it doing well if it came to the Wii U anyway, to be fair.
@Ichiban correct, and probably their biggest concern.
Remember that racing simulator that was "re-evaluated" and then cancelled? My money's on eventual cancellation.
I find it disingenuous to cite Mighty No.9 in they way they are intending. That game is bad because it is poorly designed, poorly conceived on numerous levels. For example, they had opted for a 2D look with vastly improved level designs I think it could have offered what fans were hoping for, gameplay-wise.
Considering Mighty No. 9 had a publisher on top of a massive funding campaign, I find it very hard to peg many of the games troubles on the porting process.
Already got the Early Access on a special sale a little while ago. If it comes to Wii U at some point, I'll gladly double dip. If not, all they'll see from me is the $7 I already paid. A shame this game is turning out like this. At least it's been fun.
Do we Want a wiiu version?
If it comes out on WiiU, I'll buy it but otherwise...pass
Unfortunately it appears that Kerbal Space Program might be sharing a similar fate...
Out of all of the problems Mighty Number 9 had, being on too many platforms is probably at the very bottom of the list.
@Ryu_Niiyama I've always been curious as to what your username means? I know Ryu is dragon in Japanese, but the rest I'm not quite sure about.
Looks more likely too be on the NX or maybe cancelled altogether.
I forgot all about this!
Here's hoping that it still comes to the WiiU!
Speaking of spiritual sequels. ..
Whatever happened with the Desert/Jungle strike type game?
I backed this for WiiU support and hope they figure it out, since I've been holding out hope for a few Kickstarter projects I backed BECAUSE they were coming to WiiU
@Neko_Ichigofan haha! I've had this username since I was 13 (I'm 30 now) so it is a bit of an involved story.
Edit: removed my long winded explanation.
I'm seriously considering getting it on the PS4, just to be on the safe side.
Ok, nowhere in that statement do I see where they will support the Wii U. Am I missing something?
Booo...another Project Cars false promise.
I notice these devs don't mind taking money from people who really want these games on Wii U, they just decide one day that they won't bother to port it, sucks to be (Wii) U.
@Neko_Ichigofan and Hyper Light Drifter...
I don't like how they are issuing a statement stating they don't want to go down like Mighty No.9 or the other game, it's not classy and also I think disingenuous - the real reason I think is that they fear it won't sell well on Wii U and not worth the extra effort developing it for Wii U. It would have been better and more professional for them to just say they have taken a different direction and will be focusing on PS4, XB One and PC and leave it at that than make excuses. Let's see how good their game actually turns out. It better be good, or at least better than Mighty No. 9.
Don't know, and tbh, don't care
Sad to see this become another vapourware title.
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