
Mighty No. 9 was supposed to be one of Kickstarter's real success stories. After smashing its original funding total the game looked set to become the true spiritual successor to the largely dormant Mega Man franchise, but a series of embarrassing delays took the shine off proceedings.
To make things worse, Deep Silver published a cringeworthy trailer which even managed to attract criticism from a member of the development team.
The game launches this week and it would appear from early reviews that this particular story isn't going to have a happy ending. The scores dished out thus far have been middling, with sites like Game Informer, IGN and GameSpot all giving it fairly lukewarm ratings.
Here are the scores as they stand currently:
We're currently hard at work on our review of the Wii U version, but will you be buying this regardless? Perhaps you're an existing backer - how do you feel seeing the critical reaction to the game after all this time? Let us know by posting a comment.
Comments 140
Well I think this cements my opinion that gaming is screwed. Don't announce a game before it goes gold people it's just not bloody worth it
I'm just glad it is out at long last and I will have something new to play on Wii U (along with Tokyo Mirage and Mario & Sonic).
I feel sorry for the people that backed.
The scores may be "above average" but the comments make it sound much worse than a 5 as most these websites consider 5 or 6 to be not worth playing.
@Dakt a score under 7 is like "well - the Up button works"
When I first heard about the game I was disappointed that I didn't back it but as the years went on I am now more thankful I didn't back it.
Now I just hope yooka and bloodstained don't go the same way as mighty no 9.
Sadly I am a backer. Thankfully, I only pledged enough to get a digital copy of the game. This won't deter me from giving money to future kickstarters (I have given money to several sucessful and well handeled projects since then, one being the amazing looking upcoming game OBDUCTION). However, I will never give money to Comcept ever again.
I will probably play this game a handful of times, and then let it collect dust in the corner of my external harderive.
Looks like a fail then.
i bet the game is just fine, ppl are just butt hurt about the delays...
Now you see the problem with kickstarter games? Things like this will happen.
Now just imagine all that money given to games like Shenmue 3 and Yokalalee only that it ends up being like this one. Oh and let's not forget Bloodstained a game that people think its gonna be a blast.
People who backed it still appear to be awaiting there download codes.
I dont have much extra cash right now so I probably won't get it. Wouldn't mind trying it one day though. I'm sorry to those who backed this. Seems like it has been a rough ride. I am glad I backed Yooka Laylee instead of this.
This is exactly the reason why you will never ever EVER see me anywhere near kickstarter. Even Shenmue 3, which brought a nostalgic tear to my eye upon realising the story will finally be finished, didnt elicit so much as a penny from my wallet. Because you never know what the finished product is going to be like, or even if it will get finished at all.
Eurogamer liked it, but really, it looks like a quality rehash from the 2000s. Might get it when the price gets reasonable, but certainly not until then. After all the money and time Comcept got this is underwhelming. At least Double Fine knows what they're doing. Still looking forward to ReCore though, but I think I'll wait for the reviews to come in on that one.
Looks average but I dont expect "average" from a game that got 4 million in crowdfunding, not when Shovel Knight and Hyper Light Drifter exist.
My money is better spent elsewhere.
Hey Capcom! Show Inafune how to do properly!
(There's a sentence I didn't think I'd ever write).
Eh well I saw this coming. Not from the trailer but from the very beginning. It had potential but it tryed to be so different from Megaman that instead of becoming a tribute it became a mess in its own rights. Besides the development has just been a mess for a while now, which is never a good sign. But I know Yoka-Lele will be amazing. For it having no reported development trouble, no delays, And having the heart of the game that was before it(Banjo and Kazooie). While the developers at Playtonic aren't just making this a tribute or a love letter, but a whole new experience that embraces what was good about Banjo and Kazooie, rather then stray away from it like Mighty Number 9
Since I Kickstarted it, I'll try it out. However, I'm no longer hopeful that it'll be great, and I'm now much more wary about using Kickstarter.
@crazyj2312 Don't forget Oddworld New 'n' Tasty, best deal in a long time.
@Marce2240 Miyamoto admitted that people took that quote out of context.
@Dakt except that a. 5.5 is average on a 10-point scale (which means half of the scores were average) and b. no one sees a 6 as "above average", including most of the people writing reviews, including the readers, who generally see anything under a 7 as terrible and c. a game with this much expectation behind it scoring a mere "above average" is a crushing disappointment*.
*Or maybe you think because people expected it to be a 3 (whatever that means) and it got a 6, so, really, it's twice as good as expected!
Gamereactor has been a bit more merciful, giving it 8's and 7's depending on the region. The Finnish one (8) mentioned controls, level design and difficulty levels as pros. Cons were story, voice acting and sudden deaths.
I'm a bit regretful that I backed this, but I won't slay it 'till I play it. After all, there's many games I've enjoyed despite mediocre review scores.
@hybridseed @kamikazilucas Sorry, but we don't want to de-rail onto piracy, thanks, so I've deleted your posts as inappropriate.
@gcunit thank you for that
This is one of those occasions where I'm going to give the game the benefit of the doubt and trust my instinct. It simply has too much hype/controversy surrounding it and "mainstream" reviewers have repeatedly shown their inability to be objective and not allow outside influences taint their scores. A good recent example was Star Fox Zero which has become one of my favorite games in the entire series but most reviewers (Nintendo Life obviously excluded as they actually played the game and understood it) piled on the "it's popular the hate on Nintendo" bandwagon and made the game sound like cancer. All I want from Mighty No. 9 is a fun throwback to the days of Mega Man with a focus on Gameplay, I don't need the thing to be some transcendent reinvention of the Mega Man formula.
Average looking scores but I'll check it out still.
@gcunit I'm not the one advocating piracy here, I'm trying to make a stand against it.
Either way I didn't backed this so I can sit back and watch the guys who pre-paid this blow up
I backed this and even though I'm sorry it didn't end up well, I would not say I wish I didn't back it. Kickstarting is about taking risk to help back something, that is kinda the point that it might not turn out well... Now we know how much we can trust in Inafune.
On the side, I just don't get the people who get off on the negativity this game gets. Yes it deserves it sure, but it's nothing to be happy about.
So.....the fact that Nlife is putting up a pre review roundup of a game they are currently reviewing tells me all I need to know. It's gotta be a glitchy mess of an avg game
@Dakt Well you must have a pretty crappy games library if your average score is 5/10 5 has never ever been the average review score for games, it's more around 7.
@hybridseed What you were discussing is irrelevant to this article, plus it was a conversation that has been had a thousand times and doesn't go anywhere apart from down. Please stay on topic and don't take the pirate bait. Thank you.
I think the big takeaway here is that this was supposed to be a return to form for Mega Man through a new IP by the original creator. Sure, 6s aren't bad reviews, but for what is literally the second coming of Mega Man, it's extremely disappointing at a bare minimum. Clearly it's not carrying the torch of a beloved franchise as everyone expected while backing it on Kickstarter. It may not be horrible or objectively bad, but being average instead of great, for a title selling itself entirely on being a rebirth of a beloved gaming franchise, is nonetheless a crushing defeat.
I am seeing what looks like people not understanding how averages work.
P.S - None of these are an average score.
This Game:
Of all the kickstarter projects I've backed, this is the one I couldnt care less about. This could've been so much better...
I like how people are defending this "average" score. Sure, average is a good score, but not when it's supposed to be the new Mega Man. Then again, looking at how Capcom treats him, I suppose "average" is a fitting score.
Glad I didn't bother with this one.
Funny how some complain about the game being too hard, while others are saying it's too easy.
Some of the criticism sounds eerily similiar to Gunvolt's criticism: it doesn't quite play like Mega Man and there's not much in the way of platforming. Here at least there's grounds for that, as it was deliberately marketed as a spiritual successor; however, I feel that if the Kickstarter drama for this game hadn't been a thing it would've scored better than it has. With GV, the majority of critics gave it an 8, while it was the distinct minority (USGamer, for instance) who judged the game as a Mega Man successor. I feel like that may have been Comcept's big mistake: they marketed it as the Mega Man game everybody wanted but also wanted to differnetiate and freshen up the gameplay, placing things in an awkward middle.
@Dakt Above average for this site, but I know Game Informer at least has their average score at 7-7.5. A 6 is basically a D grade.
as a mega man fan, I've learned to pretty much ignore review sites for anything mega man esque. even this site gave dark witch terrible reviews, but I love those games, which I consider better than gunman clive, which receives nothing but praise.
I find both games good, but enjoyed dark witch more.
game reviewers have historically given mega man games.
Azure striker gunvolt scored lower than MM9 and 10.
I've never disagreed with reviewers more than on games that are mega man esque. so many fan games and dedicated fans, but people reviewing it generally don't even like 2D platformers or games bereft of exposition. if the story isn't grandiose, why bother reviewing it?
I'll say it again; maybe Inafune needed Capcom more than they need him, at least when it comes to Mega Man.
Whatever the review scores, this sort of game is very much the type where what I think of the look and sound of the game trumps anything any reviewer says. So I'd personally wait to see some videos of gameplay from the full game. Though if the game is broken or controls poorly then I'll obviously try to establish that too.
Stuck Record: Watch_Dogs scored averagely, but it looked good to me and I ended up loving it.
Sucks to be a MegaMan fan, I guess.
@Shiryu and Lego Star Wars and Terraria
Actually the reviews are not that bad when you read them, super solid and fun gameplay with awesome boss battles holded back only by some odd choices in the level and game design.
Definitely sound like more than an "average" game, it kinda surprise me that they scored it so low.
Looks as if this game is shaping up to be like an anime fan on prom night
It was over hyped from the start, and there was no getting away from that, but from the initial play demo I haven't been interested and it kept going down from there. I'm glad people who want it will finally be able to play it, but it just looks meh.
And what scores do mega man games get? Everyone expected a successor to mega man, not and average 2d shooter that's on par with I don't know, gunvolt. Not blaming Kickstarter, because I have done good games that were Kickstarter, but I won't give money to a dev until the game is done. I'm not a bank.
@MysteryAozz
Timeless "no, just no" reaction from the Nostalgia Critic. Never gets old!
@vitalemrecords Yeah.. I honestly think 5 should be average because otherwise there is no reason to score on a scale of 10. I think Nintendolife is a little better than most with the average being around 6.
@Tsurii All of the games I've ever enjoyed have averaged over 7 in review scores, so yes, the system is flawed. But my perception of it is perfectly in line with the way it must be used.
@Tsurii Also, not even in personal opinion, I mean you literally cannot argue with the fact that the majority of non shovelware games score over 7/10, that's not my doing believe it or not xD
All I have to say is
HAHAHAHAHAHAHAHAHAHAHAHA!
All the backers got what they deserved.
Oh my God it always feels so good to be right!
Precisely why I don't back kickstarters don't know what you'll be getting.
@Donutman not everyone. I didn't. I was saying from the start that the game will be crap and that Inafune-scam is all there is to it to say
What a NIGHTMARE. I think Inafune has buried hia career.
Makes you wonder how could they screw up with 4 million dollars. I feel sorry for those who backed the game.
QUICK, REINSTATE THE EMBARGO!
This just goes to show that things like Kickstarter are a scam.
A lot of that 4 million went to "other projects". I guarantee it.
Disheartening, but not unexpected. I'll still get it anyway, first because I'm starving for Mega Man or Mega Man-like content, and secondly because, well, reviews are more of a guideline than a hard rule. I have personally disagreed with quite a few reviews (including here on Nintendo Life) this year alone. So who knows, maybe I'll have a different point of view regarding MN9.
Well........at least the retail version will be around £10 pretty soon now....
You are using "5 is half of 10 so it is average" logic in an industry where most use "similar to how i would be graded on a test at school" logic. Neither are necessarily wrong
It doesn't change anything for me!!! Every game has his flaws and this one is no exception. I still learning to not rely too much on video games reviewers.
I think the problem with this game is that it's just a by the numbers side-scrolling action platformer not a broken or bad game at it's core but outside of that it's just bland,colored between the lines, seen it all before type of thing.
I also think the hype and wait knocked off a few points.
It's funny that the Azure stiker, gunvolt games are actual better mega-man succesors than the one that should've been.
It seems Inafune wasn't the creative mind behind Megaman after all. You can't make a game like this with a game like Megaman 2 under your belt.
I love you guys. When a Nintendo game is bashed by mixed reviews: "b-but it's worth it, let's write an article explaining how people are supposed to enjoy this game".
@rushiosan
I was about to reply "come on man, we're not like this"... but then the words "Star Fox Zero" came to mind.
I'm going to eat pizza tomorrow
I get it, but the unfair thing is when everyone compares this to Mega man, when Inafune said not to.
Facepalm. Ugh....
Looks worse than original Megaman.
Cancelled my preorder today. When it is 10-15 € I am gonna buy it.
@TreonsRealm - Well said. You've summed up the current environment well.
@vitalemrecords Sadly, you're correct; that's how most people view the 1 to 10 scale these days.
And it's absolutely dumb.
To use a 10 scale then disregard anything below a 7, feels like an abuse, if not an outright incorrect use, of an otherwise perfectly good scoring system, which is why I honestly feel the rating system for games needs a drastic overhaul.
You don't use a scale with ten units only to disregard 70% of the scale as useless.
Anyone thinking that it's "okay" to say that a 6 is "barely passing" needs to be kept away from any sort of game reviewing.
When I first saw the trailer about 1,5 years ago I thought, wow, this is gonna be awesome. As time went by, my interest diminished a little but I was still up for a day one purchase. It was actually the last trailer that changed my mind a lot - I dont wanna make people cry like an anime fan prom knight . I dont care much about review scores but I think I will give this one a pass regardless. Its certainly not a must-have for me.
I saw this coming. After the trailers, I knew this wasn't going to be good.
Also this game shows why I dislike review scores. People remember the score rather than the review, and there is always debate on what is average, or good and blah blah blah.
I have it on preorder and to be honest, I'm still getting the game on Tuesday. I'm not as excited for it as I was back in the day, but I'm willing to at least try it out and the jury is still out on that, whether I end up liking the game or not. I mean, I played and beaten Rise of Lyric and personally, I thought it was okay, despite all the bugs and incompleteness that game had. To me, 5 or 6 doesn't neccessarily mean that the game is bad, but just with flaws that should make the customer cautious about what he/she is getting out of it.
@khaosklub Agreed. The Legend of Dark Witch series is amazing, and it's a shame that Nintendo Life's review for the second game say otherwise.
@RoomB31 Oh yeah! When it rains it pours.
Still waiting on my code, don't regret backing this dispite reviews. I backed this, Shovel Knight and Yooka Laylee, so not worried about Kickstarter games. Still looks like a fun time, time will tell though.
More like Mighty Number 6
@smashbrolink Do you think a 10 point scale is stupid in school and such too? Do you understand what average means? Do you like having half or large portions of your game bad to then give it is 5 or a 6 and then say it is decent? Would you call a restaurant good if you got your burger platter and everything on it was good except a soggy bun? yes, you can give the meal a 5 out of 10 but would you still call it good or decent?
Even more so when an average is taking the entire pool of scores, adding them and then dividing them by the total, you'll often get more than 5 or 6, especially when it comes to products.
Another thing I find kind of pathetic is when people try to defend these scores of 5 or 6 saying that we should call them "decent" when it shows the game has many flaws, sometimes even big ones especially after the mess this game has been. Overall, it is just sad to be expected to just accept what people do with their products and blindly say "it's a decent game" when there are clearly flaws and it doesn't even meet up with the majority of games.
Before Mega Man became retro cool with 9 and 10, none of the Mega Man games were critically acclaimed (except I guess the first few NES titles?) and this looks the most like Megaman X8 (which I liked, but the critics were "meh" about) so this score isn't that surprising.
@Smashbrolink
Please watch your mouth.
I knew this game was in major trouble when they announced the second delay. If I did have a pre-order, it would have been cancelled by that point.
This game still suffers from frame-rate issues (according to IGN). It makes me really wonder about the state of the game during the first and second delays. And even after all those delays, its still a noticeable problem... yikes.
I really hope it is worth playing, mega man was always my favorite growing up and I have expected this to be the great successor fans wanted..
Time will tell..
At least I know there is no way Yookah-Laylee is going downhill, that is a team o talent there not slowing down soon.
I honestly can't help but feel bad for the people who backed this. I am so sorry.
@Moeblob This is just sad...
I hope the reviewers where honest. To me it still looks like a fun game. People had faaaaar to high expectations for this.
In the end its still a Megaman-clone, that people might try JUST because there's no official new entry coming. The same will happen with Yooka Laylee, mark my words! Don't expect TO much, and accept it for what it is!
By the way: Azure striker gunvolt also doesn't hold a candle to, lets say, Megaman 2. Its fun, sure. But not truly remarkable.
A total joke. Could these be the worst game people have ever backed?
I don't trust big companies to tell me if a game is good or not. I'll decide if it was worth my moolah! A crappy game trailer, controversy with an idiot employee and several delays does not a crappy game make. A crappy game makes a crappy game.
I'm hoping it will be fun. As a new WiiU owner I don't have a game for myself yet that has made me fall in love with the system.
Mighty No. 9 does indeed look like fun.
Self inflicted
Well I never expected too much of it anyway. If you compare it to Yooka-Laylee, which already looks like a great game, might no. 9 looks even more lame.
@ekreig: I just love the fact that you inserted that Psych gif there.
The messed up, crazy, overzealous, and overall angry legacy of mighty no 9 waiting comes to a close. This is the result of my, ours, and concept's pain and suffering comes towards to.
I have nothing to say about this game- didn't back it, wasn't planning on getting it any time soon (maybe once it hits the clearance bins).
Interesting to see such an argument in the comments over review systems, but am sadly not surprised to see some people with "look, my view is right, get over it." Clearly people have different ideas about how a scoring system should work. This falls pretty much in opinion territory despite being number-based which can make it seem like it should be otherwise. 5 is average for you? Fine. 7 or 8 is average for you? Fine. No different than you prefer FPS games, I prefer platform, and Joe across the street just hates video games altogether and would rather play football (whichever sport that brings to your mind).
Can you please start your review with the line "slightly less than 9..." Nothing would please me more.
I hope this is not just early reviewers jumping on the hate bandwagon, I'll give it a try anyway. I really hope this game does well as much as it can. If it doesn't, it's pretty much good bye to any new Megaman X type game, since Capcom apparently doesn't care about them anymore.
@Henmii I'm with you on that. I do not trust anyone's online opinion about this game anymore, seems the internet collectively decided it must be bad and hated very early on, for no real reason. As long as it plays anything like Megaman X and isn't too expensive, I'll be sure to buy it.
Wow, that's a lot of comments. I wasn't a backer, but I was pulling for "Inafune vs Capcom" regardless, and it looks like his first effort will not be a smashing success. Really unfortunate, but I still plan to play it... it sounds like it'll end up being a "weekend-rental-something-to-do-game" that reminds me of Mega Man, but nothing more. Better luck next time Inafune-san.
Fun fact: three points out of every review score are for sympathy
"Even if I cured cancer I'd still be a failure for thinking backing this was a good idea"-anon
@DiscoGentleman Yeah? I'm basing this mostly on how the later versions were received, since I guess I got into Mega Man when he had reached his "more of the same" phase!
Hey, apparently X5 got good scores though (I like that one)!
But did the game follow up on the dive that makes you breakfast promise?
Still waiting for the eventual 3DS version but if this game is even "eh, it's alright" instead of awesome it should be a career-ender. If this is not even as good as Legend of Dark Witch (disclaimer: that game is super fun) it's inexcusable.
Well regardless of the reviews, I'm just glad it's finally out. My excitement for this died awhile ago, and I'm a backer. I don't even remember what system I picked! Crap on a stick!...
The best Kickstarter story is still Shovel Knight! At least as far as I'm aware.
@Marce2240 "A delayed game is eventually good... unless the developers are lazy and think we'll buy it even if it's bad."
Disappointing to hear given its funding & years in development.
Might pick up the 3ds version but only if it's not too far behind, at sub £20 & has received some gameplay patches (going by the other reviews online).
Still incredibly excited for his next game, Recore, regardless of the issues surrounding this.
Yeah, it's a bummer. I backed it. I'd rather it be great, but I'll still have some fun with it. Thing is, I have no regrets about backing it at all. Kickstarting isn't about pre-ordering it's about giving a chance to create something that wouldn't be made otherwise. It's about supporting a type of game you like or giving a particular creative person or group a chance to see a vision through. That's why I like doing it. Of course it's not always going to be a satisfying result. That part is no different from games that are publisher-funded from the start.
I always find it so weird to see people saying "see? I told you so" as if backers don't know why they are spending money. To be fair maybe some don't. All you are proving to me is that you don't want to support people's dreams if there is any risk involved. Good for you?
@Dave24 Look I hate everyone on this site (kidding) and i'm glad this game is gonna be terrible but why you gotta be an a-hole to the backers?
I trust the team behind Yooka Laylee. They are all great guys, genuinely passionate and hard, hard workers. They also have better experience in my opinion.
Mighty Number 9 was led a total muppet. Don't compare his team's failings with the talent of Playtonic. Different ball game.
Yooka backers should not be disturbed by these pretty predictable results. This game was broken from the beginning.
@CreamyDream The thing is at the time it had the potential to be something good. If it wasn't for KS and the backers we wouldn't have great games like shovel knight.
@Zombo I rike you But why be ahole to backers you ask? Because they were no better to people calling MN9 a scam and the game ending as a pile of loo.
And in the end, they won't have the balls to admit they were wrong.
I'll buy Mighty No. 9 when it goes on sale and not before. I can't justify paying full price for it.
A delayed game is eventually good...
I don't remember Duke Nukem Forever being the most gosh darned awesome game ever when it was eventually released.
@DiscoGentleman
I noticed how much we Nintendo fans - which of course extends to the NL staff themselves - tend to be apologetic towards even the least successful and/or more controversial Nintendo games, but it wasn't until @rushiosan's comment that it dawned on me. Star Fox Zero was this in a nutshell. We've seen plenty of "how to make the most of your time with Star Fox Zero" articles, but I doubt anyone will write anything concerning "how to fully enjoy Mighty No. 9".
I also saw this lukewarm reception coming, but not with the usual "HAHA, TOLD YOU!" attitude I see on the site when discussing this game, but rather with a "please don't suck" kind of mixture of fear and hope.
The name of the game still sounds stupid to me. I never could get interested or past that name.
Gunvolt or whatever that 3ds game is called seems to be more of a spiritual sequel.
Right now, I feel bad for Inti-Creates since their record is usually pretty great (Gunvolt 2 that's coming out also looks amazing) as well as backers, especially after stuff like Yooka and Bloodstained's recent gameplay footage being amazing right off the bat.
Kickstarter for sure has a lot of bashers out there, and this definitely didn't help things. Hopefully it stands as the miss in a series of KS successes.
A rushed game just gets patched after release until it is good.
@DiscoGentleman
Then again, what Nintendo supporters do is merely fighting back. The net is flooded with anti-Nintendo bias. Just go watch the infamous Brawl episode of Zero Punctuation. Or any Nintendo review on Gamespot, IGN and the other usual suspects.
should've expected this from gunvolt, you only get hurt while attacking and you only have to tag enemies and hold a button to do damage
I'll pick it up when it lands in the clearance bin.
@Marshi At least Shovel Knight turned out extremely well.
Meh. I'm more excited for ReCore than this.
I'm more looking foward to Bloodstained.
HahaHahaHahaHahaHahaHahaHahaHaha
(taking a breath)
(Repeat)
Capcom.
Megaman XX.
It is time.
To me the game looks fun, visuals aside. I'll be picking up a 3DS copy after reading the Nintendo Life review.
Mega Man ZX and ZXA were great, scored well, didn't do so well sales wise.
Mega man X8 got a lower score than X6, which is kinda a broken game.
ign gives mega man 8 a 6. A 6! while 8 certainly wasn't my favorite, it was definitely better than 7, which got a 7, and was certainly fun. it was a solid working game with lots more content than previous mega man games.
I'll wait for reviews from actual mega man fans, because that's whom the game was for.
if you can't beat mega man 10 on hard mode buster only, then your opinion on this game means nothing to me.
Maybe Mighty no 10 will kick its tabootskis.
@ikki5 There's no point in using a 10 scale when only 4 out of the 10 mean anything other than "horrible".
By your logic, this is how a 10 scale currently works:
1 = horrible
2 = horrible
3 = horrible
4 = horrible
5 = horrible
6 = horrible
7 = average
8 = above average
9 = great
10 = amazing
Do you see, now, how pointless that is?
It's literally using the exact same meaning for 6 out of 10 of the results, which tells nothing about the product.
That IS a stupid way of doing a 10 scale no matter how anyone spins it.
Saying 6 is horrible is not like a soggy bunned burger; that's like saying 6 is a burger with stale buns and rotten maggot-infested meat.
People who abuse the 1-10 scale by ignoring anything below a 6, would be better off using a 1 to 5 scale; at least then they've got a decent way of judging using the full scale, instead of arbitrarily saying that 6 or lower is just trashy.
It sounds far less stupid to say that 3 and below would be trashy, because 5 would be an average rating, like a burger with just enough seasonings and condiments to make it good, but not enough to make it above average, with 4 being a "below average", meaning heavily flawed but with a few redeeming points, and 6 being "above average".
A 6 is above average.
Not flawless, but definitely a step above the norm.
Or in other words, a good game.
If people really feel that Mighty No. 9 is a trashy game, then they should be giving it a 3 out of 10, not a 6, since 3 would be the highest sensible thresh-hold a trash game could get to before becoming just below-average.
@Xaessya There's obviously going to be exceptions to every rule.
Seems this is one of them.XD
@Pahvi yeah - jokes need to be explained away into oblivion - thanks for being super literal
@smashbrolink
If we go by this, than any point scale is useless really. Like look at school. Anything below 50% is a fail (or 60% depending on where you are) so does that make that whole half is useless? Of course not. Then when it comes to how well you did, well, 60% is you did pretty badly, 70% is you did ok, 80% is good, 90% is great. i remember when I was in school, I if I got around 70% I was around the class average (give or take) which is the same situation here. So tell me, why should game scores be any different? If a game got a 5/10 or 50%, why should we be calling it average or a decent game when there is a bunch of trash in there? When people give the game a rating, they are basically giving the game a grade and just because you got a grade of 5 or 6, it doesn't mean you still didn't do trashy. There are certain things that people award points to like controls, visuals, sound, etc. Just because it lacks in one thing doesn't mean you take away from the good parts. However, that also does not mean it is a reason to then call the game decent because if something gets a 5/10, it was crap for still half the game. Do you like getting served 50% garbage? As I kind of said before, if you went to a restaurant and they have you half your plate of good food and then they dug the other half out of the trash can, would you be happy? Would you say your plate is decent?
As for you saying a "6 is above average," that is total BS because that is not how averages work. You want to have games ranked based completely of itself and not take into consideration the rest of the games out there when looking at what is average or not. When people say a game is average, it is an average game in comparison to what else is on the market.
In the end, you need to learn what it means to get a score and what it means to be in the average. These are two completely different things and anyone using your logic to call a game "average" because it has a 5 or a 6 is blatantly wrong.
I like it.
@ikki5 It's not wrong, because this is not school work. Different criteria is used when judging a game compared to grading something important like a college paper, so comparing the rating system to a school grading system doesn't make sense.
Similarly, the food example is BS; again, a 5 out of 10 would be just an average-quality burger.
Nothing special, but certainly not garbage.
By your logic, over half of the current 1 to 10 rating system is literally USELESS, and that is a sign of a BROKEN SYSTEM.
Again, a 5 out of 10 isn't a split of half good and half bad, because that's the same as lumping anything below 5 as worthless and everything above it as GOTY, and that's not how these ratings work.
A 5 on a 10 scale, is an indicator that a game was an average-quality game. Middle-of-the-road. Paint-by-numbers. Something with very few flaws, but nothing outstanding to make it stand out amongst the crowd of its peers.
That is in no way the same as "half garbage", because being an average-quality game automatically puts it above being called trash, but below being excellent.
And saying it's garbage "compared to what else is on the market" doesn't work, because "what else is on the market" is subjective in quality, and in this case, most of them, too, are still being judged using the current flawed system.
What I want is to see a system where averages aren't based upon a scale that discards over half of itself, to please a sub-set of elitists that feel a game is only good when roughly [ballpark] 3/4th's of the game can be considered above great in quality.
The way the current 1 to 10 scale is defined, doesn't tell enough about the games it's being used to judge. It disregards too many as useless garbage when the fact is that a lot of games with a 5 or a 6 still have worthwhile points to buy them for.
Even below-average games with a 4 rating can be worth a funny let's play or two, if only to laugh at their flaws.
@smashbrolink It is wrong because you don't understand what it means to be average. And it doesn't matter if you are grading a game vs school because you are STILL grading a game. Then we are comparing the grading of this game to the grading of other games. Plain and simple, just like if you scored below the average of your peer in school, the same applies if a game scored below average than it's peers (in this case, other games).
You are still trying to have that score pertain to a single object (in this case games) when there are many object that have the score When given a 5/10 or whatever, that is giving it a grade while an average is comparing it with how it did against everything else. It if performed worse or scored less than the average of everything else then it is below average and other games did what this game did not do. If you want to see a system where averages are not based on this then you don't want averages at all. But just remember, what ever system there is, there will always averages simply due to the fact that there is more than one game in the world.
Also, my logic is not broken because I understand what the term "average" means. And no, 5/10 does not mean average quality because the average game is not 5/10 when it comes to measuring quality. And yes, anything under 5, I would probably guess it garbage because there is more bad than good in the game. Anything under 7, I would consider below average because it is. The average game scores around 7/10. Even more so, I find it strange how you call something that has equal bad to the good mean it is an average game when it is not because the majority of games are not this. Learn what an average is.
The score is not by itself when talk about averages and being average does not mean you take the median of the grade scale either because that is 100% wrong when it comes to taking an average. So please, learn the difference between a score/grade and an average.
-Edit-
Maybe this will help you understand. Calculate the average of 70%, 80%, 85%, 60%, 55% and 90% of these scores. Then find out the average and then hopefully you'll see how it applies to video games.
My best friend has it and is liking it so far. I'm considering getting it, because I know and trust his taste in games. It's hard to tell if people are hating this because it's a bad game or because expectations where run high after all these years. All I'm looking for is a decent Mega Man clone lol
@TreonsRealm Your defence of this pile of rubbish is to compare it to Star Fox Zero, which sold fewer copies than Sonic Boom: Rise of Lyric? Winning strategy there, mate.
I'll be the first to admit that reviewers are sometimes, even often, biased, but you can't argue with sales. SFZ did awful business and I have every reason to believe that MN9 will as well. Not just because of all of the controversy but because it is, at its heart, a Mega Man game. The only gamers that want to play that are old fossils like myself that grew up with it, hardcore platformers, and Dark Souls-loving, arcade-style masochists that are obsessed with mining the outer darkness of the art form.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...