Update:
This is now also confirmed for a 23rd October release in Europe.
Original Article:
If you don't like licensed TV tie-ins developed by Ubisoft, look away now. Gravity Falls: Legend of the Gnome Gemulets is a title that uses the handsome UbiArt engine that now has a release date for the 3DS in North America - it'll arrive on 20th October.
This is based on the TV show from the Disney Big Grin channel, which is described as a '#1 series' in the press release; it was announced earlier in the Summer with the following teaser video.
It does look like a reasonable game in those snippets, with the following PR excerpt highlighting a character switching mechanic.
Players will play as both Dipper and Mabel Pines in dual character gameplay switching between characters at any time to use their unique powers and abilities given through the power of Gnome magic. Dipper is bestowed with Gnome Battle Cuffs which deliver powerful punches at close range, and keeps his trusty flashlight by his side to shed light on the many mysteries in Gravity Falls. Mabel wields the Fleece of Bezazzlementthat lets her whip her sweater sleeves to attack monsters from afar, and her grappling hook is at the ready to help access areas otherwise out of reach. Dipper and Mabel will complement one another as they will unravel a mystery to learn more about the inhabitants of Gravity Falls and unlock secrets of the town's past.
We don't really know a great deal about this show, in all honesty, but are any of you fans that are tempted to pick it up? You can say so, we're all friends here.
Comments 35
This game looks very promising, actually, and I'm not all that familiar with the show; it doesn't hurt that the visuals are gorgeous. Yeah, I think I'm pretty sold on it.
It doesn't look to bad. I'm not a fan of gravity falls, but it does look nice.
Maybe it'll end up like the adventure time games. I don't particularly like adventure time either, but the games themselves are pretty decent.
"The pretty Ubiart engine" is a nonsensical statement Tom. It's a 2D engine. It has no aesthetic quality until you fill it with art. That art would be equally pretty in another 2D engine.
You guys have made this mistake before when you were saying YookaLaylee doesn't look like a Unity game. Unity games don't look like anything. They look like what people make them look like.
I love the show, and the game looks pretty good. That said, it's still a licensed game, so I'll wait for a review. Also, is "Big Grin" the European equivalent of Disney XD, or did they change the name since I stopped getting "premium" channels?
And is this the first time the UbiArt engine has been on the 3DS, or was Rayman Origins built on it?
I'm a huge fan of Gravity Falls, and I'm actually tempted to by this game before seeing a review! (That is, if there aren't any reviews on launch day) Really hope it turns out good. I know the trailer looks nice, but looks aren't everything!
Can someone tell Disney that randomly releasing every new episode of Gravity Falls anywhere between 3 weeks to 3 months between each release is a terrible and confusing strategy?
YES!(for eu release date) i must get that game!
(if the review of that game is good)
@DarkKirby Don't you know? Scheduling shows that are popular among a wide demographic irregularly is the way to go! Just like what Cartoon Network did with Young Justice.
On a less sarcastic note, I have hopes for this. Licensed games on handhelds have a bad history, but there have been just enough exceptions in recent years to give me hope. Disney itself has put effort behind games like Disney Infinity and smaller titles like the Phineas and Ferb games, and games like 2012's Adventure Time, the DS Spider-Man titles, and Alien: Infestation were well liked by fans. Plus, UbiArt has been successfully used to make pretty 2D games even on mobile devices.
I am a touch worried Ubisoft will give this the usual treatment they gave DS games. But Disney probably has too much of a hand in this to allow that.
Big fan of GF so certainly picking this up on the 23rd Oct. Just need a giant Waddles plushie to go with now aha.
Loved Rayman Origins on the 3ds with the UbiArt, the tad blurry 3d effect and audio cutting out here and there aside, but do hope Ubi have put in that little extra work to correct those this time round.
I hope this turns out to be good. If I had to bet on it, I would bet that it will be mediocre at best....but I'm hoping that it's a quality title.
I should really get back to watching Gravity Falls. It's a good show. Hopefully the game turns out good, but with licensed games you can never be too sure.
This looks LIGHTYEARS better than The Peanuts Movie:Snoopy's big adventure.This should have ATLEAST been a runner up for Biggest 3ds games of 2015.
Already preordered this as soon as it was made available. I'm a huge fan of the show and want Disney to know there's demand for it in the UK, so I'm putting my wallet where my mouth is. Still, hope the game is good. Hopefully, it has lots of tongue and cheek video game referenced like certain episodes of the show.
@Dezzy That's not entirely true. The engine adds shading, effects, animation, particles, sprite layering, etc. which enhance the art. Without all the things the engine does it wouldn't look as nice as it does. We are working on graphics engine at our uni at the moment. You can't appreciate an engine if you don't know what it actually does and how much work it requires to make one.
@TrueWiiMaster Either NL is being coy about the channel name or it's a legit interpretation error (which is completely understandable), as the channel is officially pronounced Disney "ecks dee" in all regions.
The suits and designers at Disney likely intended that the channel name/logo could be taken multiple ways.
This is definitely on my radar. I don't usually buy licensed games, but I LOVE the show the game is based on, and it actually looks pretty decent. Now to wait on reviews...
I wonder when it'll be cancelled for the Wii U.
I wish it was for Wii U. LOVE LOVE love Gravity Falls!
Provided the reviews are good, I'll likely ask for this game for Christmas. If my profile picture and username are any indication, I'm a pretty big fan of the show. Tom Whitehead, you should be ashamed of yourself for not watching it! What's wrong with you!? Anyways, I do love the use of the Ubi-Art engine, as Rayman Legends is one of the most beautiful-looking games I've ever played. I have high hopes for this game.
And I hope they include Stan(ley) as a playable character who runs slower but jumps higher. People who watch the show will understand that reference. (Speaking of which, Tom, you and the Nintendo Life crew should watch the episode "Fight Fighters," which parodies Street Fighter. I think you guys would enjoy it, and then possibly be hooked on the show. )
@Not_Soos
You literally just made my day! If this game is as good as the show, it could be my game of the year!
@Not_Soos
I hope there is a Mini-Game where you get to play as Pac-Soos!
@bennyt
I want a Yarn Waddles Amiibo!
@bennyt
I want a Yarn Waddles Amiibo!
Looks promising.
Though if I were in charge a gravity falls game would be a spiritual successor to the Mother trilogy
Gravity Falls is one of my most favorite cartoons. If this game turns out to be at least decent then I might give it a go.
@Dezzy This is not true most engines have certain characteristic ways of handeling certain things, resulting in their own unique look and feel.
As far as I know the Ubiarts engine also has it's own unique way of handeling character animations so it will always look different and distinguishable from other game engines. This said and engine alone does not make a game look pretty.
OT. I like this show, it's a good kids show that blends 'everyday' teen woes with supernatural mystery comedy and I hope this game does not fail it source material.
YES YES YES
I love Gravity Falls! It doesn't happen often that I fall in love with a "kids cartoon".
And a UbiArt game for 3DS! More games to justify me buying my 4th 3DS is always a good thing
So Ubisoft is making games for 3DS now? They said 3DS sucks that's why Rayman Origins runs like sh*t on it. Why are they making another UbiArt game for 3DS? What happened to Rayman Legends?
I love Gravity Falls. Best cartoon on TV right now.
@DarkKirby It takes 15 months to make an episode of Gravity Falls, so they have to space each episode apart.
@Jason723
I still prefer SU and AT.
But XD should be proud with both Gravity Falls and Rebels. Excellent shows.
Gravity Falls is one of the best animated shows on TV right now, if not the best. I'd describe it as "The Simpsons meets X-Files, Lite."
I'm definitely going to keep an eye on this game.
I love Gravity Falls, but this game was begging for local co-op on a console.
Gravity Falls is a really good cartoon, up there with Legend of Korra and My Little Pony. Although those are both really strange comparisons. It's quality, is what I'm saying.
UbiArt is pretty much a perfect choice for the engine, too. It uses vector art and everything I've seen with it looks like an animated cartoon. Lots of smooth squashing and stretching and tweening that would otherwise be expensive or resource intensive to animate as sprites.
I love Gravity Falls enough to be interested in this despite knowing close-to-nothing about the game and despite most cartoon to video game recreations being bad
I love Gravity Falls so I'd pick this up even if it was garbage. It's like the Doctor Who adventure games. Objectively mediocre, but come on, they're Doctor Who adventure games.
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