Nintendo president Satoru Iwata today revealed that the company is engaging in a strategic alliance with Japanese mobile company DeNA - a move which has predictably set the internet alight.
As part of the deal, Nintendo will work with DeNA to bring its vast library of IP to mobile devices like smartphones and tablets - something which industry experts have been demanding for quite some time.
However, Iwata was keen to stress that the smart device market isn't an easy ticket to profits - something which is supported by the fact only a handful of traditional video game publishers have been able to create successes on smartphones and tablets.
During the presentation, he said:
Just looking at the fact that several applications that earn great profits are highly visible in the smart device game business, people in general appear to see it as an easy money market. The fact is, however, it is a highly competitive market and only a handful of content providers have been able to show enduring results.
If Nintendo cannot make it to that handful of winners, it does not make sense for us to be engaged in the software business on smart devices.
Accordingly, we had been thinking that if we ever decided to do it, we would have to put ourselves in the best position to prosper. Many content providers who are succeeding on smart devices are depending on single hit titles. One of my goals here is, now that we are challenging ourselves with this endeavor by making use of Nintendo IP, to produce multiple hit titles at an early stage after we start releasing our software on smart devices.
Iwata's comments relate to the huge number of "one-hit wonders" which have appeared on smart devices. Rovio's Angry Birds is a good example; the company has managed to spin off many sequels, but its other IP has thus far been unable to replicate the same success, and last year the company had to layoff some of its staff amid falling profits.
It would seem that Nintendo's plan for mobile is very much like its plan for traditional consoles - to produce a wide range of quality titles rather than relying solely on a single IP.
Comments 12
Sounds good! Any movement AWAY from the current mobile strategy is good movement!
That's Nintendo for ya!
Simply release a good exclusive Pokemon game and your all done ! Easy money, easy reputation !
The Legend of Zelda: Angry Cuccos! Anyone else interested?
Seriously though, I think Nintendo have the skill and dedication to pull this off. I have no strong opinions one way or the other as to whether this is a good venture for Nintendo. I just hope it doesn't bankrupt my favourite games developer!
Bring it on, I've no interest in gaming on anything other than dedicated Nintendo hardware, gaming on my mobile or whatever doesn't appeal to me in the slightest. But they're not abandoning what they do best, better than anyone else, and if this is good for Nintendo then ultimately it's good for me. I'm excited
They could start with pokemon shuffle ... this game would be a giant hit on iOS/Android ... the 3DS is definitly the wrong platform for this game ...
Why are there Angry Birds in my Nintendo news? Gross.
@Dr_Corndog
Before it went pay to win, Angry Birds was pretty good.
If Nintendo actually does this right, by releasing proper mobile/touch suitable games like Nintendogs, Brain Training/Age, Phantom Hourglass, Rhythm Heaven, Wario Ware: Touched, Professor Layton, etc...it could be huge on smartphones.
The caveat here however is that most of these games are slightly better suited to stylus input that finger but they are on the right track.
Don't however try to force something like a traditional Mario platformer onto these mobile devices, as most ignoramuses would probably do, because that is just going to lead to crap imo.
"it is a highly competitive market and only a handful of content providers have been able to show enduring results"
"Many content providers who are succeeding on smart devices are depending on single hit titles"
Just knowing and understanding those 2 factors gives me confidence in what Iwata is doing.
We'll really just have to wait, & see. Hopefully, this encourages some ppl to actually consider getting dedicated Nintendo hardware. I feel it could happen, but will not be the common occurrence. It all depends on the various (mobile) software titles' conveyance of gaming on dedicated hardware built for gaming, vs. playing the mobile titles.
An Elite Beat Agents on a tablet, or a Rhythm Heaven on a phone would be good, IMO. Also, given Nintendo's attitude with DLC (i.e., Zelda Warriors & Mario Kart) I wouldn't be afraid of what would happen.
BTW, anyone knows the sales of PW:Trilogy on 3DS vs iOS?
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