While every hunter this side of Japan anxiously awaits a release date for Monster Hunter 3 G, Capcom has revealed more of the game's StreetPass features including an intriguing method of clearing quests.
StreetPassed players will appear in a tavern by the harbour; for a fee, you can send them out to clear any quest they've previously completed. Wait a few minutes and they'll return, carrying a quest reward in tow. We expect picking up the high level quest rewards will cost you a huge pocketful of Zenny, if indeed they're available at all, as actually hunting the monsters yourself is most (if not all) of the fun.
The last we heard, Capcom is still considering a Monster Hunter 3 G translation for Europe and North America.
Rather go hunt stuff myself.
Good for farming.
Seems like a nice bonus - grinding is a huge part of the game, but getting a little bit of free stuff never hurts. Seems like you shouldn't be able to send them out for quests you couldn't tackle by yourself... but maybe the fee balances things out that way (especially since drops are random).
yeah nice bonus but the i rather go hunting myself. thats what the game is all about^^
So when you Streetpass the people again do they get the money you gave to theyr characters to do the quests ?
@Sephariel You know what, that's a good question. I doubt it, but I honestly don't know.
That's a nice little feature. I stopped play Monster Hunter Tri on the Wii because I became frustrated playing the same quests again and again to get a rare reward to get the next level of armour. Money was certainly not the obstacle.
That's pretty neat. Like @Skotski said, it'll help a little with farming.
I am bad at MH but im not going to get help
that'll be good for powderstone-like quests
Hold up, this is the new CAPCOM. Why are we assuming fee means zenny, not our cash =P
Have to agree with @Lan. Its only good for fetch quests which takes little or no skill. The rest? Well...fighting a Golden Rathalos over 50 times to get materials is supposed to become like training after awhile and the point of the game basically. Its a game you end up investing 120~200 hours in normally. Would hate if it was all auto'd for me
Question out there to people here, did you guys find Monster Hunter 3 on the Wii too easy? I remember playing MH2ndG (Freedom Unite in the UK/Euro) and finding it more challenging in general.
Single player or multiplayer?
Singleplayer's obvious: It was made for one and only one player. So it's eased by a gigantic amount.
Multiplayer's also obvious: How many times did we end up playing with a team of 4 when we went hunting on the PSP versions? I dunno about you, but I solo'd most of the missions on there... which is insanely difficult - but in the Wii one, you're doing those same PSP difficulties now with a band of players.
It probably is eased a bit... for newer players or for the flexible control schemes. But not by a gigantic amount. It was the right difficulty, if you ask me.
-also: Some hunting/farming is just tedious... I fight the same boss 50 times, I've already mastered fighting them by fight 10 or 20 at most. ...then it's just a memorized dance all the way through...
Which isn't that fun...
Comparing it to games you replay over and over again: In those (non-Monster Hunter) games, you're always willing to try something different to spice it up. In Monster Hunter, there's little room for variety in tactics for certain bosses... try something different and FAIL: and you'd have wasted 30minutes-1hour of hunting PLUS 1-4 hours worth of material gained from foraging/hunting/farming...
...Sounds somewhat confusing. Like, are you actually asking whoever to do a quest for them? Or do you just temporarily download the character and all that and tell it to do whatever you want?
It could be nice. Like you pay half of the total money you'd get from the quest and the go do it. Like if you need Lagriacus parts send 'em out to get a bunch of parts for you. Though I'm not to interested in 3G due to the lack of online.
So... Like what your kittehs did in MHP3. Except, now you have to streetpass someone to do it. No thanks.
''Comparing it to games you replay over and over again: In those (non-Monster Hunter) games, you're always willing to try something different to spice it up. In Monster Hunter, there's little room for variety in tactics for certain bosses... try something different and FAIL: and you'd have wasted 30minutes-1hour of hunting PLUS 1-4 hours worth of material gained from foraging/hunting/farming...''
Sorry, but this is straight BS. Name one of those other "none-MH games you replay over and over again" that can actually challenge MH in terms of variety. No hunt is like the same. Just switching to another weapon changes the experience complety. MH is about finding your own challenge.
Gotta admit, that's some pretty sick cover art. As for the Play coin system - useless.
@ Sephariel: I strongly doubt it as you'd have a lot of players trading coins back and forth.
Why play the game you bought for yourself when you can just get the cpu to do it.....
Tap here to load 21 comments
Leave A Comment
Hold on there, you need to login to post a comment...