While it's still in development, we've yet to put our finger on whether or not it'll be a hit.

Those who discounted Nintendo's odd pulse-reading doohickey as a stillborn experiment swept under the carpet in favour of more potent technological advancements might want to re-count those unhatched chickens. As Nintendo of America's Cammie Dunaway told GameSetWatch:

We're continuing to work on the Vitality Sensor. As we thought about what we wanted to bring to E3, we realized we had a really packed agenda. We also thought about the atmosphere at E3 which is noisy and adrenaline-filled, and loud and stressful, and it just didn't seem like the best environment to introduce a product that's really about relaxing, so we decided we'd think about other venues that would be more appropriate.

This jibes with information that Shigeru Miyamoto told IGN that basically states the same points, though it's good to hear that we'll be seeing a larger showing at future shows.

It seems that despite naysayers, this peculiar peripheral still slouches toward store shelves to be born. Until then, we can only speculate about whether this will be the next analogue stick or simply another 64DD. You can also read the interview in full for Dunaway's thoughts on everything from Move to Kinect to Nintendo's own intellectual properties and more.

[source gamesetwatch.com, via uk.wii.ign.com]