Anticipation around these parts for Shin'en Multimedia's WiiWare platformer Jett Rocket is pretty high at the moment, with everything released on it so far pointing to a quality platforming title on the way. How did they make it so shiny, though? The official behind the scenes blog should answer those questions.

Just opening today with a piece on character creation, the blog will be a three part series focusing on different aspects of the game's creation. In this instalment, character concept art and modelling abounds, with a wealth of interesting statistics: Jett Rocket himself is made up of 32 bones and takes up just 400kb of memory. Here's a rather hypnotic video of Mr Rocket in all his 3D glory:

Hopefully Jett Rocket and his shiny, shiny shoes will be touching down on WiiWare in the very near future.