Overview
- Genre
- Release Date
Switch eShop
19th Sep 2018 — $19.99
19th Sep 2018 — £17.99
- Also Available On
- Official Site
- nintendo.com
Reviews
Sorry, no Siegecraft Commander review yet.
Screenshots
Sorry, no Siegecraft Commander screenshots yet.
Siegecraft Commander News
Nintendo Download 20th September (Europe)
Beat Em Ups! Fishing! Scribblenauts!
The latest Nintendo Download update for Europe has arrived, and it's bringing new games galore to the eShop in your region. As always, be sure to drop a vote in our poll and a comment down below with your potential picks for the week. Enjoy! Switch Retail - New Releases: Legendary Fishing (Ubisoft, €29.99 /...
Nintendo Download 13th September (North America)
Xenoblade Chronicles 2: Torna, Undertale and Wasteland 2!
The latest Nintendo Download update for North America has arrived, and it's bringing new games galore to the eShop in your region. As always, be sure to drop a vote in our poll and a comment down below with your potential picks for the week. Enjoy! Nintendo Switch retail: Xenoblade...
News Action-Strategy Game Siegecraft Commander Is Hurtling Towards A September Switch Release
Cross-platform play supported
Blowfish Studios has revealed that its action-strategy game hybrid Siegecraft Commander is strategically catapulting its way to a release on Nintendo Switch later this month. The game tasks players with leading an army of troops on a raging battlefield, constructing a network of offensive and defensive structures...
About The Game
Play through the Knight campaign as you battle against the
tribal Lizardmen or enjoy the groundbreaking PvP combat
system that will deliver fast-paced real-time strategy action
or tactical turn-based gameplay. Multiplayer allows either
game mode, while single-player focuses entirely on real-
time strategic gameplay.
The objective of each battle is to destroy the opponent's
keep. To reach an enemy's keep, players must launch what
is essentially the seed of a new structure, which will sprout
into a new building upon landing and erect a wall
connecting the new tower to the building that launched it.
Each structure boasts its own capabilities, such as
constructing other specific buildings, or spawning
particular units.
Players can decide to either quickly attack an opponent's
base, adopt a more defensive strategy by fortifying their
own headquarters or maintain a balance of offence and
defence. Strategies are influenced by which of the two sides
in the conflict players select.
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