Overview
- Number of Players
- 1 (Single Player)
- Genre
- Release Date
Switch eShop
23rd Jan 2026 — $24.99
23rd Jan 2026 — £20.99
- Official Site
- nintendo.com
Reviews
Once upon a time...
While we continue to wait for a true RPG sequel to the early Paper Mario games, many indie developers have attempted to fill the void, and while nobody has quite managed to recapture their magic, Escape from Ever After feels like the closest anyone has gotten yet. It’s got some quirks, but it does a great job of offering an...
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Screenshots 23
Escape from Ever After News
Opinion This Is The First Game That's Come Close To Rivalling The Best Paper Mario
But how do they fare in a straight-up head-to-head?
Escape from Ever After is the heir apparent to the Paper Mario: The Thousand-Year Door throne. Sleepy Castle Studio released it on 23rd January to all major platforms with a simple promise – deliver Paper Mario fans the game they’ve been clamouring for ever since Nintendo chose to shift the...
ICYMI Paper Mario-Styled RPG 'Escape From Ever After' Has Launched On Switch
And it's riding high on Metacritic
Well, we can't reach them all as they drop, that's for sure. With so many games releasing at any given time, sometimes things that should and do appeal to our Nintendo sensibilities get lost in the mix. And so has been the case — until now! — with Sleepy Castle Studios and Wing It! Creative's Escape from Ever...
Nintendo Download 22nd January (North America)
Final Fantasy VII Remake! Escape from Ever After! Dynasty Warriors: Origins!
The latest Nintendo Download update for North America has arrived, and it's bringing new games galore to the eShop in your region. As always, be sure to drop a vote in our poll and comment down below with your potential picks for the week. Enjoy! Switch eShop - Highlights:...
About The Game
Escape from Ever After is an adventure RPG where fairytale and storybook characters must fight back against capitalism! Story When Flynt Buckler, a classic fairytale adventurer, storms the castle of his evil dragon arch-nemesis Tinder, he finds the once intimidating fortress has been converted into… corporate offices? The villainous dragon is nowhere to be found and her castle is full of mindless coffee-sipping, report-filing drones. What happened? It turns out that storybooks are an untapped market ripe with valuable resources, cheap labor, and profit to be had—so naturally, real-world conglomerate Ever After Inc.™ found a way to intervene! With Tinder’s Castle as their new corporate headquarters, Ever After Inc. is hellbent on taking over every storybook they can. With no choice but to get a job, Flynt Buckler must team up with his former nemesis Tinder in order to climb the corporate ladder and take down Ever After Inc. from the inside! Explore Dive into storybook worlds packed to the brim with colorful characters, captivating locales, and electrifying secrets! One moment you’ll be fleeing Lovecraftian terrors while solving a noir murder mystery, and the next you’ll be up against villainous versions of The Three Little Pigs as they try to bulldoze a fairytale forest for their real estate developments. The rules are always changing! Fight Face off against hordes of wacky enemies in snappy turn-based gameplay! Perfectly-timed action commands allow Flynt to finish off his foes with style, and an assortment of items, badges, and partners ensure there’s always a trick up his sleeve. Features -Fight in a fun, fast-paced battle system that rewards experimentation and strategy -Build and customize your party—every character has unique skills that can be equipped and upgraded throughout your journey -Engage in office banter, help your storybook coworkers, and decorate your office as you climb the corporate ladder -Explore vast storybook worlds brimming with sidequests, treasures, and secrets -Stories within stories: experience a charming and lively narrative where the rules are constantly changing -A jazzy, big-band soundtrack that keeps the energy pumping throughout

























Comments 1
I thought this game was okay at best. It was nice to see this game play closer to the Paper Mario series, but it also brought over some of that series' issues like backtracking, not to mention that some of the elements felt a little too downplayed here; all characters having the exact same HP (outside of trinkets) made them too similar to me and the trinket variety here felt a bit weaker to me. I also wasn't impressed with its presentation either, so much so that I can't recall one time I actually laughed or remembered anything.
That said, good to see more Paper Mario indie games (at least, until Intelligent Systems brings that series back on its former feet).
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