The Switch has seen some excellent RPG action in recent months, with Pillars of Eternity and Divinity: Original Sin 2 to name just two of the heavy hitters landing on the eShop in quick succession. Nintendo’s portable platform certainly feels like a perfect home for these epic adventures, with players able to dip in and out of huge quests whenever they feel like it in handheld mode – and now it’s the turn of the inspiration behind Pillars and Divinity to take centre stage as the Baldur’s Gate saga arrives in its enhanced edition form, all tarted up and ready to take players on one hell of a ride.
First things first, there’s an absolutely huge amount of content packed into Baldur's Gate and Baldur's Gate II: Enhanced Editions, with the two base games sat alongside Siege of Dragonspear, Throne of Bhaal and The Black Pits 1 and 2. We’re easily talking hundreds of hours of old-school isometric RPG goodness to hack your way through; a whole world full of adventures. But do these golden oldies actually still hold up, and how do Beamdog's enhanced editions perform on Nintendo’s console?
Beamdog originally updated and refreshed Baldur's Gate and its sequel for PC back in 2012 and 2013 respectively, and it's these editions that you're more-or-less getting your hands on here, with a couple of notable differences. All the content here is running on the updated Baldur’s Gate 2 version of the Infinity Engine and includes a host of quality of life changes, a bunch of new bug fixes, new characters, new difficulty levels (including a very fashionable story mode) and a user interface which has been cleaned up and is much more in-line with what you’ll find in more modern RPG titles. The keyboard and mouse-friendly menu systems of old have been replaced with lovely little radial menus which work perfectly on Switch; a click of R2 gives you instant access to your inventory, spell books, journal, maps and rest function while L2 allows you to order and group your party as you see fit. Cycling through your party members is now as simple as pressing R or L, whilst pressing both together sees you all regroup.
Of course, the big change for these console versions is the addition of analogue controls for moving your party around, and we've been hugely impressed with what Beamdog has achieved here. Using the left thumbstick to move your party about, tilting further to move faster, and controlling your camera with the right stick is a breeze and feels comfortable and totally natural. You can still switch to clicking on areas of the screen with a pointer for finer precision in battles – now known as 'tactics mode' – which is something that's especially helpful when casting spells, but we found ourselves sticking with these new controls for the most part as they just feel great and take so much of the expected work out of getting to grips with Baldur's Gate. They also do much to fix an age-old problem these games have with finicky path-finding. Taking direct control over your group does away with this problem entirely; no more watching your team members knock into their surroundings like they've had one too many pints of Tanagyr's Stout down the Splurging Sturgeon.
There's also newly improved highlighting of objects of interest around levels which – when combined with how the camera now snaps to important elements such as characters, chests and doors – means that overall, these old games feel as intuitive to play on Nintendo's console as they do on a PC. Some may decry the lack of touchscreen controls – which were added for the iPad and Android versions – but really, it's a decision which makes perfect sense given how fluidly everything works here, and shouldn't in any way adversely impact your enjoyment of these enormous old games.
And they really are old games; there’s absolutely no doubting that Baldur’s Gate is showing its age in many ways these days. You have the option to zoom in on proceedings in these enhanced editions, to get right up close and personal with your party of adventurers, but trust us, you don’t need to get too close to the blurry little sprite-based characters here. That’s not to say these games don’t still look good – the backdrops and scenery are packed with detail and are beautifully atmospheric – but your party (as well the enemies and NPCs you meet along the way) are certainly looking a little long-in-the-tooth.
Combat can feel tough and awkward to the uninitiated; the pausable real-time Advanced Dungeons & Dragons system at work here – with its often mind-bending, sometimes soul-destroying dice-rolling antics – can be baffling, especially in the early parts of the first game. You’ll find yourself dying at the hands of the weakest of enemies in the opening handful of areas, your low-level party prone to waving their weapons around uselessly at fresh air as they take a beating from a handful of imps, or get ravaged by a bunch of tiny rats.
The magic system, although a brilliantly in-depth thing full of opportunities for complicated strategizing in seasoned hands, is also hugely convoluted by today’s standards and it certainly takes a good long while to get your head around if you’re new to all this. You’ll need to pay close attention in early tutorials and become well-versed in the contents of your various spell books as magic – especially in the second game – becomes an absolutely crucial element in staying alive and keeping your party on the right side of death. Battles require that you know exactly when to pull out just the right spell in order to swing things in your favour and keep your party marching along. Indeed, across the board with regards to combat, these are games that very much require you take your time, know your skills and talents inside out and use them when the time is right; certainly much more so than the vast majority of modern RPGs, and even then, the old-fangled rules working away in the background will see you fail from time to time.
But let's not be too negative! These games are from a bygone era; their inherent challenges are to be expected and, if you can make peace with the archaic quality of some of the systems here – or if you’ve simply stuck things on 'story mode' – you’ll be handsomely rewarded with a truly epic adventure stuffed to bursting point with brilliant side quests and characters brought to life by writing and voice-acting that is still easily some of the very best you’ll encounter in any RPG. Creating your player character and taking them from the initial safety of your home in Candlekeep, through the Iron Mines of Nashkel and onwards into the bridging events of Dragonspear and the epic battles and face-offs of Baldur's Gate 2 really is still one of the great RPG experiences. These are games where your choices really do matter; Bioware’s now trademark morality and romance systems were born right here, and decisions affect conversations and encounters in a multitude of ways. Your actions have real consequences and even the simplest of side quests can, and will, turn into long and winding escapades.
This is a series built to luxuriate in and it feels perfectly suited to the portable nature of Switch, with the ability to sit back, relax and take your time over things; the early hours of your foray into the world of Baldur’s Gate should absolutely be taken slowly. Newcomers especially should make sure to concentrate during that first tutorial, talk to all of the monks around Candlekeep (who are there to teach you the ins and outs of the game and its systems), wander every inch of those early open world areas, hoover up every side quest you can find in the opening area and its surrounding forests, get your party members levelled up as much as you can before hitting your first proper test in the Iron Mines of Nashkel – and even after all that, prepare to save plenty and restart battles often.
While the first Baldur’s Gate title allows you to roam its open-world areas at your leisure and gives you relative free reign to choose where to head off to next, the sequel tends to funnel you through its events with much more focus. New areas open up following NPC encounters as and when it's required in terms of the story, and it's a much more intense experience for it. From its extended (and pretty tough) opening in the dungeons and underground tunnels of Jon Irenicus’ complex to your emergence into the city of Athkatla and the events of Spellhold and Suldanessellar, this is a sequel which plays out at a much more modern pace and is filled with many more epic encounters than its predecessor. The combat, too, has found a better rhythm at this stage, and you’ll no doubt have more success with your levelled-up group of warriors, with much less slapping the air in front of enemies as you take them on. This is a sequel that builds on and improves every aspect of the first game and remains an absolutely essential RPG to this day.
On top of the two main games in this enhanced edition, you also get 2016’s Beamdog-developed Siege of Dragonspear, which bridges the gap between the two main entries and explains the events which lead to you finding yourself locked in Irenicus’ dungeons at the start of Baldur’s Gate 2. While it may not be of the exact same pedigree as Bioware’s games, it’s still a fun and lengthy addition with plenty of great quests, top-quality writing and excellent voice acting. Thrones of Bhaal – which is set immediately after the events of Baldur’s Gate 2 – is also top-notch stuff, offering up another thirty-to-forty hours’ worth of Baldur’s Gate goodness. The package is rounded out by both Black Pit games; side adventures also created by Beamdog which see you make your way through increasingly difficult arena battles. They’re a great way to brush up your combat skills; your character can even be levelled-up in here and then exported out to the main game, and they’ve actually got a surprising amount of really decent plot to sink your teeth into.
As far as the multiplayer aspect of this bundle goes, so far there's nothing to report beyond the fact the main menu has a "multiplayer coming soon" placeholder. Beamdog says its hard at work on that element of these enhanced editions, so we're sure it'll turn up soon, but it's still something of a shame this hasn't been implemented for launch here.
Of course, it's also worth mentioning that these enhanced editions come at a pretty hefty price tag on Switch compared to their older PC or portable counterparts. However, we feel that the work done here to make these classics control so fluidly on console – alongside the host of new bug fixes, graphics on-par with the enhanced PC versions and a rock-solid framerate – makes a pretty convincing case for jumping in. If you’ve already played these versions in the intervening years, you’ll know whether you feel it’s worth paying the price of admission again. If you haven’t jumped in since the late nineties or have yet to experience any of the magic of Baldur’s Gate, we reckon the Switch’s control set-up, combined with the console’s portable nature, makes this bundle the definitive version of some of the finest old-school RPG action you’re ever likely to play.
Conclusion
Baldur’s Gate and Baldur’s Gate 2: Enhanced Editions aren't magical ground-up reworkings or spectacular remasters; these are games that are showing their age in many ways and there’s no doubt that some of the more recent tributes to the glory days of the Infinity Engine – games such as Divinity: Original Sin or Pillars of Eternity – are, in many ways, more readily accessible and appealing to modern audiences. However, these are still classics of the genre that are absolutely worth persisting with. Once you get to grips with some of their more antiquated ways you’ll be handsomely rewarded with some of the deepest combat, best writing, voice-acting and characters you’re likely to find in the genre. The Switch really is turning into an RPG-lover’s dream machine.
Comments 59
Can't wait to see the available for order in my country!
Reading this review got me excited to play these games again. Lack of multi-player is a tad disappointing but here's hoping it really does get implemented later on. See you soon Minsc and Boo.
@Xelha
same, way overpriced considering they are just the mobile versions, which are good but are less than half the price, and its not switch tax as the ps4/xbox versions are just as expensive.
well at least witcher out this week and that's is worth its price, amazing achievement to get it on the switch
I finally played through BG1 a couple of years ago on PC and was looking forward to importing my character into BG2. Now, I have a dilemma. A game like this is perfect on Switch imo, but, I’ll have to play the first game over again on the Switch in order to transfer my characters into BG2 for Switch. Boo. I wish there was some magic PC to Switch save transfer.
Actually, I’m pretty sure a dev just announced that another game would have that feature.
I just could never get into the combat of these ones. I love Planescape Torment but the whole THAC0 and stuff makes my head spin in BG.
No touch controls = no buy.
@PJOReilly Hey man, great review! Love these games. I have a question if I may? You mention perfect performance. Is that truely the case? I read the same about Pillars of Eternity on Switch and it turned out to be an utterly broken game
Does this come with Throne of Bhaal, the expansion for BGII? The description mentioned the BG1 expansion Tales of the Sword Coast but nothing about ToB. It'd be a little weird to leave off the end of the story.
You just cannot have better RPGs on the Switch than these
These games are but grease stains on the wheel of time compared to Tiax!
@dsparil Throne of Bhaal is included
@dsparil yes it does
@nessisonett the lower THACO the better, that's all you need to know...
I've always had trouble getting into WRPGs, they just come across as so intimidating at first, which is a real shame because a lot of them look really rad, this one being no exception. And ATM I'm very much RPGd out after Dragon Quest 11, holy **** that was a game and a half.
R2 and L2 on a Nintendo site? Really? Is it so hard to proofread your reviews before posting them?
I didn't get to play these when they originally launched. But i've always wanted to so i'm totally stoked to have these on Switch.
I can't imagine spending 50$ if you haven't played these games before and running right into the nonsense of D&D 2nd edition.
Divinity Original Sin 2 and Pillars of Eternity much better ways to spend your $ unless you're interested in the nostalgia.
@PJ You are doing your readers a disservice by calling Pillars of Eternity "excellent RPG action." It is completely broken, and this has been acknowledged by its publisher, VS_Evil. Honestly, I think NL should amend its review of POE.
Yeah I always wanted to try these back in the day, but I just don't think I could go to them now. If I was going to play this style of game i'd probably want to try out Divinity Original Sin 2 which should be better if you are not running on nostalgia glasses.
Only getting them as I played them when they were on PC. Beyond that it is for nostalgic reasons.
How is the general visibility of things, like objects and text? I can imagine playing this in handheld mode can get messy. Is it sharp? The pics look quite blurry, though the text seems to pop.
@gamer89 it's a pretty big game dude - give them a chance.
@Dr_Awkward absolutely. This is the one game I've ever asked for a refund for (and got it) due to it simply being broken. I got Divinity OS2 instead.
Hearing that the controls have been vastly improved is exactly what I wanted to hear. I tried these games on my iPad years ago when the Enhanced Editions first launched, and the touch control scheme just didn't do it for me. But this sounds exactly like what I wanted. I am definitely buying this on Switch, because what I did play on iPad was really good outside of the clunky controls.
No matter how much I like these, but 50€ is way too much.
I really want to play these on switch it that price! I got the entire package on pc, BG1 and 2, IWD and Torment for less than the price tag of one of these. But I am sucker and will at least get the IWD/Torment set.
Absolute classic games, can be difficult though just remember to save frequently!
@VoodooTrumpet May I ask if you are in the US? I'm in the UK and Nintendo refused to offer me a refund on Pillars despite it being unplayable. Like you, I had never tried to get a refund on a game before.
I remember all these games originally releasing. May dip back into them in a lull when I have no backlog and they are on sale
@LocalPenguin I'm based in the US. I'd recommend pointing out that Versus Evil have been extremely uncommunicative and have told people specifically to ask for a refund if they don't like the glacial pace they're moving at to fix (lol) the issues
10/10, you cant put difficulty as a con. Get gud or use the right party
Want all three of these sets, especially Planescape, but can't justify the cost. Not because I don't think its worth it but because I clearly don't have the time to play them. Will absolutely pick up when they're on sale in the eshop.
Completed both 3x on my iPad so would personally not double dip unless they are on sale. But anyone who likes meaty rpgs with a deep lore and countless strategies, then this is one of the best rpgs out there to give you a great experience. Once you catch the flavour of the game you will love it.
Waiting only for Neverwinter Nights.
@clvr
L1, L2, R1, and R2 are what the entire universe calls them because it makes perfect sense. Anytime I see "ZL" I'm like "oh, they mean L2" and then promptly forget that ZL exists until the next time I start a new game.
BGII (+ToB) is my favourite game.
I'm going to stick to the (non-"enhanced") PC version though. It's where I cut my teeth when I 1st got into gaming and to me it was and still is just perfect. Played through it solo several times over the years, as well as in 4-player local lan, plus solo in local lan (allowed you have as many player created char as you liked up to a full group).
I can't recommend the Switch or for that matter Beamdogs enhanced versions specifically, since, like I said, I never tried them, but ... if it's the only way you have, to try your hands at BGII, DO definitely GO ahead.
It's basically the Ocarina of Time of PC gaming to me
These bring back memories. Good memories.
Does anyone happen to know what the loading times are like?
Appreciate the review, but it would be great if some questions that are common for most switch games get answered in applicable reviews.
Such as how readable the type is in handheld, on normal and lite switch? How’s the battery life on handheld? Thanks!
@GhostGarrity dude, we’re on a Nintendo site and those buttons are called ZR and ZL on Nintendo controllers, simple as that.
Also, not the entire universe calls them that, as they’re called like that only on PS consoles; on XBox they’re called RT and LT.
I wish this had a demo. I’ve never played this before or know what to expect and I’m sure there are a lot of others who feel the same way. While I’m intrigued by this I won’t be shelling out money for a game I’m on the fence about with so many games being released that are definite buys.
Will get this... eventually.
Absolute gaming classics. I still have the original CD's in the cardboard wallet. The music and voice acting was totally immersive. I will buy these games much later, so that I can choose to devote time without distraction.
Love these back in the days, I would get the physical collection just to have them on the go.
Didn't have a PC back when these were a thing and I see them listed on so many "Top 100 Games of All Time" type lists that I've preordered this one, Icewind Dale & Planescape: Torment, and Neverwinter Nights. I may never leave the comfort of my recliner again. Now if only the Switch had a Domino's Pizza app...
I think I’ve bought these three or four times already in various incarnations and I’m many hours through a replay of BGI on my laptop. Downloading now! 😅
Two of the best games ever made.
Orderd already physical
@VoodooTrumpet Tried Nintendo again this morning and they have given me a refund. I'm happy to get my money back but still bitterly disappointed that VS Evil made such a mess of the Switch version
Oh jeez this website! I trusted your PoE review but the Port is officially not beatable on the switch. A clear sign that you didn't finished the game. The patch will be coming end of the year or so but now you are again recommending Pillars of Eternity. No integrity at all on this website.
@LocalPenguin I'm with you. I'm still hoping that maybe at the start of next year it'll be fixed and I can get on sale then...
Nintendo World Report gave this a 4. Hopefully there will be some other reviews out soon.
Is the Switch getting Baldur's Gate 3 - is what I want to know.
Does it have Polish language option? It's not Baldur's Gate without Piotr Fronczewski as the narrator.
@nessisonett so is the combat here a lot different than Planescape: Torment? That's the only one of these old school Infinity Engine RPGs I've played. Man, I wish these had Steam cross-save support like Divinity: Original Sin 2.
@dsparil the review clearly states that it's included
@Expa0 play Divinity: Original Sin 1 & 2. Very deep yet fairly accessible and easy to get into.
@MBII Planescape is like a streamlined, later version of D&D combat. Baldur's Gate is getting rammed by a group of rats over and over again, it's brutal. I guess it's because Planescape focuses more on story and BG has more of a gameplay-based focus.
@nessisonett damn, now I'm worried. Thanks for the reply.
@MBII Honestly, it's a great game, don't let me put you off but it is really quite difficult. There'll be guides out there but I'm one of those sticklers who prefers to go through things blind.
@Darkthany
That's a pretty ignorant statement to make. It's like saying the people who prefer Super Marios World over New Super Mario Bros' Wii U are only doing it for nostalgic reasons. Or that people who prefer Final Fantasy 6 over Final Fantasy 15 are just blinded by their own nostalgia. Some people throw around and misuse the word nostalgia far a lot.
What many people seem to mistake for a nostalgia is simply the fact the different people have different preferences.
There are no objective ways of measuring quality in a videogame, just differrent opinions. Sometimes some opinons are more popuar than others, but with the course of time they do change.
People should recognice that most of the time people who like different things than they do themselves just have different opinions, it has very little to do with nostalgia.
Objective truth can be found in the natural sciences, not in videogame journalism or art criticism.
By the way, I have never played Baldur's Gate. But I do think that it would appeal to my tastes.
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