Overview
- Number of Players
- 1 (Single Player)
- Genre
- Release Date
3DS eShop
- 27th Aug 2015, $5.99
- 24th Sep 2015, £4.99
Reviews
Review Gotcha Racing (3DS eShop)
A delight at every turn
Gotcha Racing is about as simple as racing games come, but it's far more addictive than most. The concept is derived from Japan's Gachapon capsule toys — small, highly collectible toys that usually go for about 100 yen apiece. It's this concept that drives the heart of the game. When you first start Gotcha Racing you'll be...
Screenshots 10
Gotcha Racing News
Nintendo Download 24th September (Europe)
Skylanders! Extreme Exorcism! Nova-111! More stuff!
It's the start of another week, which means its time to bask in the joy of more Nintendo Download Update details for Europe. There are quite a few promising releases on the way for both Wii U and 3DS, including a major retail arrival and enticing download-only games; some rather good titles also...
Nintendo Download 27th August (North America)
Sin & Punishment (twice), Runbow, FullBlast, Gotcha Racing and more
It's that time again, North American gamers, for the latest Nintendo Download Update. This week brings a Treasure double header on Wii U which is tough to resist, along with one of the Wii U eShop's most-anticipated exclusive releases from 13AM Games. Disney Infinity 3.0 is also...
News Natsume Revs Up Fresh Gotcha Racing Screens, Gameplay Details
Top-down racer coming this Summer
Natsume has released screens for its forthcoming top-down racer Gotcha Racing, which is due to arrive on the 3DS this Summer. Developed by Arc System Works and taking inspiration from the likes of Micro Machines and Super Cars, Gotcha Racing's unique selling point is that the vehicles you drive are constructed from...
News Natsume Is Bringing Two Arc System Works Titles To North America In July & August
More love for the eShop
Publisher of the Harvest Moon series, Natsume, has announced it has partnered with Arc System Works to release two titles for Nintendo's eShop platform in North America over the coming months. Gotcha Racing, coming to the 3DS this July, is a top-down racing game where players gather parts from capsule machines to build a...
About The Game
Enjoy the fast-paced action of a top-down racing game, but with a twist!
All of the parts you use to make your car are dispensed by Capsule Machines! Therefore, when you start racing, you won't have the greatest car, but as you progress and gain access to better Capsule Machines, your car will become the envy of the racing world! The game uses both screens together when you race, so the tracks will appear huge on your Nintendo 3DS, and even more so on your Nintendo 3DS XL! And you're free to customize your car any way you like! Try to make the ultimate, unbeatable car! Compete on 12 different tracks, race in Grand Prix races, and compete in 6 different racing grades! The game includes 6 grades of Capsule Machines, and even more special Capsule Machines you can unlock! You can even combine parts to raise their stats! In addition, you can use StreetPass to race against other players and receive new parts!
Comments 2
I cannot wait for Gotcha Racing! I have been waiting for a good top down Racer.
This was released in Japan in July of last year. They've also got a demo available, so I gave it a shot. The original title is Gacha Racing, which I think comes from their name for the capsule machine. After you open a few capsules in the beginning, it asks if you're happy with the parts and says that if you're not, you can "retry the Gacha."
There's absolutely no 3D, which I always find disappointing. They could at least add a second layer of depth to the menus... I can understand if they thought it would be distracting during races, since you're always quickly glancing at the top screen to see what's coming. That wouldn't be nearly as distracting to me, though, as the fact that they don't compensate at all for the space in-between the screens! It gives the road a jagged look, and cars that could fit in the space between the screens are shown on both at once. I find it pretty disorienting, and the kind of rookie mistake I'd expect from a first time developer (but not Arc System Works).
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