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Topic: Legend of Zelda: Skyward Sword

Posts 201 to 220 of 1,902

OldBoy

I'm not a big fan of voice acting in most games TBH and am glad that Nintendo is keeping Link and co. quiet.I think voice acting is fine for more mature games like GTA or Fallout but I think that it would ruin Zelda games.Not sure why though just my personal opinion.
As for story ,my God, who cares .Are people really playing Zelda for the story?!! Its good v Evil enough said.Unless something suddenly changes for Skyward sword I won't be hoping for anything other than 'This is the bad dude, go sort him out'.
I'm not really getting excited about Zelda anymore ,maybe because I've played nearly all of them I'm getting a bit burned out ,but unless there is a radical change to the structure of the game (unlikely!) I think I may give this one a miss.

What's this bit for again?

Adam

They did say the dungeon / field and boss / treasure structure would be different this time around, Luigi. I'm quite excited to see to what degree, as I think that's exactly what Zelda needs. Not superficial changes like replacing Epona with a boat, new art style, new controls, or to a lesser extent turning Link into a wolf which just changes how you interact with the same game.

Come on, friends,
To the bear arcades again.

ReddLionz

Like Adam said before, you all are just stating the whole, "it's fine how it is" Zelda routine. I actually think voice acting would add to the experience, get you more involved in the characters. However, I also agree that Link shouldn't talk, that would be weird. But, I guess it's too late now.

[Edited by ReddLionz]

"Just do It" -Nike
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Adam

Link is going to end his career someday with his most exciting line being, "I found a mirror under the table."

And we are all responsible.

[Edited by Adam]

Come on, friends,
To the bear arcades again.

hulklol123456789

I muist say that these game looks great!

Man's worst enemy is laziness.

OldBoy

Adam wrote:

They did say the dungeon / field and boss / treasure structure would be different this time around, Luigi. I'm quite excited to see to what degree, as I think that's exactly what Zelda needs. Not superficial changes like replacing Epona with a boat, new art style, new controls, or to a lesser extent turning Link into a wolf which just changes how you interact with the same game.

Completly agree Adam. And I know they have said that they would shake things up but I'm not sure they would risk being radical enough to the degree that I feel it needs for me to be anything less than underwhelmed. Hope they prove me wrong though,but the series really needs to try something more modern IMO (Openworld etc).Even the controls are putting me off TBH. Yes archery and swordfighting was fun in WSR, but I'm not sure I wanna play in that style for anymore than half an hour at a time after the initial wow factor has worn off.
Saying all that though I'll probably still buy it . Sucker for Nintendo goodness that I am.

What's this bit for again?

Adam

Luigi78 wrote:

I know they have said that they would shake things up but I'm not sure they would risk being radical enough to the degree that I feel it needs for me to be anything less than underwhelmed. Hope they prove me wrong though,but the series really needs to try something more modern IMO (Openworld etc).Even the controls are putting me off TBH. Yes archery and swordfighting was fun in WSR, but I'm not sure I wanna play in that style for anymore than half an hour at a time after the initial wow factor has worn off.

I have my doubts, too, especially regarding the WSR comparison, but even Twilight Princess was not an utter waste of time, so I'll appreciate any small step they can make in the right direction. I would love to see Zelda return to a more open world. If I had to guess, it sounds like it'll be closer to Wind Waker in openness, except without the wide expanses of boring nothingness.

Come on, friends,
To the bear arcades again.

OldBoy

While I loved WindWaker the open world aspect was really only an illusion IMO.It was still 'Get this item to open dungeon,Get item in dungeon to solve puzzles and kill boss' rinse and repeat till the end.I'd like to be able to aquire the items outside of dungeons ,with multiple routes through the game.Also various ways in which to beat a dungeon using different items etc.The story changing depending on your actions maybe. Basically just anything different Hopefully we will hear more about the games structure at the Tokyo Games Show.

What's this bit for again?

Adam

Yea, it sounded from that quote like that's what they're going for (more key items found outside of dungeons, dungeons where you don't need a key item, etc.), but until I see it for myself, I'm too cynical to believe it, haha.

Come on, friends,
To the bear arcades again.

hulklol123456789

Well I will say somehting about Zelda games, hope nobody gets mad with me. I have never been a big fan of zelda games, always thinked that they look cool but never have one, my first zelda game was spirit tracks, and I find it pretty good, but I fell that in those game don't tell you like everything, there are alot of things that you need to discover by yourselve, alot of things that people like, don't imagine. I found it pretty good and with challenging puzzles, but some of these lack of information give me like a bad feeling. Spirit Tracks was the first game of zelda that I own, but not the first I played, the first was Twilight Princess, and in that game I feel like so.. alone. It was like beeing a baby and needing to discover everything by yourselve, it was like learning to walk or to speak but nobody helping you, I really don't like it at all, when I play it I was hopping for some action, and I discover myselve in a peacefull land were just falling from a tree can make you damage, it was like a bad feeling, no action, just there, discovering by yourselve with no tips what ypu need to do to go to the next step. Is like when you don't know what to do, and you just sit there with that bad feeling and start watchin TV just because you don't know what to do. And I try everything and actually can't discover wich was like the main objective of the game. Anyways these game calls me specially because the virtual-real motion, with the Wii motion + and everyhting, but these lack of information in the zelda games give me that bad feeling where I don't want another zelda game, anyways I will wait and see what happends, I got alot of Wii games on my wishlist, and of course I can't choose all of them. (wow I hope I don't write alot)

Man's worst enemy is laziness.

Adam

That feeling of having to discover everything for yourself like you were just born (I like how you put that) is actually what attracts Zelda fans to the series, Hulk, so it sounds like it's just not the right game for you.

[Edited by Adam]

Come on, friends,
To the bear arcades again.

hulklol123456789

Adam wrote:

That feeling of having to discover everything for yourself like you were just born (I like how you put that) is actually what attracts Zelda fans to the series, Hulk, so it sounds like it's just not the right game for you.

Yeah that is probably what happends...

Man's worst enemy is laziness.

Toonlink97

hulklol123456789 wrote:

Well I will say somehting about Zelda games, hope nobody gets mad with me. I have never been a big fan of zelda games, always thinked that they look cool but never have one, my first zelda game was spirit tracks, and I find it pretty good, but I fell that in those game don't tell you like everything, there are alot of things that you need to discover by yourselve, alot of things that people like, don't imagine. I found it pretty good and with challenging puzzles, but some of these lack of information give me like a bad feeling. Spirit Tracks was the first game of zelda that I own, but not the first I played, the first was Twilight Princess, and in that game I feel like so.. alone. It was like beeing a baby and needing to discover everything by yourselve, it was like learning to walk or to speak but nobody helping you, I really don't like it at all, when I play it I was hopping for some action, and I discover myselve in a peacefull land were just falling from a tree can make you damage, it was like a bad feeling, no action, just there, discovering by yourselve with no tips what ypu need to do to go to the next step. Is like when you don't know what to do, and you just sit there with that bad feeling and start watchin TV just because you don't know what to do. And I try everything and actually can't discover wich was like the main objective of the game. Anyways these game calls me specially because the virtual-real motion, with the Wii motion + and everyhting, but these lack of information in the zelda games give me that bad feeling where I don't want another zelda game, anyways I will wait and see what happends, I got alot of Wii games on my wishlist, and of course I can't choose all of them. (wow I hope I don't write alot)

Wow. You'd hate the first Zelda, lol.

Games I'm Looking Foward To Most -

The Legend of Zelda: Skyward Sword
Okamiden
Golden Sun: Dark Dawn
Kid Icarus Uprising

hulklol123456789

@Toonlink97

Yeah I don't liked Twilight Princess at all! Its just because I don't understand it, I don't understand like the main objective of the game, I play it because a frind of mine lend it to me, but I cannot do anything in the game, I want to kill something but, oh well... I hopw skyward sword to be different, or I will just don't buy it, I got a huge wishlist of Wii game so I probably eliminate thse one.

Man's worst enemy is laziness.

Mandoble

ZTP is an outstanding game, the story flow and main objetive is way easy to follow and it is not in any way the hardest Zelda at all (not counting the DS mini-zeldas), quite the opposite and what Zelda fans are demanding for SS is to have the difficulty bar raised again. Might be your problem is simply that you are not used to adventure games.

Mandoble

NintendoCoDGamer

Looks really good.. but I probably won't have enough money to get it when it comes around.. anyway.. GCN compatibility would be nice (hint, hint)

Looking forward to The Conduit 2 and CoD: Black Ops for DS
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NO ITEMS FOX ONLY FINAL DESTINATION

hylianhalcyon

I forgot to post that also from that Nintendo Power is the confirmation that the demo area from E3 will be in the game, and that it is a field area, not a dungeon. I find that quite interesting, as it gives us a little insight into how they are changing the field areas.

"People who alter or destroy works of art and cultural heritage for profit, or as an exercise of power, are barbarians." - George Lucas, 1988

Adam

Sounds like the slingshot actually is more than just a bow with an inferiority complex this time. This game continues to impress with each new screenshot and impressions.

Come on, friends,
To the bear arcades again.

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