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Topic: Legend of Zelda: Skyward Sword

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grenworthshero

Viewtiful_Joe wrote:

KaiserGX wrote:

If you don't even plan to use them it's like there not there so why should it matter? At least they don't pop up during gameplay. You're having trouble there kid wanna see a vid?

You dont have to ask the fortune teller in TP for help finding Heart Containers do you? No.

Lets just all agree every 3D Zelda game is easy besides Majora's Mask.

Yeah, but the fortune teller doesn't show you videos telling you exactly how to get the heart pieces, nor do they show you their exact locations--just a picture of the heart. Anyway, the heart pieces don't matter to get past the game, they're just extras--Skyward Sword actually shows you how you complete necessary elements of the game.

But I can agree to disagree. I am disappointed by Skyward Sword so far, while I was blown away by Twilight Princess. If you don't agree, that's cool. But you're wrong :3

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Joeynator3000

Oh sounded like you replied to me...>.>

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KaiserGX

I wasn't blown away by TP but I liked it. I don't know where this hate is coming from. Or came from... since now everyone claims they love TP now. (No offense to you Gren I'm sure you like it I did too). I'm just saying it's been happening since Wind Waker, everyone hates it then later after the newest game comes out the older one is a master piece.
Not say everyone is like that, just what I have seen on in general from other forums,

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Joeynator3000

Everyone can't make up their mind. Twilight Princess was all crap, no it was mind blowing, no it was too easy, no it was a hard game. xD

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KaiserGX

Yeah back then everyone was saying TP was a piece of crud that stained what was know as Zelda, then now it was a perfect game, or near perfect. I also kept hearing it was too easy back then, not it's hard.

Edit: LOL sorry Eureka, I basically said the same thing you said.

[Edited by KaiserGX]

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NX01Trekkie1992

PhoenixCake wrote:

grenworthshero wrote:

but you can never convince me how Twilight Princess is hand-holding

When I can go to a fortune teller and get told the explicit location of every Heart Piece in the game, then that's hand-holding.

As Viewtiful Joe already said, totally optional, and completely different from 'Master, the object that just appeared has an 85% chance of being a timeshift Crystal'(when it's incredibly obvious that's what it is as you've already seen like, 2 dozen of them at that point)'but as it's high up I suggest you hit it from afar with something pointy'(when she said something similar about shooting a switch with an arrow literally 2 minutes ago) Now THAT is hand holding, and why I hate Fi

NX01Trekkie1992

grenworthshero

I'm sure I'll look back fondly on SS, and I never said it was a bad game, but there are a lot of things about it at this point I don't like. However, it's probably not fair of me to judge it so much and so harshly at this point, as I haven't finished it, so I'll try and reserve any more judgements until I've beaten the game.

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Chrono_Cross

Eureka wrote:

Everyone can't make up their mind. Twilight Princess was all crap, no it was mind blowing, no it was too easy, no it was a hard game. xD

It was a mind blowing piece of crap that was hardly easy. :l

Am I doing it right?

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Joeynator3000

That reminds me...my first playthrough, towards the beginning where you're supposed to go find that cat thing. (can't remember names, bite me) Where the guy tells me how to climb up the buildings, and once I get to the box part, he's like "There should be a box that you can push up against the wall." And it shows the box with me like, standing RIGHT next to it. lol
"NAAAAAAAW, really?"
@Vewtiful: Good enough. xD

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Kid_A

grenworthshero wrote:

I didn't say you had to use them, I'm just saying they add to the fact that Skyward Sword is VERY "hand-holding"

MOM: Just so you know, son, you can always hold my hand if you want to.
CHILD: Stop holding my hand!
MOM: I'm not holding your hand, dearest, I'm just letting you know that if you ever need me--
CHILD: Stop holding my hand!

See the problem with your reasoning?

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grenworthshero

Kid_A wrote:

grenworthshero wrote:

I didn't say you had to use them, I'm just saying they add to the fact that Skyward Sword is VERY "hand-holding"

MOM: Just so you know, son, you can always hold my hand if you want to.
CHILD: Stop holding my hand!
MOM: I'm not holding your hand, dearest, I'm just letting you know that if you ever need me--
CHILD: Stop holding my hand!

See the problem with your reasoning?

no.

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Chrono_Cross

Nintendo Fans: We want a mature, darker Zelda. That would be cool!

Nintendo: The fans want a more mature, darker Zelda, guys. What should we do?

Miyamoto: Well I have an idea. We'll call it Twilight Princess and we'll do everything we did in Ocarina of Time but better! And bigger! And we'll really grab the fans with it!

Twilight Princess releases...

Nintendo Fans: This game sucks! It's too easy and boring and it's just.. big pile of doodoo! This is not what we asked for! Booo!

Nintendo: lolwut

[Edited by Chrono_Cross]

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Kid_A

@grenworthshero
Because Nintendo is simply offering you help. You don't have to take it. Some people will want to take it. Personally, I like the help. I'd still be on the third dungeon if it wasn't for the Sheika stone. But I always avoid Dowsing. Because I find it more fun to explore on my own. Nintendo has given us options that make the game easier, but we only use those options if we want to. What I'm trying to say is, it's hand extending. It's up to you to reach out and grab it.

[Edited by Kid_A]

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Chrono_Cross

Kid_A wrote:

@grenworthshero
Because Nintendo is simply offering you help. You don't have to take it. Some people will want to take it. Personally, I like the help. I'd still be on the third dungeon if it wasn't for the Sheika stone. But I always avoid Dowsing. Because I find it more fun to explore on my own. Nintendo has given us options that make the game easier, but we only use those options if we want to. What I'm trying to say is, it's hand extending. It's up to you to reach out and grab it.

Yes and we've seen it before. Super Mario Galaxy 2, Ocarina of Time, Donkey Kong Country Returns, New Super Mario Bros. Wii

WOOPS

[Edited by Chrono_Cross]

Just for you.
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Kid_A

Kid_A wrote:

Viewtiful_Joe wrote:

@grenworthshero
Because Nintendo is simply offering you help. You don't have to take it. Some people will want to take it. Personally, I like the help. I'd still be on the third dungeon if it wasn't for the Sheika stone. But I always avoid Dowsing. Because I find it more fun to explore on my own. Nintendo has given us options that make the game easier, but we only use those options if we want to. What I'm trying to say is, it's hand extending. It's up to you to reach out and grab it.

Yes and we've seen it before. Super Mario Galaxy 2, Ocarina of Time, Donkey Kong Country Returns, New Super Mario Bros. Wii

WOOPS

</blockquote>

I'm not sure why that's a WOOPS...I'm well aware that Nintendo uses this stuff. I just don't think it's hand-holding unless, you know, you actually reach out and grab their hand.

[Edited by Kid_A]

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