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Topic: Your opinion on Birthday Party Bash (It's My Birthday).

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Adam

eugenewrayburn wrote:

Why ASSUME! that people are intimidated by Madden? That is laughable. Perhaps they are BORED by realistic literal games - BORED by the realisitc literal game movement -and PREFER the Nintendo way of doing GAME business.....No one who is 'uninterested' in gaming would buy a Wii. I know several people who are uninterested in gaming, and are uninterested in Wii, and are uninterested in any kind of game or game system....!

Um... You just told me not to assume that people are attracted to Wii Sports for its controls and then went onto assume the exact opposite. To quote yourself: Why ASSUME!

Personally, I do find games like Madden intimidating (as do many others I know) because it takes way too long to figure out how the controllers work. The only recent sports game I got into was Fifa 08 on PS3, and I still can hardly ever remember what each button does.

I was borderline not going to buy a next-gen console at all until the Wii came around with Wii Sports. I also know many people who feel the same way, and I know several people, including an elderly aunt and uncle (the most extreme example), who have bought a Wii for these reasons without ever owning one before. I know people see commercials with older people playing Wii Sports and similar games and thinking "yea right," but no, it's true. I know quite a few real life examples, so I'm assuming nothing.

[Edited by Adam]

Come on, friends,
To the bear arcades again.

Knux

eugenewrayburn wrote:

People who were previously intimidated by game controllers and overly serious graphics were able to connect with a casual game like Wii Sports. If the game were simply good, it would have attracted people who were already gamers. But because it is more than just a good game, it expanded the audience of video games.

THis is more political B.S. that you are buying into.

Why ASSUME! that people are intimidated by Madden? That is laughable. Perhaps they are BORED by realistic literal games - BORED by the realisitc literal game movement -and PREFER the Nintendo way of doing GAME business.....No one who is 'uninterested' in gaming would buy a Wii. I know several people who are uninterested in gaming, and are uninterested in Wii, and are uninterested in any kind of game or game system....! Wii Sports is certinly a great influence into buying a game console - a very well designed game that has no foolish story to bore you, a skill based escape from the real world, with semi comic Mii integration to complete the independent origional game intelectual property....

Madden is successful in any case, but not near as successful as Wii Sports. Wii Sports is fresh, and has better game design....Any fool can play madden with only using a couple of buttons anyway....you do not have to 'learn' anything, just do what ever you feel or 'ask Madden'! IT is foolish to never punt in MAdden right - to go for it every 4th down, and throw bombs nearly every play? This is how my brother plays, and he makes a fool out of your realistic game - the only player he cares about is brett favre, were it Nintendo he could play with a favre mii....how hardcore is he?

I have to disagree with you, Eugene. Madden is much more complicated then Wii Sports and more fustrating. There are both casual and hardcore games on the Wii. If you don't believe me,then I will give you a list of some of these games.

[Edited by Knux]

Knux

eugenewrayburn

*Um... You just told me not to assume that people are attracted to Wii Sports for its controls and then went onto assume the exact opposite. To quote yourself: Why ASSUME! *

People are attarcted to controls that work well. I am not assuming, I am postulating that boredom was the driving force...you are intimidated by MAdden?

Wow.

Hardcore, casual = marketing. The real divide is between arcade and narrative games.

Adam

You have no concept of what the word "assume" means?

Wow.

Changing the word "assume" to "postulating" doesn't change the meaning. But I wasn't postulating or assuming, as I already explained. I know too many real life examples to ignore based on your assumptions/postulations.

I think you are probably overthinking the extent to which I mean "intimidated." I don't cower in fear. I just don't feel like wasting the time it takes for the controls to become second nature. You spend a second with Wii Sports and you know what to do. That's accessibility.

In other words, screens like this are off-putting:

Untitled

[Edited by Adam]

Come on, friends,
To the bear arcades again.

Knux

Excellent point,Adam. Yes,casual games are acessible while hardcore games are not Eugene. For example:It will take you less then 5 miniutes to figure out how to play Wii Sports. But it will take you half a day at least to get into Twilight Princess. There is no way you are going to change our minds by arguing with us,Eugene. So why are you still trying?

[Edited by Knux]

Knux

eugenewrayburn

The controls for Twilight Princess are intuitive.

It has a stick you push to make the man run.

It even locks on, so you can easily hit your oponenets.

Twilight Princess is not as difficult as Wii Sports/

I think it wouls be helpful to get back on taks and post a top 10 http://www.edge-online.com/news/uk-chart-wii-fit-jogs-on

1. Wii Fit (Nintendo) Wii Fit has spent a seventh consecutive week at the top of the UK all formats chart, taking its tally of number one finishes to 16, Too much passion and consistency to be written off a a 'casual' game! Origional IP genre breaking game

2. FIFA 09 (EA) - literal soccer title, appeals to hardcore soccer fan, casual soccer fan

3. X-Men Origins: Wolverine (Activision Blizzard) - movie license tie in, appeals to fans of XMEN comics or movies.....

4. Call Of Duty: World At War (Activision Blizzard) - long running franches with mulitple sequels in short span

5. Mario Kart Wii (Nintendo) - long and strong running franchise with long intervals between console relesases

6. Resident Evil 5 (Capcom) - long running franchise with mulitple sequels in a short span.

7. Mario & Sonic At The Olympic Games (Sega) - crossover collection of mingame type gameplay, quasi casual Olympic license

8. Professor Layton And The Curious Village (Nintendo) - origional puzzle game, recycles some classic puzzle ideas

9. Wii Play (Nintendo) - origional IP, arcade retro

10. Battlestations: Pacific (Eidos) - no idea what this is......

[Edited by eugenewrayburn]

Hardcore, casual = marketing. The real divide is between arcade and narrative games.

Adam

Yes, it most certainly is more difficult. For Wii Sports, all you do is swing the remote in immediately recognizable, everyday situations, hence its accessibility. Twilight Princess has to be learned. For you and I there's no learning involved, but that's because we've played Zelda and similar games before. Even with a new controller, it takes only a moment for an experienced gamer to figure out. There's more to the game than running and swinging the sword, and there's more to learn about the game than the controls. And if you are referring to difficulty, the pro challenge isn't that hard, and it's not what most people play the game for. Plus, try the three heart challenge in Twilight Princess. That's tough.

But Twilight Princess isn't the best example if you are solely talking about controls. Sports games and FPS's tend to have the most convoluted control schemes. Or versus fighters. And no matter the licensing, this is a barrier of entry. Take a game with a ton of button combinations and give it to someone who does not own a video game console, and he will flounder about helplessly. Give him a Wii remote and a simple game like Wii Sports; he will understand what to do, and enjoy what he's doing, immediately. It's nothing "political." I've seen this in action.

Come on, friends,
To the bear arcades again.

Adam

My goodness. I just saw the edit. Wii Fit is the epitome of casual. Anyone and everyone can "play" this. I don't need to repeat my earlier real life examples. You clearly have a vastly different definition of "casual" from anyone else on the planet. Communication is impossible if we are speaking a different language. Oh well, we tried, and we had fun. That's all that counts, right? Game over.

[Edited by Adam]

Come on, friends,
To the bear arcades again.

eugenewrayburn

If some of those other games are hardcore, like X-MEN and FIFA, why have I, a 'serious game' zero, ZERO interest in them.....they bring nothing to the table beyond their licenses.....CAUSAL!

Hardcore, casual = marketing. The real divide is between arcade and narrative games.

Adam

It seems like your definitions of the words have changed again, this time to: "Casual" = bad, "Hardcore" = good. Licensed games usually suck, but that doesn't necessarily mean they're casual. It just means they're licensed. Your lack of interest means nothing. I don't know why you want to change the meaning of these words. They're not even really interesting words.

X-Men and FIFA are just normal games. I see no reason to categorize them either way. The dichotomy is forced and unnecessary.

[Edited by Adam]

Come on, friends,
To the bear arcades again.

eugenewrayburn

.I see no reason to categorize them either way. The dichotomy is forced and unnecessary.

No I have not changed my definitions - hardcore, or core is exactly that - origional and independent GAMING intelectual property.

Casual games have licensed hooks - they must bring an audience from outside gaming into gaming.....Nintenod simply makes VIDEOGAMES< they are known as a VIDEOGAME company, not as a General Elctronics Giant or a (MS) Disc Operating System - Manufacturer! THEY are the casuals! THEY TOUT AND TRUMP NETFLIX and HIGH DEF Movies! Because they CANNOT deliver the gaming goods like Nintendo can!

You dichotomy is forced and unneccesary - you are forced to define Wii Fit and co as 'casual' because you have been led to believe so by group think and media bias. They predicted Wii to fail and be crushed by photrealism literalirst game movement, - Nintendos last pathetic consoel stand, the tiny white wii! - and when the opposite happened, when arcade classica triumphed, they created a new narrative and steryotype. When GC was out muscled by PS2, they branded Nintendo 'kiddie', Nintendo 'failed' becasue they did not embrace the violence movement they were NEVER a part of, and now the new propoganda is 'casual', Nintendo's new IP's are not 'legitmate' because they have mainstream appeal, as great arcade games typically have had, through out history!

Think about it Adam - you never heard a word about 'casual' gaming before the arcade Revolution did you? So many boring games, so many yearly iterations sports franchises, so many copycat sanbox games that ape GTA, so many wannabe 'historical' EXPLOITIVE! war games, so many license hook games, - musical, racing, sports, cinematic!

Where does the game consumer look when he/she wants pure gaming properites? Origional, creative, unique, fresh? He/she must look to Nintendo! And you have been casualed into submisssion, like all Nintendo internet fans, you do not understand or repsect your NES heritage, you pine for the underwhelming SNES and its host of easy games! You have lost your nerve, your idenity, your independence!

Whatever the media and/or Sony/Microsoft advertising hype artists want you to believe - you WILL believe!

Hardcore, casual = marketing. The real divide is between arcade and narrative games.

Adam

Oh give it a rest. No one else in the world uses your definitions. This is semantic and pointless. Licensed games are licensed games. They don't need another word. The word casual doesn't mean what you say it does. I'm not saying Wii Fit is a bad game. It is accessible and audience-expanding, which is what casual means. I never said Nintendo isn't original or fresh, and I never said there's anything wrong with casual games -- I love Wii Sports, and I can't wait for Resort. It's pointless to argue with you when you recreate what other people say in your imagination and then change the meanings of words. Take your conspiracy theory elsewhere.

Come on, friends,
To the bear arcades again.

Ricardo91

eugenewrayburn wrote:

The controls for Twilight Princess are intuitive.

It has a stick you push to make the man run.

It even locks on, so you can easily hit your oponenets.

Twilight Princess is not as difficult as Wii Sports/

Oh Eugene, you so silly.....

[Edited by Ricardo91]

eugenewrayburn

You think Twilight is hard?

Tell me, how did you manage to die?

Hardcore, casual = marketing. The real divide is between arcade and narrative games.

Ricardo91

eugenewrayburn wrote:

You think Twilight is hard?

Tell me, how did you manage to die?

Oh there are many ways you can die in Twilight Princess. Fall in bottomless pits too many times, let a boss character get the best of you, drown in water, gets annihalated by the various enemies... I actually did die a few times in that game.

Tell me how you can die in Wii Sports. Then we'll talk.

ouenben

eugenewrayburn wrote:

You think Twilight is hard?

Tell me, how did you manage to die?

There are times when the wii-remote has missed my 'swings' for swinging the sword. I feel it would be much better suited to the a button to be honest.

The bow and arrow/hookshot etc also will prove more difficult to the average wii gamer on account of having to not only use the twitchy/over sensetive IR pointer but the analogue stick to look around too.

To me and you it's pretty easy controls but to the average wii gamer they just have to look at someone playing wii sports and they pretty much know what to do. Twilight princess however they would have to learn them and adapt to them

ouenben

Adam

"Dying" is obviously not the only measure of difficulty, or else you wouldn't be making the already ridiculous claim that Wii Sports is somehow challenging. Perhaps people have difficulty figuring out where to go next or how to solve a puzzle. Difficulty cannot be judged by any scientific metric. I don't consider Twilight Princess or Wii Sports difficult, but then again, I am an amazing individual for going pro in Wii Sports bowling, joining the elite ranks only accompanied by every five-year-old in the world and his grandparents.

Come on, friends,
To the bear arcades again.

ouenben

eugenewrayburn - because forums just wouldn't be forums without the occasional fanboy and his ludicrous arguments and analogies.

ouenben

Adam

No fair. I want a tagline.

Come on, friends,
To the bear arcades again.

Toddr

weirdadam wrote:

No fair. I want a tagline.

How about Weird?

Wii friend code: 4851 0320 2775 0243 MarioKart Wii: 3008 3258 4955 Super Smash Bros Brawl: 3180 1076 7318

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